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مسساعدة


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السلام عليكم

ياخوان ابي الكود ذا بدون لوحة يعني لما اكتب في اف 8 اللون يتغير ولما اكتب

rest يرجع للونه الطبيعي اتمنى فهمو علي

local sx, sy = guiGetScreenSize() 
localPlayer = getLocalPlayer() 
local visible = false 
local key = "F6" 
  
local neonname = { 
[1] = "Red Neon", 
[2] = "Blue Neon", 
[3] = "Green Neon", 
[4] = "Yellow Neon", 
[5] = "Pink Neon", 
[6] = "White Neon", 
[7] = "Reset" 
} 
  
local idModel = { 
[1] = 14399, 
[2] = 14400, 
[3] = 14401, 
[4] = 14402, 
[5] = 14403, 
[6] = 14404 
} 
  
  
  
function openGui() 
local xBtn = 75 
local yBtn = 30 
local wBtn = 150 
local hBtn = 21 
local space = 28 
     window = guiCreateWindow(sx/2-150,sy/2-115,300,260,"Neon panel",false) 
     Btn1 = guiCreateButton(xBtn,yBtn,wBtn,hBtn,neonname[1],false, window) 
     Btn2 = guiCreateButton(xBtn,yBtn+space,wBtn,hBtn,neonname[2],false, window) 
     Btn3 = guiCreateButton(xBtn,yBtn+2*space,wBtn,hBtn,neonname[3],false, window) 
     Btn4 = guiCreateButton(xBtn,yBtn+3*space,wBtn,hBtn,neonname[4],false, window) 
     Btn5 = guiCreateButton(xBtn,yBtn+4*space,wBtn,hBtn,neonname[5],false, window) 
     Btn6 = guiCreateButton(xBtn,yBtn+5*space,wBtn,hBtn,neonname[6],false, window) 
     Btn7 = guiCreateButton(xBtn,yBtn+6*space,wBtn,hBtn,neonname[7],false, window) 
     info = guiCreateLabel(200, 230, 300, 30,"By [sV]Kostya", false, window)  
     guiLabelSetColor (info, 0,0,255) 
guiSetVisible(window, visible) 
end 
  
addCommandHandler ( "Color1", idModel[1] ) 
  
function start_cl_resource() 
    openGui() 
          if ( guiGetVisible(window) == true ) then 
             showCursor(true) 
          end 
end 
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),start_cl_resource) 
  
function hideGui() 
  if (guiGetVisible(window) == false) then  
           guiSetVisible(window, true) 
           showCursor(true) 
   else 
           guiSetVisible(window, false) 
           showCursor(false) 
  
  end 
end 
bindKey(key, "down", hideGui) 
  
function onGuiClickPanel (button, state, absoluteX, absoluteY) 
  if (source == Btn1) then 
       setElementData( localPlayer, "neon", idModel[1] ) 
       outputChatBox("#00ff00Now your neon color is #ff0000Red", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn2) then 
       setElementData( localPlayer, "neon", idModel[2] ) 
       outputChatBox("#00ff00Now your neon color is #0000ffBlue", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn3) then 
       setElementData( localPlayer, "neon", idModel[3] ) 
       outputChatBox("#00ff00Now your neon color is Green", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn4) then 
       setElementData( localPlayer, "neon", idModel[4] ) 
       outputChatBox("#00ff00Now your neon color is #ffcc00Yellow", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn5) then 
       setElementData( localPlayer, "neon", idModel[5] ) 
       outputChatBox("#00ff00Now your neon color is #f754e1Pink", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn6) then 
       setElementData( localPlayer, "neon", idModel[6] ) 
       outputChatBox("#00ff00Now your neon color is #ffffffWhite", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
       triggerServerEvent ("attachNeon", getLocalPlayer(), theVehicle) 
  elseif (source == Btn7) then 
       setElementData( localPlayer, "neon", 0 ) 
       outputChatBox("#00ff00Your neon successfully reseted", 255,255,255, true) 
       local theVehicle = getPedOccupiedVehicle ( localPlayer ) 
       triggerServerEvent ("detachNeon", getLocalPlayer(), theVehicle) 
  end 
end 
addEventHandler ("onClientGUIClick", getRootElement(), onGuiClickPanel) 
  
function replaceTXD()  
txd = engineLoadTXD ( "models/MatTextures.txd" ) 
engineImportTXD ( txd, idModel[1] ) 
engineImportTXD ( txd, idModel[2] ) 
engineImportTXD ( txd, idModel[3] ) 
engineImportTXD ( txd, idModel[4] ) 
engineImportTXD ( txd, idModel[5] ) 
engineImportTXD ( txd, idModel[6] ) 
  
col = engineLoadCOL("models/RedNeonTube1.col") 
engineReplaceCOL(col, idModel[1]) 
col = engineLoadCOL("models/BlueNeonTube1.col") 
engineReplaceCOL(col, idModel[2]) 
col = engineLoadCOL("models/GreenNeonTube1.col") 
engineReplaceCOL(col, idModel[3]) 
col = engineLoadCOL("models/YellowNeonTube1.col") 
engineReplaceCOL(col, idModel[4]) 
col = engineLoadCOL("models/PinkNeonTube1.col") 
engineReplaceCOL(col, idModel[5]) 
col = engineLoadCOL("models/WhiteNeonTube1.col") 
engineReplaceCOL(col, idModel[6]) 
  
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] ) 
engineReplaceModel ( dff, idModel[1] )  
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] ) 
engineReplaceModel ( dff, idModel[2] )  
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] ) 
engineReplaceModel ( dff, idModel[3] )  
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] ) 
engineReplaceModel ( dff, idModel[4] )  
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] ) 
engineReplaceModel ( dff, idModel[5] )  
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] ) 
engineReplaceModel ( dff, idModel[6] )  
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD) 

Link to comment
local idModel = { 
    [1] = 14399, 
    [2] = 14400, 
    [3] = 14401, 
    [4] = 14402, 
    [5] = 14403, 
    [6] = 14404 
} 
  
local colorModel = { 
    ["red"] = 14399, 
    ["blue"] = 14400, 
    ["green"] = 14401, 
    ["yellow"] = 14402, 
    ["pink"] = 14403, 
    ["white"] = 14404 
} 
  
addCommandHandler("neon", function(cmd, color) 
    local color = color:lower( ) 
    local isReset = color == "reset" or color == "0" 
    local id = colorModel[color] or idModel[color] 
    local vehicle = getPedOccupiedVehicle(localPlayer) 
    if vehicle then 
        if id then 
            setElementData(localPlayer, "neon", isReset and 0 or id) 
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true) 
            triggerServerEvent("detachNeon", localPlayer, vehicle) 
            if not isReset then 
                triggerServerEvent("attachNeon", localPlayer, vehicle) 
            end 
        else 
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0) 
        end 
    else 
        outputChatBox("You dont have vehicle", 255, 0, 0) 
    end 
end) 
  
function replaceTXD() 
txd = engineLoadTXD ( "models/MatTextures.txd" ) 
engineImportTXD ( txd, idModel[1] ) 
engineImportTXD ( txd, idModel[2] ) 
engineImportTXD ( txd, idModel[3] ) 
engineImportTXD ( txd, idModel[4] ) 
engineImportTXD ( txd, idModel[5] ) 
engineImportTXD ( txd, idModel[6] ) 
  
col = engineLoadCOL("models/RedNeonTube1.col") 
engineReplaceCOL(col, idModel[1]) 
col = engineLoadCOL("models/BlueNeonTube1.col") 
engineReplaceCOL(col, idModel[2]) 
col = engineLoadCOL("models/GreenNeonTube1.col") 
engineReplaceCOL(col, idModel[3]) 
col = engineLoadCOL("models/YellowNeonTube1.col") 
engineReplaceCOL(col, idModel[4]) 
col = engineLoadCOL("models/PinkNeonTube1.col") 
engineReplaceCOL(col, idModel[5]) 
col = engineLoadCOL("models/WhiteNeonTube1.col") 
engineReplaceCOL(col, idModel[6]) 
  
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] ) 
engineReplaceModel ( dff, idModel[1] ) 
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] ) 
engineReplaceModel ( dff, idModel[2] ) 
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] ) 
engineReplaceModel ( dff, idModel[3] ) 
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] ) 
engineReplaceModel ( dff, idModel[4] ) 
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] ) 
engineReplaceModel ( dff, idModel[5] ) 
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] ) 
engineReplaceModel ( dff, idModel[6] ) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD) 

Link to comment
local idModel = {
    [1] = 14399,
    [2] = 14400,
    [3] = 14401,
    [4] = 14402,
    [5] = 14403,
    [6] = 14404
}
 
local colorModel = {
    ["red"] = 14399,
    ["blue"] = 14400,
    ["green"] = 14401,
    ["yellow"] = 14402,
    ["pink"] = 14403,
    ["white"] = 14404
}
 
addCommandHandler("neon", function(cmd, color)
    local color = color:lower( )
    local isReset = color == "reset" or color == "0"
    local id = colorModel[color] or idModel[color]
    local vehicle = getPedOccupiedVehicle(localPlayer)
    if vehicle then
        if id then
            setElementData(localPlayer, "neon", isReset and 0 or id)
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true)
            triggerServerEvent("detachNeon", localPlayer, vehicle)
            if not isReset then
                triggerServerEvent("attachNeon", localPlayer, vehicle)
            end
        else
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0)
        end
    else
        outputChatBox("You dont have vehicle", 255, 0, 0)
    end
end)
 
function replaceTXD()
txd = engineLoadTXD ( "models/MatTextures.txd" )
engineImportTXD ( txd, idModel[1] )
engineImportTXD ( txd, idModel[2] )
engineImportTXD ( txd, idModel[3] )
engineImportTXD ( txd, idModel[4] )
engineImportTXD ( txd, idModel[5] )
engineImportTXD ( txd, idModel[6] )
 
col = engineLoadCOL("models/RedNeonTube1.col")
engineReplaceCOL(col, idModel[1])
col = engineLoadCOL("models/BlueNeonTube1.col")
engineReplaceCOL(col, idModel[2])
col = engineLoadCOL("models/GreenNeonTube1.col")
engineReplaceCOL(col, idModel[3])
col = engineLoadCOL("models/YellowNeonTube1.col")
engineReplaceCOL(col, idModel[4])
col = engineLoadCOL("models/PinkNeonTube1.col")
engineReplaceCOL(col, idModel[5])
col = engineLoadCOL("models/WhiteNeonTube1.col")
engineReplaceCOL(col, idModel[6])
 
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] )
engineReplaceModel ( dff, idModel[1] )
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] )
engineReplaceModel ( dff, idModel[2] )
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] )
engineReplaceModel ( dff, idModel[3] )
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] )
engineReplaceModel ( dff, idModel[4] )
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] )
engineReplaceModel ( dff, idModel[5] )
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] )
engineReplaceModel ( dff, idModel[6] )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)

اشكرك (:

rest بس شلون اسوي رست ؟

Link to comment
local idModel = {
    [1] = 14399,
    [2] = 14400,
    [3] = 14401,
    [4] = 14402,
    [5] = 14403,
    [6] = 14404
}
 
local colorModel = {
    ["red"] = 14399,
    ["blue"] = 14400,
    ["green"] = 14401,
    ["yellow"] = 14402,
    ["pink"] = 14403,
    ["white"] = 14404
}
 
addCommandHandler("neon", function(cmd, color)
    local color = color:lower( )
    local isReset = color == "reset" or color == "0"
    local id = colorModel[color] or idModel[color]
    local vehicle = getPedOccupiedVehicle(localPlayer)
    if vehicle then
        if id then
            setElementData(localPlayer, "neon", isReset and 0 or id)
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true)
            triggerServerEvent("detachNeon", localPlayer, vehicle)
            if not isReset then
                triggerServerEvent("attachNeon", localPlayer, vehicle)
            end
        else
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0)
        end
    else
        outputChatBox("You dont have vehicle", 255, 0, 0)
    end
end)
 
function replaceTXD()
txd = engineLoadTXD ( "models/MatTextures.txd" )
engineImportTXD ( txd, idModel[1] )
engineImportTXD ( txd, idModel[2] )
engineImportTXD ( txd, idModel[3] )
engineImportTXD ( txd, idModel[4] )
engineImportTXD ( txd, idModel[5] )
engineImportTXD ( txd, idModel[6] )
 
col = engineLoadCOL("models/RedNeonTube1.col")
engineReplaceCOL(col, idModel[1])
col = engineLoadCOL("models/BlueNeonTube1.col")
engineReplaceCOL(col, idModel[2])
col = engineLoadCOL("models/GreenNeonTube1.col")
engineReplaceCOL(col, idModel[3])
col = engineLoadCOL("models/YellowNeonTube1.col")
engineReplaceCOL(col, idModel[4])
col = engineLoadCOL("models/PinkNeonTube1.col")
engineReplaceCOL(col, idModel[5])
col = engineLoadCOL("models/WhiteNeonTube1.col")
engineReplaceCOL(col, idModel[6])
 
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] )
engineReplaceModel ( dff, idModel[1] )
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] )
engineReplaceModel ( dff, idModel[2] )
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] )
engineReplaceModel ( dff, idModel[3] )
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] )
engineReplaceModel ( dff, idModel[4] )
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] )
engineReplaceModel ( dff, idModel[5] )
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] )
engineReplaceModel ( dff, idModel[6] )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)

اشكرك (:

rest بس شلون اسوي رست ؟

اكتب neon reset او neon 0

في اف 8 عشان ترجع لك

Link to comment
local idModel = {
    [1] = 14399,
    [2] = 14400,
    [3] = 14401,
    [4] = 14402,
    [5] = 14403,
    [6] = 14404
}
 
local colorModel = {
    ["red"] = 14399,
    ["blue"] = 14400,
    ["green"] = 14401,
    ["yellow"] = 14402,
    ["pink"] = 14403,
    ["white"] = 14404
}
 
addCommandHandler("neon", function(cmd, color)
    local color = color:lower( )
    local isReset = color == "reset" or color == "0"
    local id = colorModel[color] or idModel[color]
    local vehicle = getPedOccupiedVehicle(localPlayer)
    if vehicle then
        if id then
            setElementData(localPlayer, "neon", isReset and 0 or id)
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true)
            triggerServerEvent("detachNeon", localPlayer, vehicle)
            if not isReset then
                triggerServerEvent("attachNeon", localPlayer, vehicle)
            end
        else
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0)
        end
    else
        outputChatBox("You dont have vehicle", 255, 0, 0)
    end
end)
 
function replaceTXD()
txd = engineLoadTXD ( "models/MatTextures.txd" )
engineImportTXD ( txd, idModel[1] )
engineImportTXD ( txd, idModel[2] )
engineImportTXD ( txd, idModel[3] )
engineImportTXD ( txd, idModel[4] )
engineImportTXD ( txd, idModel[5] )
engineImportTXD ( txd, idModel[6] )
 
col = engineLoadCOL("models/RedNeonTube1.col")
engineReplaceCOL(col, idModel[1])
col = engineLoadCOL("models/BlueNeonTube1.col")
engineReplaceCOL(col, idModel[2])
col = engineLoadCOL("models/GreenNeonTube1.col")
engineReplaceCOL(col, idModel[3])
col = engineLoadCOL("models/YellowNeonTube1.col")
engineReplaceCOL(col, idModel[4])
col = engineLoadCOL("models/PinkNeonTube1.col")
engineReplaceCOL(col, idModel[5])
col = engineLoadCOL("models/WhiteNeonTube1.col")
engineReplaceCOL(col, idModel[6])
 
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] )
engineReplaceModel ( dff, idModel[1] )
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] )
engineReplaceModel ( dff, idModel[2] )
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] )
engineReplaceModel ( dff, idModel[3] )
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] )
engineReplaceModel ( dff, idModel[4] )
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] )
engineReplaceModel ( dff, idModel[5] )
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] )
engineReplaceModel ( dff, idModel[6] )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)

اشكرك (:

rest بس شلون اسوي رست ؟

اكتب neon reset او neon 0

في اف 8 عشان ترجع لك

يطلع لي كذا بالشات لما اكتب neon reset او neon 0 (

Please enter a valid color [red, blue, green, yellow, pink, white] )

Link to comment

جرب هذا

local idModel = { 
    [1] = 14399, 
    [2] = 14400, 
    [3] = 14401, 
    [4] = 14402, 
    [5] = 14403, 
    [6] = 14404 
} 
  
local colorModel = { 
    ["red"] = 14399, 
    ["blue"] = 14400, 
    ["green"] = 14401, 
    ["yellow"] = 14402, 
    ["pink"] = 14403, 
    ["white"] = 14404 
} 
  
addCommandHandler("neon", function(cmd, color) 
    local color = color:lower( ) 
    local isReset = color == "reset" or color == "0" 
    local id = colorModel[color] or idModel[color] 
    local vehicle = getPedOccupiedVehicle(localPlayer) 
    if vehicle then 
        if id or isReset then 
            setElementData(localPlayer, "neon", isReset and 0 or id) 
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true) 
            triggerServerEvent("detachNeon", localPlayer, vehicle) 
            if not isReset then 
                triggerServerEvent("attachNeon", localPlayer, vehicle) 
            end 
        else 
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0) 
        end 
    else 
        outputChatBox("You dont have vehicle", 255, 0, 0) 
    end 
end) 
  
function replaceTXD() 
txd = engineLoadTXD ( "models/MatTextures.txd" ) 
engineImportTXD ( txd, idModel[1] ) 
engineImportTXD ( txd, idModel[2] ) 
engineImportTXD ( txd, idModel[3] ) 
engineImportTXD ( txd, idModel[4] ) 
engineImportTXD ( txd, idModel[5] ) 
engineImportTXD ( txd, idModel[6] ) 
  
col = engineLoadCOL("models/RedNeonTube1.col") 
engineReplaceCOL(col, idModel[1]) 
col = engineLoadCOL("models/BlueNeonTube1.col") 
engineReplaceCOL(col, idModel[2]) 
col = engineLoadCOL("models/GreenNeonTube1.col") 
engineReplaceCOL(col, idModel[3]) 
col = engineLoadCOL("models/YellowNeonTube1.col") 
engineReplaceCOL(col, idModel[4]) 
col = engineLoadCOL("models/PinkNeonTube1.col") 
engineReplaceCOL(col, idModel[5]) 
col = engineLoadCOL("models/WhiteNeonTube1.col") 
engineReplaceCOL(col, idModel[6]) 
  
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] ) 
engineReplaceModel ( dff, idModel[1] ) 
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] ) 
engineReplaceModel ( dff, idModel[2] ) 
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] ) 
engineReplaceModel ( dff, idModel[3] ) 
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] ) 
engineReplaceModel ( dff, idModel[4] ) 
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] ) 
engineReplaceModel ( dff, idModel[5] ) 
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] ) 
engineReplaceModel ( dff, idModel[6] ) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD) 

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جرب هذا

local idModel = {
    [1] = 14399,
    [2] = 14400,
    [3] = 14401,
    [4] = 14402,
    [5] = 14403,
    [6] = 14404
}
 
local colorModel = {
    ["red"] = 14399,
    ["blue"] = 14400,
    ["green"] = 14401,
    ["yellow"] = 14402,
    ["pink"] = 14403,
    ["white"] = 14404
}
 
addCommandHandler("neon", function(cmd, color)
    local color = color:lower( )
    local isReset = color == "reset" or color == "0"
    local id = colorModel[color] or idModel[color]
    local vehicle = getPedOccupiedVehicle(localPlayer)
    if vehicle then
        if id or isReset then
            setElementData(localPlayer, "neon", isReset and 0 or id)
            outputChatBox("#00ff00Your neon successfully "..(isReset and "reseted" or "set"), 255,255,255, true)
            triggerServerEvent("detachNeon", localPlayer, vehicle)
            if not isReset then
                triggerServerEvent("attachNeon", localPlayer, vehicle)
            end
        else
            outputChatBox("Please enter a valid color [red, blue, green, yellow, pink, white]", 255, 0, 0)
        end
    else
        outputChatBox("You dont have vehicle", 255, 0, 0)
    end
end)
 
function replaceTXD()
txd = engineLoadTXD ( "models/MatTextures.txd" )
engineImportTXD ( txd, idModel[1] )
engineImportTXD ( txd, idModel[2] )
engineImportTXD ( txd, idModel[3] )
engineImportTXD ( txd, idModel[4] )
engineImportTXD ( txd, idModel[5] )
engineImportTXD ( txd, idModel[6] )
 
col = engineLoadCOL("models/RedNeonTube1.col")
engineReplaceCOL(col, idModel[1])
col = engineLoadCOL("models/BlueNeonTube1.col")
engineReplaceCOL(col, idModel[2])
col = engineLoadCOL("models/GreenNeonTube1.col")
engineReplaceCOL(col, idModel[3])
col = engineLoadCOL("models/YellowNeonTube1.col")
engineReplaceCOL(col, idModel[4])
col = engineLoadCOL("models/PinkNeonTube1.col")
engineReplaceCOL(col, idModel[5])
col = engineLoadCOL("models/WhiteNeonTube1.col")
engineReplaceCOL(col, idModel[6])
 
dff = engineLoadDFF ( "models/RedNeonTube1.dff", idModel[1] )
engineReplaceModel ( dff, idModel[1] )
dff = engineLoadDFF ( "models/BlueNeonTube1.dff", idModel[2] )
engineReplaceModel ( dff, idModel[2] )
dff = engineLoadDFF ( "models/GreenNeonTube1.dff", idModel[3] )
engineReplaceModel ( dff, idModel[3] )
dff = engineLoadDFF ( "models/YellowNeonTube1.dff", idModel[4] )
engineReplaceModel ( dff, idModel[4] )
dff = engineLoadDFF ( "models/PinkNeonTube1.dff", idModel[5] )
engineReplaceModel ( dff, idModel[5] )
dff = engineLoadDFF ( "models/WhiteNeonTube1.dff", idModel[6] )
engineReplaceModel ( dff, idModel[6] )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)

مشكور يعطيك العافية (:

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