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isPlayerFalling


0xCiBeR

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  • MTA Team
Posted (edited)

Would be nice to have a function like this:

isPlayerFalling( element player ) 

Edited by Guest
Posted

Its rather a function than an event.

But you can probably already do that with existing functions.

If velocity in -Z direction is not enough, then you could use IsLineOfSightClear to check if the player/vehicle has anything below it.

Therefore chances are too low that such a function would make it into the game I guess.

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