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Adminduty nametag


William147

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Hello!

I would like to make a script which write above ped: AdminDuty when it has "aduty" elementdata.

  
local x, y = guiGetScreenSize() 
  
function PlayerNameTags() 
    local players = getElementsByType("player") 
        for k,v in ipairs(players) do 
            if v == getLocalPlayer() then else 
                local r = getElementData(v,"red") 
                local g = getElementData(v,"green") 
                local b = getElementData(v,"blue") 
                local x1,y1,z1 = getElementPosition (getLocalPlayer()) 
                local x2,y2,z2 = getElementPosition (v) 
                local visibleto = getDistanceBetweenPoints3D(x1,y1,z1,x2,y2,z2) 
                    if visibleto > 350 then else 
                        local sx,sy = getScreenFromWorldPosition ( x2,y2,z2+1.05 ) 
                            if not sx and not sy then else 
dxDrawText ("Adminduty:" string.gsub ( getPlayerName ( v ), "#%x%x%x%x%x%x", "" ).."", sx,sy,sx,sy, tocolor(r,g,b,255), 8-visibleto/50, "default-bold", "center","top",false,false,false ) 
                end 
            end 
        end 
    end 
end 
addEventHandler("onClientRender",getRootElement(),PlayerNameTags) 
  

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do you want sth like this

local x, y = guiGetScreenSize() 
  
function PlayerNameTags() 
    local players = getElementsByType("player") 
        for k,v in ipairs(players) do 
            if v == getLocalPlayer() then else 
                local r = getElementData(v,"red") 
                local g = getElementData(v,"green") 
                local b = getElementData(v,"blue") 
                local aduty = getElementData(v, "adminduty") 
                local x1,y1,z1 = getElementPosition (getLocalPlayer()) 
                local x2,y2,z2 = getElementPosition (v) 
                local visibleto = getDistanceBetweenPoints3D(x1,y1,z1,x2,y2,z2) 
                    if visibleto > 350 then else 
                        local sx,sy = getScreenFromWorldPosition ( x2,y2,z2+1.05 ) 
                            if not sx and not sy then else 
                    dxDrawText (aduty, sx,sy,sx,sy, tocolor(r,g,b,255), 8-visibleto/50, "default-bold", "center","top",false,false,false ) 
                end 
            end 
        end 
    end 
end 
addEventHandler("onClientRender",getRootElement(),PlayerNameTags) 

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