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تم الافادة من قبل =x=[Me[Z]oO]=x=


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local key = "F5" 
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
local screenW, screenH = guiGetScreenSize() 
        GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
        guiSetVisible (GUIEditor.window[1],false) 
        gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
        guiGridListAddColumn(gridlist, "ID", 0.5) 
        guiGridListAddColumn(gridlist, "Car Name", 0.5) 
        GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
        GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
        GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
        GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
    end 
) 
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
 Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
    local Row = guiGridListAddRow(gridlist) 
    guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
    guiGridListSetItemData(gridlist, Row, 1, {Value[2][1], Value[2][2], Value[2][3]}) 
end 

Edited by Guest
Link to comment

    local key = "F5" 
    GUIEditor = { 
        gridlist = {}, 
        window = {}, 
        button = {} 
    } 
  
  
    addEventHandler("onClientResourceStart", resourceRoot, 
        function() 
           local screenW, screenH = guiGetScreenSize() 
            GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
            guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
            guiSetVisible (GUIEditor.window[1],false) 
            gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
            guiGridListAddColumn(gridlist, "ID", 0.5) 
            guiGridListAddColumn(gridlist, "Car Name", 0.5) 
            GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
            GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
            GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
            GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
  
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
guiGridListSetItemData(gridlist, Row, 1, {Value[1], Value[2], Value[3]}) 
end 
end) 
Link to comment
--client 
   local key = "F5" 
    GUIEditor = { 
        gridlist = {}, 
        window = {}, 
        button = {} 
    } 
  
  
    addEventHandler("onClientResourceStart", resourceRoot, 
        function() 
           local screenW, screenH = guiGetScreenSize() 
            GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
            guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
            guiSetVisible (GUIEditor.window[1],false) 
            gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
            guiGridListAddColumn(gridlist, "ID", 0.5) 
            guiGridListAddColumn(gridlist, "Car Name", 0.5) 
            GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
            GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
            GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
            GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
  
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
guiGridListSetItemData(gridlist, Row, 1, {Value[1], Value[2], Value[3]}) 
end 
end) 
addEventHandler ('onClientGUIClick',GUIEditor.button[1] 
function () 
triggerServerEvent ('spawn',Player) 
end 
) 

--server 
addEvent ("spawn") 
addEventHandler ("spawn",Player 
function () 
createVehicle (source) 
end 
) 

وش هو الخطأ

Link to comment
--client 
   local key = "F5" 
    GUIEditor = { 
        gridlist = {}, 
        window = {}, 
        button = {} 
    } 
  
  
    addEventHandler("onClientResourceStart", resourceRoot, 
        function() 
           local screenW, screenH = guiGetScreenSize() 
            GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
            guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
            guiSetVisible (GUIEditor.window[1],false) 
            gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
            guiGridListAddColumn(gridlist, "ID", 0.5) 
            guiGridListAddColumn(gridlist, "Car Name", 0.5) 
            GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
            GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
            GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
            GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
  
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
guiGridListSetItemData(gridlist, Row, 1, {Value[1], Value[2], Value[3]}) 
end 
end) 
addEventHandler ('onClientGUIClick',GUIEditor.button[1] 
function () 
triggerServerEvent ('spawn',Player) 
end 
) 

--server 
addEvent ("spawn") 
addEventHandler ("spawn",Player 
function () 
createVehicle (source) 
end 
) 

وش هو الخطأ

  
      local key = "F5" 
    GUIEditor = { 
        gridlist = {}, 
        window = {}, 
        button = {} 
    } 
  
  
           local screenW, screenH = guiGetScreenSize() 
            GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
            guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
            guiSetVisible (GUIEditor.window[1],false) 
            gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
            guiGridListAddColumn(gridlist, "ID", 0.5) 
            guiGridListAddColumn(gridlist, "Car Name", 0.5) 
            GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
            GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
            GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
            GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
            guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
  
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else  
guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end 
 end 
bindKey(key,"down",Show_Hide) 
  
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
guiGridListSetItemData(gridlist, Row, 1, {Value[1], Value[2], Value[3]}) 
end 
  
function  mm () 
 if (guiGridListGetSelectedItem (gridlist) ) then 
    if (source ==GUIEditor.button[1] ) then         
    local Model = guiGridListGetItemData ( gridlist,guiGridListGetSelectedItem ( gridlist ), 1 ) 
        triggerServerEvent("spawn", localPlayer, Model) 
    end 
end 
end 
addEventHandler ("onClientGUIClick",root,mm) 
  
  
 ---- Server 
  
function spawn1 (Model) 
local x,y,z = getElementPosition(source) 
  
createVehicle(Model,x,y,z)  
  
end 
  
addEvent ("spawn",true) 
  
addEventHandler ("spawn",root,spawn1) 

Edited by Guest
Link to comment

--- لو ضغط ع الزر بتنزل سياره بدون ماتحدد القريد 
addEventHandler ('onClientGUIClick',GUIEditor.button[1] -- خطاء هنا نسيت تحط ال فاصله 
function () 
triggerServerEvent ('spawn',Player) -- هنا البلاير مو معرف 
end 
) 

غلط x وملف السيرفر كله غلط

-----

التسحيح

--client 
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
end) 

--server 
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1, 0, 0,r) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end) 
Link to comment
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
end) 
  
addEventHandler ( "onClientGUIClick", root, function () 
if source == GUIEditor.button[3] then 
local x,y,z = getElementPosition(source) 
local sel = guiGridListGetSelectedItem ( Cars ) 
if sel ~= -1 then 
local ID = guiGridListSetItemData( Cars , guiGridListGetSelectedItem ( gridlist ), 1 ) 
createVehicle(ID,x,y,z) 
end 
end 
end 
) 

Link to comment
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
end) 
  
addEventHandler ( "onClientGUIClick", root, function () 
if source == GUIEditor.button[3] then 
local x,y,z = getElementPosition(source) 
local sel = guiGridListGetSelectedItem ( Cars ) 
if sel ~= -1 then 
local ID = guiGridListSetItemData( Cars , guiGridListGetSelectedItem ( gridlist ), 1 ) 
createVehicle(ID,x,y,z) 
end 
end 
end 
) 

ماتنفع السياره بجهة كلنت والسبب انك ماتقدر تركبها

فلازم تكون سيرفر

+

طرحت لك كود فوق جاهز شوفه واتعلم منه

Link to comment
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "Spawn Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "Destroy Vehicle", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, "Warp to Vehicle ", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "Warp Vehicle to You", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
end) 
  
addEventHandler ( "onClientGUIClick", root, function () 
if source == GUIEditor.button[3] then 
local x,y,z = getElementPosition(source) 
local sel = guiGridListGetSelectedItem ( Cars ) 
if sel ~= -1 then 
local ID = guiGridListSetItemData( Cars , guiGridListGetSelectedItem ( gridlist ), 1 ) 
createVehicle(ID,x,y,z) 
end 
end 
end 
) 

ماتنفع السياره بجهة كلنت والسبب انك ماتقدر تركبها

فلازم تكون سيرفر

+

طرحت لك كود فوق جاهز شوفه واتعلم منه

يعني اسوي ترايقر ؟

Link to comment

ممكن اصلاح الخطأ

--Client 
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "اضهار سيارة", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "سحب السياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, " الانتقال للسياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "انتقال السياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
  
addEventHandler ('onClientGUIClick',GUIEditor.button[2],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('Destroy',localPlayer,id) 
end 
end,false) 
end) 
  

--Server 
  
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1, 0, 0,r) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = destroyElement (vehicleID, x, y, z+1, 0, 0,r) 
end) 

Link to comment
ممكن اصلاح الخطأ
--Client 
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "اضهار سيارة", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFABA500") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "سحب السياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFABA500") 
GUIEditor.button[3] = guiCreateButton(469, 163, 221, 51, " الانتقال للسياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFABA500") 
GUIEditor.button[4] = guiCreateButton(468, 224, 221, 51, "انتقال السياره", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFABA500")     
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else guiSetVisible(GUIEditor.window[1], false) showCursor(false) 
end end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
  
addEventHandler ('onClientGUIClick',GUIEditor.button[2],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('Destroy',localPlayer,id) 
end 
end,false) 
end) 
  

--Server 
  
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1, 0, 0,r) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = destroyElement (vehicleID, x, y, z+1, 0, 0,r) 
end) 

--Server 
  
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root,function (vehicleID) 
nVehicle[source] = destroyElement (vehicleID) 
end) 

Link to comment
--client 
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "xX[spawn Vehicle|اضهار السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFECB00") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "xX[Destroy Vehicle|سحب السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFECB00") 
GUIEditor.button[3] = guiCreateButton(466, 163, 223, 51, "xX[Warp To Vehicle|انتقال للسياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFECB00") 
GUIEditor.button[4] = guiCreateButton(466, 224, 223, 51, "xX[Warp Vehicle| نقل السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFECB00") 
GUIEditor.button[6] = guiCreateButton(544, 308, 220, 56, "xX[Repair|اصلاح]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFECB00")        
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else  
guiSetVisible(GUIEditor.window[1], false)  
showCursor(false) 
end  
end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
  
addEventHandler ('onClientGUIClick',GUIEditor.button[2],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('Destroy',localPlayer,id) 
end 
end,false) 
  
  
addEventHandler ("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[3] then 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent("WarpToVehicle",source,id) 
end 
end 
end,false) 

--Server 
  
  
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1, 0, 0,r) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root,function (vehicleID) 
destroyElement (nVehicle[source]) 
end) 
  
addEvent("WarpToVehicle",true) 
addEventHandler("WarpToVehicle",root, 
function (source , id) 
warpPlayerIntoVehicle (source , id) 
end 
) 

Link to comment

#تم التجربة

--Client

  
local key = "F5" 
GUIEditor = { 
gridlist = {}, 
window = {}, 
button = {} 
} 
local screenW, screenH = guiGetScreenSize() 
GUIEditor.window[1] = guiCreateWindow((screenW - 699) / 2, (screenH - 493) / 2, 699, 493, "xX[rent system]Xx", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFEF500") 
guiSetVisible (GUIEditor.window[1],false) 
gridlist = guiCreateGridList(11, 33, 448, 450, false, GUIEditor.window[1]) 
guiGridListAddColumn(gridlist, "ID", 0.5) 
guiGridListAddColumn(gridlist, "Car Name", 0.5) 
GUIEditor.button[1] = guiCreateButton(466, 35, 223, 51, "xX[spawn Vehicle|اضهار السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFECB00") 
GUIEditor.button[2] = guiCreateButton(466, 96, 223, 51, "xX[Destroy Vehicle|سحب السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFECB00") 
GUIEditor.button[3] = guiCreateButton(466, 163, 223, 51, "xX[Warp To Vehicle|انتقال للسياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFECB00") 
GUIEditor.button[4] = guiCreateButton(466, 224, 223, 51, "xX[Warp Vehicle| نقل السياره]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFECB00") 
GUIEditor.button[6] = guiCreateButton(544, 308, 220, 56, "xX[Repair|اصلاح]Xx", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFECB00")       
function Show_Hide() 
if guiGetVisible(GUIEditor.window[1]) == false then 
guiSetVisible(GUIEditor.window[1], true) 
showCursor(true) 
else 
guiSetVisible(GUIEditor.window[1], false) 
showCursor(false) 
end 
end 
bindKey(key,"down",Show_Hide) 
Cars = { 
{"Infernus",411} 
} 
for Key, Value in ipairs(Cars) do 
local Row = guiGridListAddRow(gridlist) 
guiGridListSetItemText(gridlist, Row, 1, Value[1], false, false) 
guiGridListSetItemText(gridlist, Row, 2, Value[2], false, false) 
end 
addEventHandler ('onClientGUIClick',GUIEditor.button[1],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('spawn',localPlayer,id) 
end 
end,false) 
   
addEventHandler ('onClientGUIClick',GUIEditor.button[2],function () 
if ( guiGridListGetSelectedItem (gridlist) ~= -1 ) then 
local id = guiGridListGetItemText (gridlist,guiGridListGetSelectedItem (gridlist),2) 
triggerServerEvent('Destroy',localPlayer,id) 
end 
end,false) 
  
  
addEventHandler ("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[3] then 
triggerServerEvent("WarpToVehicle",localPlayer) 
end 
end)  
  
addEventHandler ("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[4] then 
triggerServerEvent("mezo",localPlayer) 
end 
end) 
  
addEventHandler ("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[6] then 
triggerServerEvent("mezo3",localPlayer) 
end 
end) 

--Server 
  
  
nVehicle = {}, 
addEvent("spawn",true) 
addEventHandler("spawn",root,function (vehicleID) 
local x, y, z = getElementPosition (source) 
local _,_,r = getPedRotation (source) 
if isElement(nVehicle[source]) then destroyElement(nVehicle[source])  
else 
nVehicle[source] = createVehicle (vehicleID, x, y, z+1, 0, 0,r) 
warpPedIntoVehicle (source,nVehicle[source] ) 
end 
addEvent("WarpToVehicle",true) 
addEventHandler("WarpToVehicle",root, 
function () 
warpPlayerIntoVehicle (source , nVehicle[source]) 
end 
) 
  
addEvent("mezo",true) 
addEventHandler("mezo",root, 
function () 
x,y,z = getElementPosition(source) 
setElementPosition(nVehicle[source],x,y,z) 
end 
) 
addEvent("mezo3",true) 
addEventHandler("mezo3",root, 
function () 
fixVehicle(nVehicle[source]) 
end 
) 
end) 
  
addEvent("Destroy",true) 
addEventHandler("Destroy",root,function (vehicleID) 
destroyElement (nVehicle[source]) 
end) 
  
  

صلحت لك لو دست ع الزر اكتر من مرة يسوي اكثر من سيارة

صلحت لك بعد التريقرات وضفت لك تريقر اصلا السيارة

وتريقر انتقال السيارة لك وسحب السيارة لك

:fadein:

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