Jump to content

تصحيح خطأ


Recommended Posts

-- كلينت 
 function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
                                local checkBuildings = checkBuildings or true 
                                local checkVehicles = checkVehicles or false 
                                local checkPeds = checkPeds or false 
                                local checkObjects = checkObjects or true 
                                local checkDummies = checkDummies or true 
                                local seeThroughStuff = seeThroughStuff or false 
                                local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
                                local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
     local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
     if(sx) and (sy) then 
      local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
      if(distanceBetweenPoints < distance) then 
       dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
   end 
  end 
 end 
end 
  
addEvent("Level1",true) 
addEventHandler("Level1", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 1",1,20,0,0,255,255,1,"pricedown") 
end 
) 
  
addEvent("Level2",true) 
addEventHandler("Level2", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 2",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level3",true) 
addEventHandler("Level3", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 3",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level4",true) 
addEventHandler("Level4", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 4",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level5",true) 
addEventHandler("Level5", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 5",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level6",true) 
addEventHandler("Level6", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 6",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("HeadAdmin",true) 
addEventHandler("HeadAdmin", root, 
function (  ) 
dxDrawTextOnElement(source,"Head Admin",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Console",true) 
addEventHandler("Console", root, 
function (  ) 
dxDrawTextOnElement(source,"Console",1,20,0,0,255,255,1,"pricedown") 
end 
) 

--سيرفر 
function HelpF ( player ) 
p = getPlayerFromName ( player ) 
local Acc = getAccountName( getPlayerAccount ( p ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( Level 1 ) ) then  
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 2 ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 3 ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 4 ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 5 ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 6 ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Head.Admin ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Console ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 

Link to comment
function HelpF ( player ) 
local Acc = getAccountName( getPlayerAccount ( player ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 1" ) ) then 
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup(" Level 2" ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 4" ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 5" ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Head.Admin" ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Console" ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 

Link to comment
-- كلينت 
 function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
                                local checkBuildings = checkBuildings or true 
                                local checkVehicles = checkVehicles or false 
                                local checkPeds = checkPeds or false 
                                local checkObjects = checkObjects or true 
                                local checkDummies = checkDummies or true 
                                local seeThroughStuff = seeThroughStuff or false 
                                local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
                                local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
     local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
     if(sx) and (sy) then 
      local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
      if(distanceBetweenPoints < distance) then 
       dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
   end 
  end 
 end 
end 
  
addEvent("Level1",true) 
addEventHandler("Level1", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 1",1,20,0,0,255,255,1,"pricedown") 
end 
) 
  
addEvent("Level2",true) 
addEventHandler("Level2", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 2",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level3",true) 
addEventHandler("Level3", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 3",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level4",true) 
addEventHandler("Level4", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 4",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level5",true) 
addEventHandler("Level5", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 5",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level6",true) 
addEventHandler("Level6", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 6",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("HeadAdmin",true) 
addEventHandler("HeadAdmin", root, 
function (  ) 
dxDrawTextOnElement(source,"Head Admin",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Console",true) 
addEventHandler("Console", root, 
function (  ) 
dxDrawTextOnElement(source,"Console",1,20,0,0,255,255,1,"pricedown") 
end 
) 

--سيرفر 
function HelpF ( player ) 
p = getPlayerFromName ( player ) 
local Acc = getAccountName( getPlayerAccount ( p ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( Level 1 ) ) then  
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 2 ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 3 ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 4 ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 5 ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Level 6 ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Head.Admin ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Console ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 

Client :

  
    function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
                                local checkBuildings = checkBuildings or true 
                                local checkVehicles = checkVehicles or false 
                                local checkPeds = checkPeds or false 
                                local checkObjects = checkObjects or true 
                                local checkDummies = checkDummies or true 
                                local seeThroughStuff = seeThroughStuff or false 
                                local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
                                local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
     local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
     if(sx) and (sy) then 
      local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
      if(distanceBetweenPoints < distance) then 
       dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
   end 
  end 
 end 
end 
  
addEvent("Level1",true) 
addEventHandler("Level1", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 1",1,20,0,0,255,255,1,"pricedown") 
end 
) 
  
addEvent("Level2",true) 
addEventHandler("Level2", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 2",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level3",true) 
addEventHandler("Level3", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 3",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level4",true) 
addEventHandler("Level4", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 4",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level5",true) 
addEventHandler("Level5", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 5",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level6",true) 
addEventHandler("Level6", root, 
function (  ) 
dxDrawTextOnElement(source,"Level 6",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("HeadAdmin",true) 
addEventHandler("HeadAdmin", root, 
function (  ) 
dxDrawTextOnElement(source,"Head Admin",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Console",true) 
addEventHandler("Console", root, 
function (  ) 
dxDrawTextOnElement(source,"Console",1,20,0,0,255,255,1,"pricedown") 
end 
) 

Server :

--سيرفر 
function HelpF ( player ) 
p = getPlayerFromName ( player ) 
local Acc = getAccountName( getPlayerAccount ( p ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 1" ) ) then 
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 2" ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 4" ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 5" ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 6" ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Head.Admin ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( Console ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 

Link to comment
--سيرفر 
function HelpF (  ) 
local Acc = getAccountName( getPlayerAccount ( source ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 1" ) ) then 
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup(" Level 2" ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 4" ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 5" ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Head.Admin" ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Console" ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 
  
  
  
-- كلينت 
 function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
                                local checkBuildings = checkBuildings or true 
                                local checkVehicles = checkVehicles or false 
                                local checkPeds = checkPeds or false 
                                local checkObjects = checkObjects or true 
                                local checkDummies = checkDummies or true 
                                local seeThroughStuff = seeThroughStuff or false 
                                local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
                                local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
     local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
     if(sx) and (sy) then 
      local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
      if(distanceBetweenPoints < distance) then 
       dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
   end 
  end 
 end 
end 
  
  
addEvent("Level1",true) 
addEventHandler("Level1", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 1",1,20,0,0,255,255,1,"pricedown") 
end 
) 
  
addEvent("Level2",true) 
addEventHandler("Level2", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 2",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level3",true) 
addEventHandler("Level3", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 3",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level4",true) 
addEventHandler("Level4", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 4",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level5",true) 
addEventHandler("Level5", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 5",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level6",true) 
addEventHandler("Level6", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 6",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("HeadAdmin",true) 
addEventHandler("HeadAdmin", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Head Admin",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Console",true) 
addEventHandler("Console", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Console",1,20,0,0,255,255,1,"pricedown") 
end 
) 

Link to comment
--سيرفر 
function HelpF (  ) 
local Acc = getAccountName( getPlayerAccount ( source ) ) 
if isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 1" ) ) then 
triggerClientEvent( source, "Level1", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup(" Level 2" ) ) then 
triggerClientEvent( source, "Level2", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level3", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 3" ) ) then 
triggerClientEvent( source, "Level4", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 4" ) ) then 
triggerClientEvent( source, "Level5", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Level 5" ) ) then 
triggerClientEvent( source,"Level6", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Head.Admin" ) ) then 
triggerClientEvent( source,"HeadAdmin", source) 
elseif isObjectInACLGroup("user."..Acc, aclGetGroup( "Console" ) ) then 
triggerClientEvent( source,"Console", source) 
end 
end 
  
  
  
-- كلينت 
 function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) 
    local x, y, z = getElementPosition(TheElement) 
    local x2, y2, z2 = getElementPosition(localPlayer) 
    local distance = distance or 20 
    local height = height or 1 
                                local checkBuildings = checkBuildings or true 
                                local checkVehicles = checkVehicles or false 
                                local checkPeds = checkPeds or false 
                                local checkObjects = checkObjects or true 
                                local checkDummies = checkDummies or true 
                                local seeThroughStuff = seeThroughStuff or false 
                                local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false 
                                local ignoredElement = ignoredElement or nil 
    if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then 
     local sx, sy = getScreenFromWorldPosition(x, y, z+height) 
     if(sx) and (sy) then 
      local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
      if(distanceBetweenPoints < distance) then 
       dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") 
   end 
  end 
 end 
end 
  
  
addEvent("Level1",true) 
addEventHandler("Level1", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 1",1,20,0,0,255,255,1,"pricedown") 
end 
) 
  
addEvent("Level2",true) 
addEventHandler("Level2", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 2",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level3",true) 
addEventHandler("Level3", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 3",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level4",true) 
addEventHandler("Level4", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 4",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level5",true) 
addEventHandler("Level5", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 5",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Level6",true) 
addEventHandler("Level6", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Level 6",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("HeadAdmin",true) 
addEventHandler("HeadAdmin", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Head Admin",1,20,0,0,255,255,1,"pricedown") 
end 
) 
addEvent("Console",true) 
addEventHandler("Console", root, 
function (  ) 
dxDrawTextOnElement(localPlayer,"Console",1,20,0,0,255,255,1,"pricedown") 
end 
) 

كم انت ذكي يابني :lol::lol:

مافي خطأ بالكلنت يعني ؟

ولا بس السيرفر كل شوي تعدل فيه :D

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...