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Do we need arguments in a client sided script?


rusztamas

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As far as I know most arguments are optional but if you want to use them you should define them. For a client sided command handler like in your example your arguments are:

  • command - A string representing the command, (outpt in this case)
  • argument[1] - Any argument (word) after the command.
  • ...

Also outputChatBox does not have any player argument in client side, it's only visible to the local player. You'll find excellent documentation on all that in the wiki.

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