Electro88 Posted April 13, 2016 Posted April 13, 2016 i want player register spawn this first code but not working i added onPlayerRegister function wasted (player) if not isElement(player) then return end local x, y, z = 2192.42578125, -1781.095703125, 313.29595947266 local x2, y2, z2 = -1230.02612, 451.12631, 7.18750 local x3, y3, z3 = 2815.3291015625, -1461.5537109375, 32.126281738281 local lvl = tonumber(getElementData(player,"Level") ) if (lvl >= 0) then spawnPlayer (player, x, y, z ) giveWeapon(player, 46) giveWeapon(player, 22,90) setElementModel(player, 0) if (lvl >= 1) then spawnPlayer (player, x2, y2, z2 ) if (lvl >= 15) then spawnPlayer (player, x3, y3, z3 ) fadeCamera( player, true) setCameraTarget( player, player) end end end end addEventHandler ( "onPlayerWasted", root, function() setTimer(wasted, 5000, 1, source) end) -- Event Handlers addEventHandler ( "onPlayerRegister", getRootElement(), wasted)
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