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When vehicle lock, all doors closes.


DzMG-LV

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Okey, so i maked script when vehicle is locked all doors closes, but when i trigger it, it doesn't work.

  
function closeAllDoor( playerSource ) 
local vehicle = getPedOccupiedVehicle ( playerSource ) 
    if vehicle then 
        for i=0,5 do 
            setVehicleDoorOpenRatio ( vehicle, i, 0 - getVehicleDoorOpenRatio ( vehicle, i ), 100 ) 
        end 
    end 
end 
addEvent("closeAllDoor", true) 
addEventHandler( "closeAllDoor", getRootElement(), closeAllDoor ) 
  

Trigger:

  
triggerServerEvent ( 'closeAllDoor', source, 'closeAllDoor' ) 
  

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triggerServerEvent ( "closeAllDoor", root) 

or if its from the same resource

triggerServerEvent ( "closeAllDoor", resourceRoot) 

And

      
    function closeAllDoor() 
    local vehicle = getPedOccupiedVehicle (client) 
        if vehicle then 
            for i=0,5 do 
                setVehicleDoorOpenRatio ( vehicle, i, 0) 
            end 
        end 
    end 
    addEvent("closeAllDoor", true) 
    addEventHandler( "closeAllDoor", getRootElement(), closeAllDoor ) 
      

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