MTA Team 0xCiBeR Posted April 28, 2016 MTA Team Posted April 28, 2016 (edited) Would be nice to have a function like this: isPlayerFalling( element player ) Edited April 29, 2016 by Guest
aka Blue Posted April 28, 2016 Posted April 28, 2016 Hmmm, i think will be better this: isElementFalling ( element player )
Bonsai Posted April 28, 2016 Posted April 28, 2016 Its rather a function than an event. But you can probably already do that with existing functions. If velocity in -Z direction is not enough, then you could use IsLineOfSightClear to check if the player/vehicle has anything below it. Therefore chances are too low that such a function would make it into the game I guess.
Recommended Posts