Ja[B]er[X]Pro Posted April 9, 2016 Posted April 9, 2016 مشكور أخويجزاك الله خير ... العفو اخوي اي شيئ اخر انا جاهز
Abdul KariM Posted April 9, 2016 Posted April 9, 2016 @ [L]e3bA هريس بمعنى الكلمةة @ Jaer[X]Pro زدت الهريس هرس على قولت دابل الاكواد كاملة # Client : GUIEditor = { window = { } } GUIEditor.window[1] = guiCreateWindow(420, 190, 361, 182, "Test", false) guiWindowSetSizable(GUIEditor.window[1], false) give = guiCreateButton(21, 47, 93, 33, "Give Car", false, GUIEditor.window[1]) take = guiCreateButton(134, 47, 93, 33, "Destroy Car", false, GUIEditor.window[1]) kill = guiCreateButton(247, 47, 93, 33, "Slap", false, GUIEditor.window[1]) health = guiCreateButton(21, 123, 93, 33, "100 Health", false, GUIEditor.window[1]) armor = guiCreateButton(134, 123, 93, 33, "100 Armor", false, GUIEditor.window[1]) fly = guiCreateButton(247, 123, 93, 33, "Fly Car", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",resourceRoot, function ( ) if ( source == health ) then setElementHealth( localPlayer , 100 ) outputChatBox("Done 100 Health",255,24,21,true) elseif ( source == armor ) then triggerServerEvent ("Give_Ar", localPlayer ) elseif ( source == kill ) then setElementHealth ( localPlayer ,0 ) outputChatBox("Done Kill",255,24,21,true) elseif ( source == fly ) then setWorldSpecialPropertyEnabled("aircars", true) outputChatBox("You Can Fly know !!",253,35,32) elseif ( source == take ) then triggerServerEvent( "DestroyMyCar",localPlayer ) elseif ( source == give ) then triggerServerEvent ( "GiveVehicle", localPlayer ) end end ) ; # Server : addEvent("Give_Ar",true) addEventHandler("Give_Ar",root, function( ) if getPedArmor ( source ) == 100 then return end setPedArmor ( source , 100 ) end ) ; local table = { } local TheCarID = 562 -- ايدي السيارة # addEvent("GiveVehicle",true) addEventHandler("GiveVehicle",root, function( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end PosX , PosY , PosZ = getElementPosition ( source ) table[ source ] = createVehicle( TheCarID , PosX , PosY , PosZ ) warpPedIntoVehicle( source , table[ source ] ) end ) ; addEvent("DestroyMyCar",true) addEventHandler("DestroyMyCar",root, function( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end end ) ; addEventHandler('onPlayerQuit',root, function ( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end end ) ; بالتوفيق <>
Abdul KariM Posted April 9, 2016 Posted April 9, 2016 @ [L]e3bA هريس بمعنى الكلمةة @ Jaer[X]Pro زدت الهريس هرس على قولت دابل الاكواد كاملة # Client : GUIEditor = { window = { } } GUIEditor.window[1] = guiCreateWindow(420, 190, 361, 182, "Test", false) guiWindowSetSizable(GUIEditor.window[1], false) give = guiCreateButton(21, 47, 93, 33, "Give Car", false, GUIEditor.window[1]) take = guiCreateButton(134, 47, 93, 33, "Destroy Car", false, GUIEditor.window[1]) kill = guiCreateButton(247, 47, 93, 33, "Slap", false, GUIEditor.window[1]) health = guiCreateButton(21, 123, 93, 33, "100 Health", false, GUIEditor.window[1]) armor = guiCreateButton(134, 123, 93, 33, "100 Armor", false, GUIEditor.window[1]) fly = guiCreateButton(247, 123, 93, 33, "Fly Car", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",resourceRoot, function ( ) if ( source == health ) then setElementHealth( localPlayer , 100 ) outputChatBox("Done 100 Health",255,24,21,true) elseif ( source == armor ) then triggerServerEvent ("Give_Ar", localPlayer ) elseif ( source == kill ) then setElementHealth ( localPlayer ,0 ) outputChatBox("Done Kill",255,24,21,true) elseif ( source == fly ) then setWorldSpecialPropertyEnabled("aircars", true) outputChatBox("You Can Fly know !!",253,35,32) elseif ( source == take ) then triggerServerEvent( "DestroyMyCar",localPlayer ) elseif ( source == give ) then triggerServerEvent ( "GiveVehicle", localPlayer ) end end ) ; # Server : addEvent("Give_Ar",true) addEventHandler("Give_Ar",root, function( ) if getPedArmor ( source ) == 100 then return end setPedArmor ( source , 100 ) end ) ; local table = { } local TheCarID = 562 -- ايدي السيارة # addEvent("GiveVehicle",true) addEventHandler("GiveVehicle",root, function( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end PosX , PosY , PosZ = getElementPosition ( source ) table[ source ] = createVehicle( TheCarID , PosX , PosY , PosZ ) warpPedIntoVehicle( source , table[ source ] ) end ) ; addEvent("DestroyMyCar",true) addEventHandler("DestroyMyCar",root, function( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end end ) ; addEventHandler('onPlayerQuit',root, function ( ) if isElement ( table[ source ] ) then destroyElement ( table[ source ] ) end end ) ; بالتوفيق <>
#ExTrA..! Posted April 9, 2016 Author Posted April 9, 2016 مشكور كريم الله يوفقكم جميعآ يلي ساعدوني ولو بشئ بسيط .. مشكورين جميعآ تمت الافادة ..
#ExTrA..! Posted April 9, 2016 Author Posted April 9, 2016 مشكور كريم الله يوفقكم جميعآ يلي ساعدوني ولو بشئ بسيط .. مشكورين جميعآ تمت الافادة ..
Abdul KariM Posted April 9, 2016 Posted April 9, 2016 مشكور كريمالله يوفقكم جميعآ يلي ساعدوني ولو بشئ بسيط .. مشكورين جميعآ تمت الافادة .. العفو , حياك ياليت تكون فاهم كل الي اعطاك اياه عبدالكريم -.- ماظنتي
#ExTrA..! Posted April 9, 2016 Author Posted April 9, 2016 لآ فآهم .. لو مافهمت شئ كنت اقلكم وش هو وتعلموني ^.^ بس الاكواد كلها واضحة 100% ^.^ مشكورين جميعا
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now