[iMr]-W[i]Fi,.! Posted May 24, 2016 Share Posted May 24, 2016 وش هو الفنكشن الي يجيب كل الاسلحة عند لاعب يعني ابي اعرفها ؟؟ Link to comment
YourMind Posted May 24, 2016 Share Posted May 24, 2016 function getPedWeapons(ped) local playerWeapons = {} if ped and isElement(ped) and getElementType(ped) == "ped" or getElementType(ped) == "player" then for i=1,12 do local wep = getPedWeapon(ped,i); if wep and wep ~= 0 then table.insert(playerWeapons,wep); end end else return false end return playerWeapons end Link to comment
[iMr]-W[i]Fi,.! Posted May 24, 2016 Author Share Posted May 24, 2016 واجهت اخطاء هنا addEventHandler("onResourceStart",root function ( ) executeSQLQuery("CREATE TABLE IF NOT EXISTS `SaveAcc` (Acc TEXT , Serial TEXT)") end ) addEventHandler("onPlayerJoin",root function ( ) local Serial = getPlayerSerial(source) local Account = getPlayerAccount(source) local Results = executeSQLQuery("SELECT * FROM `SaveAcc` WHERE Acc=? WHERE Serial=?",Account,Serial) if ( type ( Results ) == "table" and #Results == 0 or not Results ) then local Accc = math.random(1,100000) executeSQLQuery ( "INSERT INTO `SaveAcc` (Acc,Serial) VALUES(?,?)",Accc,Serial) s = executeSQLQuery ("SELECT * FROM SaveAcc WHERE Acc =?",Accc) local GetAcc = s[1]["Acc"] addAccount(GetAcc,admin) logIn(source,GetAcc,admin) else logIn(source,Account,admin) end end ) -- وهنا addEventHandler("onClientKey",root, function( button ) if isElementWithinMarker(source,Marker) and button == "K" then triggerServerEvent("TakeAnyThing",localPlayer) elseif isElementWithinMarker(source,Marker) and button == "M" then triggerServerEvent("GiveMe",localPlayer) end ) function Markres123() for i,v in ipairs ( getElementsByType ( "vehicle" ) ) do Marker = createMarker(0,0,0,"cylinder",4,0,0,255) attachElements(v,Marker,0,0,4) end end addEventHandler("onVehicleEnter",root,Markres123) addEventHandler("onResourceStart",root,Markres123) addEventHandler("onVehicleExit",root,Markres123) addEventHandler("onVehicleRespawn",root,Markres123) Markres123() function getPedWeaponss(Ped) local Weapons if getElementType(Ped) == "ped" then Weapons = {} for ID = 0, 40 do if type(getPedAmmoInClip(Ped, ID)) == "number" and getPedAmmoInClip(Ped) ~= 0 then table["insert"](Weapons, ID) end end return Weapons end end addEvent("TakeAnyThing",true) addEvent("TakeAnyThing",root,function() local Money = getPlayerMoney(source) local TableWeapons = {} local Weaons = getPedWeaponss(source) local Wammo = getPedAmmoInClip(source) table.insert(TableWeapons,Weaons) if Money == 0 then return end if #TableWeapons == 0 then return end setElementData(Marker,'DataMarker',Money,Weaons,Wammo) takePlayerMoney(source,Money) takeAllWeapons(source) end) addEvent("GiveMe",true) addEventHandler("GiveMe",root,function () if getElementData(Marker,'DataMarker') == 'true' then givePlayerMoney(source,Money) giveWeapon(source,Weapon,Wammo) end end) للمعلومه هناك مودين Link to comment
فاّرس Posted May 24, 2016 Share Posted May 24, 2016 اول كود انت وش تبي تسوي فيه بالضبط؟؟ ثاني كود : السورس غير معرف , وناقصك اند, والماركر غير معرف الا اذا كان موجود داخل السكربت. ثالث كود تراك مخبص بالدنيا ومسوي اشياء غلط ف غلط واستخدم هالكود عشان تجيب الاسلحه مع لوب طبعاً: getPedWeapons = function ( ped ) local playerWeapons = { }; if ped and isElement ( ped ) and getElementType ( ped ) == "ped" or getElementType ( ped ) == "player" then for i = 0, 12 do if i == 1 then i = 0 end local wep = getPedWeapon ( ped, i ); if wep and wep > 0 then table.insert ( playerWeapons, wep ); end end else return false end return playerWeapons end Link to comment
iMr.WiFi..! Posted May 24, 2016 Share Posted May 24, 2016 واجهت اخطاء هنا addEventHandler("onResourceStart",root function ( ) executeSQLQuery("CREATE TABLE IF NOT EXISTS `SaveAcc` (Acc TEXT , Serial TEXT)") end ) addEventHandler("onPlayerJoin",root function ( ) local Serial = getPlayerSerial(source) local Account = getPlayerAccount(source) local Results = executeSQLQuery("SELECT * FROM `SaveAcc` WHERE Acc=? WHERE Serial=?",Account,Serial) if ( type ( Results ) == "table" and #Results == 0 or not Results ) then local Accc = math.random(1,100000) executeSQLQuery ( "INSERT INTO `SaveAcc` (Acc,Serial) VALUES(?,?)",Accc,Serial) s = executeSQLQuery ("SELECT * FROM SaveAcc WHERE Acc =?",Accc) local GetAcc = s[1]["Acc"] addAccount(GetAcc,admin) logIn(source,GetAcc,admin) else logIn(source,Account,admin) end end ) -- وهنا addEventHandler("onClientKey",root, function( button ) if isElementWithinMarker(source,Marker) and button == "K" then triggerServerEvent("TakeAnyThing",localPlayer) elseif isElementWithinMarker(source,Marker) and button == "M" then triggerServerEvent("GiveMe",localPlayer) end ) function Markres123() for i,v in ipairs ( getElementsByType ( "vehicle" ) ) do Marker = createMarker(0,0,0,"cylinder",4,0,0,255) attachElements(v,Marker,0,0,4) end end addEventHandler("onVehicleEnter",root,Markres123) addEventHandler("onResourceStart",root,Markres123) addEventHandler("onVehicleExit",root,Markres123) addEventHandler("onVehicleRespawn",root,Markres123) Markres123() function getPedWeaponss(Ped) local Weapons if getElementType(Ped) == "ped" then Weapons = {} for ID = 0, 40 do if type(getPedAmmoInClip(Ped, ID)) == "number" and getPedAmmoInClip(Ped) ~= 0 then table["insert"](Weapons, ID) end end return Weapons end end addEvent("TakeAnyThing",true) addEvent("TakeAnyThing",root,function() local Money = getPlayerMoney(source) local TableWeapons = {} local Weaons = getPedWeaponss(source) local Wammo = getPedAmmoInClip(source) table.insert(TableWeapons,Weaons) if Money == 0 then return end if #TableWeapons == 0 then return end setElementData(Marker,'DataMarker',Money,Weaons,Wammo) takePlayerMoney(source,Money) takeAllWeapons(source) end) addEvent("GiveMe",true) addEventHandler("GiveMe",root,function () if getElementData(Marker,'DataMarker') == 'true' then givePlayerMoney(source,Money) giveWeapon(source,Weapon,Wammo) end end) للمعلومه هناك مودين Link to comment
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