likemike12 Posted May 16, 2016 Share Posted May 16, 2016 client GUIEditor = { window = {}, staticimage = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(534, 424, 662, 279, "الاسلحه الثقيله", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) GUIEditor.staticimage[1] = guiCreateStaticImage(268, 50, 130, 105, "images/dx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[2] = guiCreateStaticImage(508, 50, 124, 105, "images/bx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[3] = guiCreateStaticImage(33, 50, 121, 105, "images/xd.png", false, GUIEditor.window[1]) mg = guiCreateButton(33, 209, 121, 47, "200=30000", false, GUIEditor.window[1]) rcl = guiCreateButton(277, 209, 121, 47, "10=15000", false, GUIEditor.window[1]) rcls = guiCreateButton(508, 209, 121, 47, "10=12000", false, GUIEditor.window[1]) exitb = guiCreateButton(612, 19, 40, 31, "X", false, GUIEditor.window[1]) end ) addEventHandler ("onClientGUIClick",root,function () if ( source == mg ) then triggerServerEvent("Micol",localPlayer) end end ) addEventHandler ("onClientGUIClick",root,function () if ( source == rcl ) then triggerServerEvent("Mico",localPlayer) end end ) addEventHandler ("onClientGUIClick",root,function () if ( source == rcls ) then triggerServerEvent("Micoo",localPlayer) end end ) Marker = createMarker( 220.2236328125,1921.6552734375,16.240625,'cylinder',1.5,2,12,255,100) function oopa(player) if getElementType(player) == "player" and player == localPlayer then guiSetVisible(GUIEditor.window[1], true) showCursor(true) guiSetInputEnabled(true) end end addEventHandler("onClientMarkerHit", Marker, oopa) addEventHandler ("onClientGUIClick",root,function () if ( source == exitb ) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) guiSetInputEnabled(false) end end ) server addEvent ("Mico",true) addEventHandler("Mico",root, function() if ( PlayerMoney >= 15000) then giveWeapon( source, 35, 10, true ) takePlayerMoney(source, 15000) end end ) addEvent ("Micoo",true) addEventHandler("Mico",root, function() if ( PlayerMoney >= 12000) then giveWeapon( source, 36, 10, true ) takePlayerMoney(source, 12000) end end ) addEvent ("Micol",true) addEventHandler("Mico",root, function() if ( PlayerMoney >= 30000) then giveWeapon( source, 38, 200, true ) takePlayerMoney(source, 30000) end end ) مشكلته ما يعطي اسلحه وما ياخذ الفلوس وصوره لل debugscript Link to comment
#J2mes Posted May 16, 2016 Share Posted May 16, 2016 استخدم getPlayerMoney ولاتحط اسم الترايقر واحد Link to comment
likemike12 Posted May 16, 2016 Author Share Posted May 16, 2016 استخدم getPlayerMoney ولاتحط اسم الترايقر واحد نفس الشي ما اتغيير شي كاني ما سويت شي Link to comment
YourMind Posted May 16, 2016 Share Posted May 16, 2016 addEvent ("Mico",true) addEventHandler("Mico",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 15000) then giveWeapon( source, 35, 10, true ) takePlayerMoney(source, 15000) end end ) addEvent ("Micoo",true) addEventHandler("Micoo",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 12000) then giveWeapon( source, 36, 10, true ) takePlayerMoney(source, 12000) end end ) addEvent ("Micol",true) addEventHandler("Micol",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 30000) then giveWeapon( source, 38, 200, true ) takePlayerMoney(source, 30000) end end ) Link to comment
likemike12 Posted May 16, 2016 Author Share Posted May 16, 2016 addEvent ("Mico",true) addEventHandler("Mico",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 15000) then giveWeapon( source, 35, 10, true ) takePlayerMoney(source, 15000) end end ) addEvent ("Micoo",true) addEventHandler("Micoo",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 12000) then giveWeapon( source, 36, 10, true ) takePlayerMoney(source, 12000) end end ) addEvent ("Micol",true) addEventHandler("Micol",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 30000) then giveWeapon( source, 38, 200, true ) takePlayerMoney(source, 30000) end end ) يالاخو المشكله الحين ما ياخذ سلاح وما ينوخذ منه فلوس Link to comment
YourMind Posted May 16, 2016 Share Posted May 16, 2016 GUIEditor = { window = {}, staticimage = {} } GUIEditor.window[1] = guiCreateWindow(534, 424, 662, 279, "الاسلحه الثقيله", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) GUIEditor.staticimage[1] = guiCreateStaticImage(268, 50, 130, 105, "images/dx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[2] = guiCreateStaticImage(508, 50, 124, 105, "images/bx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[3] = guiCreateStaticImage(33, 50, 121, 105, "images/xd.png", false, GUIEditor.window[1]) mg = guiCreateButton(33, 209, 121, 47, "200=30000", false, GUIEditor.window[1]) rcl = guiCreateButton(277, 209, 121, 47, "10=15000", false, GUIEditor.window[1]) rcls = guiCreateButton(508, 209, 121, 47, "10=12000", false, GUIEditor.window[1]) exitb = guiCreateButton(612, 19, 40, 31, "X", false, GUIEditor.window[1]) addEventHandler ("onClientGUIClick",resourceRoot, function () if source == rcl then triggerServerEvent("Mico",localPlayer) elseif source == mg then triggerServerEvent("Micol",localPlayer) elseif source == rcls then triggerServerEvent("Micoo",localPlayer) end end ) Marker = createMarker( 220.2236328125,1921.6552734375,16.240625,'cylinder',1.5,2,12,255,100) function oopa(player) if getElementType(player) == "player" and player == localPlayer then guiSetVisible(GUIEditor.window[1], true) showCursor(true) guiSetInputEnabled(true) end end addEventHandler("onClientMarkerHit", Marker, oopa) addEventHandler ("onClientGUIClick",root,function () if ( source == exitb ) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) guiSetInputEnabled(false) end end ) addEvent ("Mico",true) addEventHandler("Mico",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 15000) then giveWeapon( source, 35, 10, true ) takePlayerMoney(source, 15000) end end ) addEvent ("Micoo",true) addEventHandler("Micoo",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 12000) then giveWeapon( source, 36, 10, true ) takePlayerMoney(source, 12000) end end ) addEvent ("Micol",true) addEventHandler("Micol",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 30000) then giveWeapon( source, 38, 200, true ) takePlayerMoney(source, 30000) end end ) Link to comment
likemike12 Posted May 16, 2016 Author Share Posted May 16, 2016 GUIEditor = { window = {}, staticimage = {} } GUIEditor.window[1] = guiCreateWindow(534, 424, 662, 279, "الاسلحه الثقيله", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1], false) GUIEditor.staticimage[1] = guiCreateStaticImage(268, 50, 130, 105, "images/dx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[2] = guiCreateStaticImage(508, 50, 124, 105, "images/bx.png", false, GUIEditor.window[1]) GUIEditor.staticimage[3] = guiCreateStaticImage(33, 50, 121, 105, "images/xd.png", false, GUIEditor.window[1]) mg = guiCreateButton(33, 209, 121, 47, "200=30000", false, GUIEditor.window[1]) rcl = guiCreateButton(277, 209, 121, 47, "10=15000", false, GUIEditor.window[1]) rcls = guiCreateButton(508, 209, 121, 47, "10=12000", false, GUIEditor.window[1]) exitb = guiCreateButton(612, 19, 40, 31, "X", false, GUIEditor.window[1]) addEventHandler ("onClientGUIClick",resourceRoot, function () if source == rcl then triggerServerEvent("Mico",localPlayer) elseif source == mg then triggerServerEvent("Micol",localPlayer) elseif source == rcls then triggerServerEvent("Micoo",localPlayer) end end ) Marker = createMarker( 220.2236328125,1921.6552734375,16.240625,'cylinder',1.5,2,12,255,100) function oopa(player) if getElementType(player) == "player" and player == localPlayer then guiSetVisible(GUIEditor.window[1], true) showCursor(true) guiSetInputEnabled(true) end end addEventHandler("onClientMarkerHit", Marker, oopa) addEventHandler ("onClientGUIClick",root,function () if ( source == exitb ) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) guiSetInputEnabled(false) end end ) addEvent ("Mico",true) addEventHandler("Mico",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 15000) then giveWeapon( source, 35, 10, true ) takePlayerMoney(source, 15000) end end ) addEvent ("Micoo",true) addEventHandler("Micoo",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 12000) then giveWeapon( source, 36, 10, true ) takePlayerMoney(source, 12000) end end ) addEvent ("Micol",true) addEventHandler("Micol",root, function() local PlayerMoney = getPlayerMoney (source) if ( PlayerMoney >= 30000) then giveWeapon( source, 38, 200, true ) takePlayerMoney(source, 30000) end end ) شكرااً ضبط ويشتري اسلحه وكله مليح Link to comment
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