Apo Posted May 15, 2016 Posted May 15, 2016 hi guys please help me if player goto marker , marker is clean and marker only show for player function findvehs(thePlayer, commandName, id) if not (id) then outputChatBox("SYNTAX: /" .. commandName .. " [id]", thePlayer, 255, 194, 14) else local theVehicle = getElement("vehicle", tonumber(id)) if theVehicle then local rx, ry, rz = getVehicleRotation (theVehicle) local x, y, z = getElementPosition(theVehicle) marker = createMarker( x, y, z, "corona", 4, 255, 0, 255, 150, getRootElement(thePlayer )) createBlip( x, y, z, 0, 2, 255, 0, 255, 255) end end end end addCommandHandler("findveh", findvehs, false, false)
ViRuZGamiing Posted May 15, 2016 Posted May 15, 2016 I guess there's a typo, getElement, probably had to be, getElementData.
Apo Posted May 15, 2016 Author Posted May 15, 2016 no my script fixed i am only need delete marker and only player see marker
Apo Posted May 15, 2016 Author Posted May 15, 2016 function marker(player) local x, y, z = getElementPosition(player) marker = createMarker( x, y, z, "cylinder", 2, 255, 0, 0, 150, getRootElement(thePlayer )) blip= createBlip( x, y, z, 0, 2, 255, 0, 255, 255) end addCommandHandler("marker", marker) i need 2 help 1. I can just see marker 2. if i am near or goto marker , marker deleted
Feher Posted May 15, 2016 Posted May 15, 2016 Hey, try this function marker(player) local x, y, z = getElementPosition(player) markero = createMarker( x+5, y, z, "cylinder", 2, 255, 0, 0, 150, getRootElement()) setElementVisibleTo(markero, getRootElement(), false) setElementVisibleTo(markero, player, true) blip= createBlipAttachedTo(markero, 0, 2, 255, 0, 255, 255) end addCommandHandler("marker", marker) function markhit (element) if (source == markero) then destroyElement(markero) destroyElement(blip) end end addEventHandler("onMarkerHit", root, markhit)
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