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dxDrawMaterialLine3D to a spherical line?


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Posted

Is it possible to make this line spherical than flat?

MTASA1.png

MTASA2.png

local img = dxCreateTexture("test.png") 
dxSetTextureEdge(img,"mirror") 
addEventHandler("onClientRender", root, 
    function() 
    x, y, z = getElementPosition(localPlayer) 
        dxDrawMaterialLine3D (x,y,z,0,0,15,img, 0.5) 
    end) 

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