Om. Posted March 31, 2016 Posted March 31, 2016 somethings wrong with triggerServerEvent. Code: -- Client Side -- Logs into account addEventHandler ( 'onClientGUIClick', root, function () if (source == clickOnlogin) then if username ~= nil or username ~= "" or password ~= nil or password ~= "" then triggerServerEvent("loginPlayer", localPlayer, username, password) else outputChatBox("Please enter username & password") end end end ) -- Server Side function loginPlayer(thePlayer, username, password) local account = getAccount(username, password) if (account ~= false) then logIn(thePlayer, account, password) else outputChatBox("Invalid username & password!", thePlayer, 255, 0, 0) end end addEvent("loginPlayer", true) addEventHandler("loginPlayer", getRootElement(), loginPlayer)
Tox Posted March 31, 2016 Posted March 31, 2016 remove "thePlayer" argument and replace it with client function loginPlayer(username, password) local account = getAccount(username, password) if (account ~= false) then logIn(client, account, password) else outputChatBox("Invalid username & password!", client, 255, 0, 0) end end addEvent("loginPlayer", true) addEventHandler("loginPlayer", getRootElement(), loginPlayer)
#|_oskar_|# Posted March 31, 2016 Posted March 31, 2016 try this , If you do not add guiGetText addEventHandler ( 'onClientGUIClick', root,function () if (source == clickOnlogin) then if guiGetText (user) ~= "" and guiGetText (pass) ~= "" then triggerServerEvent("loginPlayer", localPlayer,guiGetText (user),guiGetText (pass)) else outputChatBox("Please enter username & password") end end end)
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