DaminkO Posted April 19, 2016 Share Posted April 19, 2016 local key = "m" GUIEditor = { gridlist = {}, window = {}, button = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 453) / 2, (screenH - 378) / 2, 453, 378, "xX[Police Panel|لوحة شرطي]Xx", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "9FFB0000") guiSetVisible (GUIEditor.window[1],false) GUIEditor.gridlist[1] = guiCreateGridList(13, 40, 231, 314, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "xX[Player|اللاعب]Xx", 0.9) GUIEditor.button[1] = guiCreateButton(252, 47, 191, 42, "xX[slap|سلاب]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "9F0750F6") GUIEditor.button[2] = guiCreateButton(252, 167, 191, 42, "xX[Destroy|سحب السيارة]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "9F0750F6") GUIEditor.label[1] = guiCreateLabel(260, 256, 173, 37, "By Am1N", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-header") guiLabelSetColor(GUIEditor.label[1], 252, 0, 0) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") GUIEditor.button[3] = guiCreateButton(394, 327, 29, 24, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "9FFB0000") end ) function Show_Hide() if guiGetVisible(GUIEditor.window[1]) == false then guiSetVisible(GUIEditor.window[1], true) showCursor(true) else guiSetVisible(GUIEditor.window[1], false) showCursor(false) end end bindKey(key,"down",Show_Hide) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[3] then if(guiGetVisible(GUIEditor.window[1]) == false)then end guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) end end) changeGridListItemToPlayersName = function ( GridList, Column ) if GridList and Column then if getElementType ( GridList ) == "gui-gridlist" then if guiGridListClear ( GridList ) then for i, v in next, getElementsByType ( "player" ) do local Row = guiGridListAddRow ( GridList ) guiGridListSetItemText ( GridList, Row, Column, getPlayerName ( v ), false, false ); end; -- end of ' for ' end; -- end of ' clear gridlist ' end; -- end of ' check gridlist type ' end; -- end of ' check parematers end; -- end of ' function Link to comment
YourMind Posted April 19, 2016 Share Posted April 19, 2016 لو توضح ايه هي مشكلتك بالظبط Link to comment
MR.GRAND Posted April 19, 2016 Share Posted April 19, 2016 local key = "m" GUIEditor = { gridlist = {}, window = {}, button = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 453) / 2, (screenH - 378) / 2, 453, 378, "xX[Police Panel|لوحة شرطي]Xx", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "9FFB0000") guiSetVisible (GUIEditor.window[1],false) GUIEditor.gridlist[1] = guiCreateGridList(13, 40, 231, 314, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "xX[Player|اللاعب]Xx", 0.9) GUIEditor.button[1] = guiCreateButton(252, 47, 191, 42, "xX[slap|سلاب]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "9F0750F6") GUIEditor.button[2] = guiCreateButton(252, 167, 191, 42, "xX[Destroy|سحب السيارة]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "9F0750F6") GUIEditor.label[1] = guiCreateLabel(260, 256, 173, 37, "By Am1N", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-header") guiLabelSetColor(GUIEditor.label[1], 252, 0, 0) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") GUIEditor.button[3] = guiCreateButton(394, 327, 29, 24, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "9FFB0000") end ) function Show_Hide() if guiGetVisible(GUIEditor.window[1]) == false then guiSetVisible(GUIEditor.window[1], true) showCursor(true) else guiSetVisible(GUIEditor.window[1], false) showCursor(false) end end bindKey(key,"down",Show_Hide) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[3] then if(guiGetVisible(GUIEditor.window[1]) == false)then end guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) end end) changeGridListItemToPlayersName = function ( GridList, Column ) if GridList and Column then if getElementType ( GridList ) == "gui-gridlist" then if guiGridListClear ( GridList ) then for i, v in next, getElementsByType ( "player" ) do local Row = guiGridListAddRow ( GridList ) guiGridListSetItemText ( GridList, Row, Column, getPlayerName ( v ), false, false ); end; -- end of ' for ' end; -- end of ' clear gridlist ' end; -- end of ' check gridlist type ' end; -- end of ' check parematers end; -- end of ' function local key = "m" GUIEditor = { gridlist = {}, window = {}, button = {}, label = {} } local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 453) / 2, (screenH - 378) / 2, 453, 378, "xX[Police Panel|لوحة شرطي]Xx", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "9FFB0000") guiSetVisible (GUIEditor.window[1],false) GUIEditor.gridlist[1] = guiCreateGridList(13, 40, 231, 314, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "xX[Player|اللاعب]Xx", 0.9) GUIEditor.button[1] = guiCreateButton(252, 47, 191, 42, "xX[slap|سلاب]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "9F0750F6") GUIEditor.button[2] = guiCreateButton(252, 167, 191, 42, "xX[Destroy|سحب السيارة]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "9F0750F6") GUIEditor.label[1] = guiCreateLabel(260, 256, 173, 37, "By Am1N", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-header") guiLabelSetColor(GUIEditor.label[1], 252, 0, 0) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") GUIEditor.button[3] = guiCreateButton(394, 327, 29, 24, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "9FFB0000") guiGridListClear ( GUIEditor.gridlist[1] ) for i, v in ipairs (getElementsByType ( "player" )) do local Row = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], Row, 1, getPlayerName ( v ), false, false ) end function Show_Hide() if guiGetVisible(GUIEditor.window[1]) == false then guiSetVisible(GUIEditor.window[1], true) showCursor(true) else guiSetVisible(GUIEditor.window[1], false) showCursor(false) end end bindKey(key,"down",Show_Hide) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[3] then if(guiGetVisible(GUIEditor.window[1]) == false)then end guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) end end ) Link to comment
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