YourMind Posted April 8, 2016 Posted April 8, 2016 local screenW, screenH = guiGetScreenSize() wnd = guiCreateWindow(504, 193, 296, 378, ":: Vehicle Systeam ::", false) guiWindowSetSizable(wnd, false) guiSetAlpha(wnd, 1.00) guiSetVisible(wnd, false) btn = guiCreateButton(16, 264, 270, 37, "Buy", false, wnd) close = guiCreateButton(17, 305, 269, 37, "X", false, wnd) Label = guiCreateLabel(144, 350, 185, 18, "Created By [# | v1.2", false, wnd) guiLabelSetColor(Label, 255, 0, 0) grid = guiCreateGridList(9, 23, 273, 231, false, wnd) guiGridListAddColumn(grid, "Name Vehicle", 0.5) guiGridListAddColumn(grid, "ID", 0.5) bindKey ( "F6", "down", function ( ) guiSetVisible ( wnd, not guiGetVisible ( wnd ) ) showCursor ( guiGetVisible ( wnd ) ) end ) بجد ؟ هو دة شغلك كامل؟ عملت التصميم و فتح بالزر و خلاص ؟ D;
#Untied Posted April 8, 2016 Author Posted April 8, 2016 local screenW, screenH = guiGetScreenSize() wnd = guiCreateWindow(504, 193, 296, 378, ":: Vehicle Systeam ::", false) guiWindowSetSizable(wnd, false) guiSetAlpha(wnd, 1.00) guiSetVisible(wnd, false) btn = guiCreateButton(16, 264, 270, 37, "Buy", false, wnd) close = guiCreateButton(17, 305, 269, 37, "X", false, wnd) Label = guiCreateLabel(144, 350, 185, 18, "Created By # | v1.2", false, wnd) guiLabelSetColor(Label, 255, 0, 0) grid = guiCreateGridList(9, 23, 273, 231, false, wnd) guiGridListAddColumn(grid, "Name Vehicle", 0.5) guiGridListAddColumn(grid, "ID", 0.5) bindKey ( "F6", "down", function ( ) guiSetVisible ( wnd, not guiGetVisible ( wnd ) ) showCursor ( guiGetVisible ( wnd ) ) end ) addEventHandler("onClientGUIClick",btn, function () local sel = guiGridListGetSelectedItem (grid) if sel ~= -1 then local skinID = guiGridListGetItemData (grid,sel,1) triggerServerEvent("GiveVehicle",localPlayer,ID) guiSetVisible (wnd,false) guiSetInputEnabled(false) showCursor(false) end end ,false) Cars = { {'Monster',9000,580}, {'Frary',545r,570}, } for _, v in ipairs (Cars) do local Row = guiGridListAddRow(grid) guiGridListSetItemText(grid, Row, 1, v[1], false, false) guiGridListSetItemText(grid, Row, 2, v[2], false, false) end addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function (ID) PMoney = getPlayerMoney(source) if PMoney >= 2500 then GiveVehicle(source ,ID) takePlayerMoney(source,2500) outputChatBox("* تم شراء الشخصيه",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end )
#Untied Posted April 8, 2016 Author Posted April 8, 2016 local screenW, screenH = guiGetScreenSize() wnd = guiCreateWindow(504, 193, 296, 378, ":: Vehicle Systeam ::", false) guiWindowSetSizable(wnd, false) guiSetAlpha(wnd, 1.00) guiSetVisible(wnd, false) btn = guiCreateButton(16, 264, 270, 37, "Buy", false, wnd) close = guiCreateButton(17, 305, 269, 37, "X", false, wnd) Label = guiCreateLabel(144, 350, 185, 18, "Created By # | v1.2", false, wnd) guiLabelSetColor(Label, 255, 0, 0) grid = guiCreateGridList(9, 23, 273, 231, false, wnd) guiGridListAddColumn(grid, "Name Vehicle", 0.5) guiGridListAddColumn(grid, "ID", 0.5) bindKey ( "F6", "down", function ( ) guiSetVisible ( wnd, not guiGetVisible ( wnd ) ) showCursor ( guiGetVisible ( wnd ) ) end ) addEventHandler("onClientGUIClick",btn, function () local sel = guiGridListGetSelectedItem (grid) if sel ~= -1 then local skinID = guiGridListGetItemData (grid,sel,1) triggerServerEvent("GiveVehicle",localPlayer,ID) guiSetVisible (wnd,false) guiSetInputEnabled(false) showCursor(false) end end ,false) Cars = { {'Monster',9000,580}, {'Frary',545r,570}, } for _, v in ipairs (Cars) do local Row = guiGridListAddRow(grid) guiGridListSetItemText(grid, Row, 1, v[1], false, false) guiGridListSetItemText(grid, Row, 2, v[2], false, false) end addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function (ID) PMoney = getPlayerMoney(source) if PMoney >= 2500 then GiveVehicle(source ,ID) takePlayerMoney(source,2500) outputChatBox("* تم شراء الشخصيه",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end )
#Mr.Rajo~,< Posted April 8, 2016 Posted April 8, 2016 القسم صار كذا طلب فنكشن انشاء سيارة شوي يطلع بسكربت نظام سيارة كامل لول
#Mr.Rajo~,< Posted April 8, 2016 Posted April 8, 2016 القسم صار كذا طلب فنكشن انشاء سيارة شوي يطلع بسكربت نظام سيارة كامل لول
Ahmed Ly Posted April 8, 2016 Posted April 8, 2016 addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function (ID) PMoney = getPlayerMoney(source) if PMoney >= 2500 then local x,y,z = getElementPosition(source) createVehicle(ID,x,y+1,z) takePlayerMoney(source,2500) outputChatBox("* تم شراء سياره بنجاح",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end )
Ahmed Ly Posted April 8, 2016 Posted April 8, 2016 addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function (ID) PMoney = getPlayerMoney(source) if PMoney >= 2500 then local x,y,z = getElementPosition(source) createVehicle(ID,x,y+1,z) takePlayerMoney(source,2500) outputChatBox("* تم شراء سياره بنجاح",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end )
#Untied Posted April 8, 2016 Author Posted April 8, 2016 createVehicle(ID,x,y+1,z) كيف x y z مش فاهمها؟
#Untied Posted April 8, 2016 Author Posted April 8, 2016 createVehicle(ID,x,y+1,z) كيف x y z مش فاهمها؟
Abdul KariM Posted April 8, 2016 Posted April 8, 2016 Client Cars = { {'Monster',9000,580}, {'Frary',10000,570}, } for i , v in ipairs ( Cars ) do Row = guiGridListAddRow ( grid ) guiGridListSetItemText( grid,Row ,1,v[1],false,false); guiGridListSetItemText( grid,Row ,2,v[2],false,false); guiGridListSetItemData ( grid , Row , 1 , v[3] ) end addEventHandler("onClientGUIClick",resourceRoot, function ( ) if source == btn then local Se = guiGridListGetSelectedItem( grid ) if Se and Se ~= -1 then local Money = guiGridListGetItemText ( grid, Se, 2 ) local iD = guiGridListGetItemData ( grid , Se , 1 ) triggerServerEvent ( "GiveVehicle",localPlayer , Money , iD ) end end end ) ; local table = { } addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function ( Money , id ) if isElement( table[ source ] ) then destroyElement ( table[ source] ) end local Money_ = getPlayerMoney ( source ) if Money_ >= tonumber ( Money ) then PosX , PosY , PosZ = getElementPosition ( source ) takePlayerMoney( source , tonumber ( Money ) ) table[ source ] = createVehicle( id , PosX , PosY , PosZ ) outputChatBox("* تم شراء الشخصيه",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end ) ; المفروض اي واحد بغى ينزل موضوع , يقول وش هدفه يتعلم البرمجة , ولا نعطيه الكود جاهز ويتوكل انا اشوف كذا افضل بكثير بالتوفيق
Abdul KariM Posted April 8, 2016 Posted April 8, 2016 Client Cars = { {'Monster',9000,580}, {'Frary',10000,570}, } for i , v in ipairs ( Cars ) do Row = guiGridListAddRow ( grid ) guiGridListSetItemText( grid,Row ,1,v[1],false,false); guiGridListSetItemText( grid,Row ,2,v[2],false,false); guiGridListSetItemData ( grid , Row , 1 , v[3] ) end addEventHandler("onClientGUIClick",resourceRoot, function ( ) if source == btn then local Se = guiGridListGetSelectedItem( grid ) if Se and Se ~= -1 then local Money = guiGridListGetItemText ( grid, Se, 2 ) local iD = guiGridListGetItemData ( grid , Se , 1 ) triggerServerEvent ( "GiveVehicle",localPlayer , Money , iD ) end end end ) ; local table = { } addEvent("GiveVehicle" ,true) addEventHandler("GiveVehicle" ,root, function ( Money , id ) if isElement( table[ source ] ) then destroyElement ( table[ source] ) end local Money_ = getPlayerMoney ( source ) if Money_ >= tonumber ( Money ) then PosX , PosY , PosZ = getElementPosition ( source ) takePlayerMoney( source , tonumber ( Money ) ) table[ source ] = createVehicle( id , PosX , PosY , PosZ ) outputChatBox("* تم شراء الشخصيه",source ,0,255,0,false) else outputChatBox("* ليس لديك المال الكافي للشراء",source ,255,0,0,false) end end ) ; المفروض اي واحد بغى ينزل موضوع , يقول وش هدفه يتعلم البرمجة , ولا نعطيه الكود جاهز ويتوكل انا اشوف كذا افضل بكثير بالتوفيق
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