-Doc- Posted March 19, 2016 Share Posted March 19, 2016 Hey i've made this script and i want to set element data to receiver and the sender and after 7 seconds remove data. Here's the code. function privateMessage(thePlayer,commandName,sendToName,...) if isPlayerMuted(thePlayer) then return outputChatBox("• You're muted",thePlayer,255,0,0) end local pmWords = { ... } local pmMessage = table.concat( pmWords, " " ):gsub("#%x%x%x%x%x%x","") if sendToName then if (getPlayerFromParticalName (sendToName)) then local toPlayer = (getPlayerFromParticalName (sendToName)) local toPlayerTeam = getPlayerNametagColor(toPlayer) if toPlayerTeam then local toRed, toGreen, toBlue = getPlayerNametagColor(toPlayer) local red, green, blue = getPlayerNametagColor ( thePlayer ) toColor = RGBToHex ( toRed, toGreen, toBlue ) else toColor = '#ffffff' end local fromPlayerTeam = getPlayerNametagColor(thePlayer) if fromPlayerTeam then local fromRed, fromGreen, fromBlue = getPlayerNametagColor(thePlayer) fromColor = RGBToHex ( fromRed, fromGreen, fromBlue ) else fromColor = '#ffffff' end if not (toPlayer == thePlayer) then if not (pmMessage == "") then outputChatBox("#0ECBF1(Whisper) to ".. toColor .. getPlayerName(toPlayer) .. ":#FFFFFF " .. pmMessage, thePlayer, 255, 255, 255, true) outputChatBox("#0ECBF1(Whisper) from " .. fromColor .. getPlayerName(thePlayer) .. ":#FFFFFF " .. pmMessage, toPlayer, 255, 255, 255, true) exports["chatbubbles"]:displayChatBubble( pmMessage,4,thePlayer ) setElementData(thePlayer,"sender",true) setElementData(toPlayer,"receiver",true) pm_lol() triggerClientEvent (toPlayer, "pm", toPlayer ) outputServerLog("(WHISPER) From "..getPlayerName(thePlayer).." To ".. getPlayerName(toPlayer)..": " .. pmMessage) else outputChatBox("#ff0000• Syntax: /w [partial player name] [message]", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#ff0000• You cannot whisper to yourself.", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#ff0000• Player not found. #FF0000(#FFFFFF"..sendToName.."#FF0000)", thePlayer, 255, 255, 255, true) return false end else outputChatBox("#ff0000• Syntax: /w [partial player name] [message]", thePlayer, 255, 255, 255, true) return false end -- Check if is player muted! if isPlayerMuted(thePlayer) then outputChatBox("• You are muted!", thePlayer, 255, 0, 0, true) return true end end addCommandHandler("pm", privateMessage) addCommandHandler("w", privateMessage) function pm_lol ( ) setTimer(setElementData,7000,1,source,'receiver',false) setTimer(setElementData,7000,1,source,'sender',false) end Link to comment
-Doc- Posted March 19, 2016 Author Share Posted March 19, 2016 The data weren't set tried with outpuChatBox and nothing Link to comment
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