Ja[B]er[X]Pro Posted March 14, 2016 Share Posted March 14, 2016 السلام عليكم ورحمة الله وبركاته أبي طريقة عمل لوحة بقريد ليست بها يقدر الاعبين يبيعون داتا لبعض مثال معي مود مخدرات واحد انواع داتا المخدرات اسمها LSD ابي اسوي الاعبين عند فتح اللوحة يكون هناك قريد ليست به مخدراته + عددها وقريد ليست به المخدرات المعروضة للبيع وايديت لسعر كل 1 داتا منه وايديت للعدد الذي يبي يبيعه وعند الشراء ايديت لاختيار الكمية ----------------------------- ابي الفنشكنات Link to comment
MuhannaDx Posted March 14, 2016 Share Posted March 14, 2016 تعرف انت شلون تسوي قريدليست وكولمن ورو الخخ .. ء bindKey -- لمن يضغط ع الزر guiGridListClear -- عشان م يكون فيه تكرار getElementData -- هنا تجيب الداتا سوي لكل انواع المخدرات ( ينفع كلينت ) ء م يحتاج تريقر سوي تحقق ان الداتا معاه عشان م يكون القيمة false or nil guiGridListAddRow -- اسم المخدرات كولمن 1 guiGridListSetItemData -- عشان تجبلها بعدين 1 guiGridListAddRow -- عدد المخدرات كولمن 2 guiGridListSetItemData -- عشان تجبلها بعدين 2 الايديت onClientGUIChanged -- لمن يكتب بالايديت تحقق انه نوعه رقم بـ أستخدام type اذا م كان رقم تمسح المكتوب onClientGUIClick -- لمن يضغط ع زر بيع تجيب القيمة الي ادخلها بالايديت باستعمال guiGetText وتجيب داتا الصف الي اختاره باستعمال guiGridListGetItemData + guiGridListGetSelectedItem يتحقق ان الرقم الي ادخله بالايديت مب اكبر من داتا عدد المخدرات يضيفها للقريدليست الثانية الحين سوي القريدليست الاول ويوم تخلص منه قلنا عشان نبداء نعلمك بثاني الي هو للكل Link to comment
Ja[B]er[X]Pro Posted March 14, 2016 Author Share Posted March 14, 2016 تعرف انت شلون تسوي قريدليست وكولمن ورو الخخ .. ء bindKey -- لمن يضغط ع الزر guiGridListClear -- عشان م يكون فيه تكرار getElementData -- هنا تجيب الداتا سوي لكل انواع المخدرات ( ينفع كلينت ) ء م يحتاج تريقر سوي تحقق ان الداتا معاه عشان م يكون القيمة false or nil guiGridListAddRow -- اسم المخدرات كولمن 1 guiGridListSetItemData -- عشان تجبلها بعدين 1 guiGridListAddRow -- عدد المخدرات كولمن 2 guiGridListSetItemData -- عشان تجبلها بعدين 2 الايديت onClientGUIChanged -- لمن يكتب بالايديت تحقق انه نوعه رقم بـ أستخدام type اذا م كان رقم تمسح المكتوب onClientGUIClick -- لمن يضغط ع زر بيع تجيب القيمة الي ادخلها بالايديت باستعمال guiGetText وتجيب داتا الصف الي اختاره باستعمال guiGridListGetItemData + guiGridListGetSelectedItem يتحقق ان الرقم الي ادخله بالايديت مب اكبر من داتا عدد المخدرات يضيفها للقريدليست الثانية الحين سوي القريدليست الاول ويوم تخلص منه قلنا عشان نبداء نعلمك بثاني الي هو للكل شكراًً لك جداً على المساعدة Link to comment
Ja[B]er[X]Pro Posted March 16, 2016 Author Share Posted March 16, 2016 اين الاخطاء وخاصةً في اخر اكواد ما عرفت اسويها جيداً GUIEditor = { label = {}, progressbar = {} } addEventHandler("onClientResourceStart", resourceRoot, function() sellsystem = guiCreateWindow(34, 72, 728, 399, ".:[sell System]:. ", false) guiWindowSetSizable(sellsystem, false) guiSetAlpha(sellsystem, 0.93) closeb = guiCreateButton(638, 21, 76, 27, "Close", false, sellsystem) guiSetProperty(closeb, "NormalTextColour", "FFFFFFFF") refreshb = guiCreateButton(552, 21, 76, 27, "Refresh", false, sellsystem) guiSetProperty(refreshb, "NormalTextColour", "FFFFFFFF") GUIEditor.label[1] = guiCreateLabel(10, 29, 158, 19, "Put an item up for sale", false, sellsystem) g1 = guiCreateGridList(10, 58, 219, 179, false, sellsystem) guiGridListAddColumn(g1, "Item", 0.5) guiGridListAddColumn(g1, "Amount", 0.5) GUIEditor.label[2] = guiCreateLabel(13, 259, 96, 15, "Amount :", false, sellsystem) amounte = guiCreateEdit(9, 278, 155, 35, "", false, sellsystem) guiEditSetMasked(amounte, true) GUIEditor.label[3] = guiCreateLabel(13, 323, 96, 15, "Cost per unit :", false, sellsystem) pricee = guiCreateEdit(9, 342, 155, 35, "", false, sellsystem) GUIEditor.progressbar[1] = guiCreateProgressBar(247, 23, 15, 366, false, sellsystem) GUIEditor.label[4] = guiCreateLabel(136, 242, 103, 15, "", false, sellsystem) g2 = guiCreateGridList(269, 53, 449, 294, false, sellsystem) guiGridListAddColumn(g2, "Item", 0.3) guiGridListAddColumn(g2, "Price $", 0.3) guiGridListAddColumn(g2, "Player", 0.3) GUIEditor.label[5] = guiCreateLabel(272, 351, 138, 15, "Amount of Select Item :", false, sellsystem) amountbuy = guiCreateEdit(421, 362, 101, 27, "", false, sellsystem) Buyb = guiCreateButton(532, 361, 76, 27, "Buy", false, sellsystem) guiSetProperty(Buyb, "NormalTextColour", "FF3CD87A") sellb = guiCreateButton(166, 314, 71, 28, "Sell", false, sellsystem) guiSetFont(sellb, "default-bold-small") guiSetProperty(sellb, "NormalTextColour", "FFFFFFFF") end ) --GLA addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"GLA") > 0 then local glar = guiGridListAddRow (g1) local glat = getElementData(localPlayer,"GLA") guiGridListSetItemText (g1 ,Item, glar,"Luncher", false, false ) guiGridListSetItemText (g1 ,Amount, glar,""..tonumber(glat).."", false, false ) end end) --Weed addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"Weed") > 0 then local weed1 = guiGridListAddRow (g1) local weed2 = getElementData(localPlayer,"Weed") guiGridListSetItemText (g1 ,Item, weed1,"Drug Weed", false, false ) guiGridListSetItemText (g1 ,Amount, weed1,""..tonumber(weed2).."", false, false ) end end) --God addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"God") > 0 then local God1 = guiGridListAddRow (g1) local God2 = getElementData(localPlayer,"God") guiGridListSetItemText (g1 ,Item, God1,"Drug God", false, false ) guiGridListSetItemText (g1 ,Amount, God1,""..tonumber(God2).."", false, false ) end end) --Speed addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"Speed") > 0 then local Speed = guiGridListAddRow (g1) local Speed2 = getElementData(localPlayer,"Speed") guiGridListSetItemText (g1 ,Item, Speed,"Drug Speed", false, false ) guiGridListSetItemText (g1 ,Amount, Speed,""..tonumber(Speed2).."", false, false ) end end) --LSD addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"LSD") > 0 then local LSD = guiGridListAddRow (g1) local LSD1 = getElementData(localPlayer,"LSD") guiGridListSetItemText (g1 ,Item, LSD,"Drug LSD", false, false ) guiGridListSetItemText (g1 ,Amount, LSD,""..tonumber(LSD1).."", false, false ) end end) --Steroids addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"Steroids") > 0 then local Steroids = guiGridListAddRow (g1) local Steroids2 = getElementData(localPlayer,"Steroids") guiGridListSetItemText (g1 ,Item, Steroids,"Drug Steroids", false, false ) guiGridListSetItemText (g1 ,Amount, Steroids,""..tonumber(Steroids2).."", false, false ) end end) --Heroin addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"Heroin") > 0 then local Heroin = guiGridListAddRow (g1) local Heroin1 = getElementData(localPlayer,"Heroin") guiGridListSetItemText (g1 ,Item, Heroin,"Drug Heroin", false, false ) guiGridListSetItemText (g1 ,Amount, Heroin,""..tonumber(Heroin1).."", false, false ) end end) --Coins addEventHandler("onClientRander",root, function() if getElementData(localPlayer,"Coins") > 0 then local Coins = guiGridListAddRow (g1) local Coins1 = getElementData(localPlayer,"Coins") guiGridListSetItemText (g1 ,Item, Coins,"Coins", false, false ) guiGridListSetItemText (g1 ,Amount, Coins,""..tonumber(Coins1).."", false, false ) end end) --[[ Buttoun Close Code]]-- addEventHandler("onClientGUIClick",root, function() if (source == closeb) then guiSetVisible(sellsystem,false) showCursor(guiGetVisible(sellsystem)) end end) --[[ Open Window Code]]-- bindKey("F7","dwon", function() guiSetVisible(sellsystem, not guiGetVisible(sellsystem) ) showCursor( guiGetVisible(sellsystem) ) end) --[[ Sell System Code]] -- local Coins1 = getElementData(localPlayer,"Coins") local Heroin1 = getElementData(localPlayer,"Heroin") local Steroids1 = getElementData(localPlayer,"Steroids") local LSD1 = getElementData(localPlayer,"LSD") local Speed1 = getElementData(localPlayer,"Speed") local God1 = getElementData(localPlayer,"God") local weed1 = getElementData(localPlayer,"Weed") local gla1 = getElementData(localPlayer,"GLA") addEventHandler("onClientGUIClick",root, function() if (source == sellb) then if guiGridListGetSelectedItem (g1) then if guiGridListGetItemText(g1,Item) == Luncher then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < tonumber(gla1) or guiGetText(amounte) == tonumber(gla1) guiGridListRemoveRow (g1,Item) guiGridListRemoveRow (g1,Amount) gg = guiGridListAddRow(g2) guiGridListSetItemText(g2,Item,"Luncher") guiGridListSetItemText(g2,Amount,""..tonumber(glat).."") guiGridListSetItemText(g2,Player,""..getPlayerName(localPlayer).."") end end end end end end) Link to comment
MuhannaDx Posted March 17, 2016 Share Posted March 17, 2016 مساعدة عندك أخطاء كثيرة الخطاء الاول شوف مثال الويكي bool guiGridListSetItemText ( element gridList, int rowIndex, int columnIndex, string text, bool section, bool number ) انت محطي بدال الرو كولمن وبدل الكولمن رو شوف حقتك local glar = guiGridListAddRow (g1) guiGridListSetItemText (g1 ,Item, glar,"Luncher", false, false ) محطي الكولمن قبل الرو واساسا الكولمن مب معرفة guiGridListAddColumn ( g1, "Item", 0.5 ) الخطا الثاني bindKey("F7","dwon", function() الخطا > dwon || down < الصح عرفت الخطا ؟ محطي الكلمة غلط الخطا الثالث if getElementData(localPlayer,"Weed") > 0 then طيب واحد ماعنده داتا بلاساس بيكون الناتج حق الداتا [ false ] يصير التححقق حقك زي كذا if false > 0 then ويروح الدي بق يرسلك attempt to comare number with boolean الترجمة : محاولة للمقارنه بين عدد و منطقي ~> Google التصحيح : if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then الكود كامل مع التصحيح local x, y = guiGetScreenSize () addEventHandler ( "onClientResourceStart", resourceRoot, function () -- sellsystem = guiCreateWindow ( ( x - 730 ) / 2 , ( y - 400 ) / 2, 730, 400, ".:[sell System]:.", false ) guiWindowSetSizable ( sellsystem, false ) guiSetAlpha ( sellsystem, 0.85 ) guiSetVisible ( sellsystem, false ) -- closeb = guiCreateButton ( 638, 21, 76, 27, "Close", false, sellsystem ) guiSetProperty ( closeb, "NormalTextColour", "FFFFFFFF" ) -- refreshb = guiCreateButton ( 552, 21, 76, 27, "Refresh", false, sellsystem ) guiSetProperty ( refreshb, "NormalTextColour", "FFFFFFFF" ) -- lbl1 = guiCreateLabel ( 10, 29, 158, 19, "Put an item up for sale", false, sellsystem ) -- g1 = guiCreateGridList ( 10, 58, 219, 179, false, sellsystem ) guiGridListAddColumn ( g1, "Item", 0.5 ) guiGridListAddColumn ( g1, "Amount", 0.5 ) -- lbl2 = guiCreateLabel ( 13, 259, 96, 15, "Amount :", false, sellsystem ) -- amounte = guiCreateEdit ( 9, 278, 155, 35, "", false, sellsystem ) guiEditSetMasked ( amounte, true ) -- lbl3 = guiCreateLabel ( 13, 323, 96, 15, "Cost per unit :", false, sellsystem ) -- pricee = guiCreateEdit ( 9, 342, 155, 35, "", false, sellsystem ) -- progressbar1 = guiCreateProgressBar ( 247, 23, 15, 366, false, sellsystem ) -- lbl4 = guiCreateLabel ( 136, 242, 103, 15, "", false, sellsystem ) -- g2 = guiCreateGridList ( 269, 53, 449, 294, false, sellsystem ) guiGridListAddColumn ( g2, "Item", 0.3 ) guiGridListAddColumn ( g2, "Price $", 0.3 ) guiGridListAddColumn ( g2, "Player", 0.3 ) -- lbl5 = guiCreateLabel ( 272, 351, 138, 15, "Amount of Select Item :", false, sellsystem ) -- amountbuy = guiCreateEdit ( 421, 362, 101, 27, "", false, sellsystem ) -- Buyb = guiCreateButton ( 532, 361, 76, 27, "Buy", false, sellsystem ) guiSetProperty ( Buyb, "NormalTextColour", "FF3CD87A" ) -- sellb = guiCreateButton ( 166, 314, 71, 28, "Sell", false, sellsystem ) guiSetFont ( sellb, "default-bold-small" ) guiSetProperty ( sellb, "NormalTextColour", "FFFFFFFF" ) -- end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if source == closeb then guiSetVisible ( sellsystem, false ) showCursor ( false ) end end ) bindKey ( "F7", "down", function () -- guiSetVisible ( sellsystem, not guiGetVisible ( sellsystem ) ) showCursor ( guiGetVisible ( sellsystem ) ) -- if guiGetVisible ( sellsystem ) == true then guiGridListClear ( g1 ) if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then local Coins = guiGridListAddRow ( g1 ) local Coins1 = getElementData ( localPlayer,"Coins" ) guiGridListSetItemText ( g1 , Coins, 1,"Coins", false, false ) guiGridListSetItemText ( g1 , Coins, 2,""..tonumber(Coins1).."", false, false ) end if getElementData ( localPlayer, "Heroin" ) ~= false and getElementData ( localPlayer, "Heroin" ) > 0 then local Heroin = guiGridListAddRow (g1) local Heroin1 = getElementData ( localPlayer, "Heroin" ) guiGridListSetItemText (g1 , Heroin, 1,"Drug Heroin", false, false ) guiGridListSetItemText (g1 , Heroin, 2,""..tonumber ( Heroin1 ) .."", false, false ) end if getElementData ( localPlayer, "Steroids" ) ~= false and getElementData ( localPlayer, "Steroids" ) > 0 then local Steroids = guiGridListAddRow (g1) local Steroids2 = getElementData ( localPlayer, "Steroids" ) guiGridListSetItemText (g1 , Steroids, 1,"Drug Steroids", false, false ) guiGridListSetItemText (g1 , Steroids, 2,""..tonumber(Steroids2).."", false, false ) end if getElementData ( localPlayer, "LSD" ) ~= false and getElementData ( localPlayer, "LSD" ) > 0 then local LSD = guiGridListAddRow (g1) local LSD1 = getElementData ( localPlayer, "LSD" ) guiGridListSetItemText ( g1 , LSD, 1,"Drug LSD", false, false ) guiGridListSetItemText ( g1 , LSD, 2,""..tonumber(LSD1).."", false, false ) end if getElementData ( localPlayer, "Speed" ) ~= false and getElementData ( localPlayer, "Speed" ) > 0 then local Speed = guiGridListAddRow (g1) local Speed2 = getElementData ( localPlayer, "Speed" ) guiGridListSetItemText ( g1 , Speed, 1,"Drug Speed", false, false ) guiGridListSetItemText ( g1 , Speed, 2,""..tonumber(Speed2).."", false, false ) end if getElementData ( localPlayer, "God" ) ~= false and getElementData ( localPlayer, "God" ) > 0 then local God1 = guiGridListAddRow (g1) local God2 = getElementData ( localPlayer, "God" ) guiGridListSetItemText ( g1 , God1, 1,"Drug God", false, false ) guiGridListSetItemText ( g1 , God1, 2,""..tonumber(God2).."", false, false ) end if getElementData ( localPlayer, "Weed" ) ~= false and getElementData ( localPlayer, "Weed" ) > 0 then local weed1 = guiGridListAddRow (g1) local weed2 = getElementData ( localPlayer, "Weed" ) guiGridListSetItemText ( g1 , weed1, 1,"Drug Weed", false, false ) guiGridListSetItemText ( g1 , weed1, 2,""..tonumber(weed2).."", false, false ) end if getElementData ( localPlayer, "GLA" ) ~= false and getElementData ( localPlayer, "GLA" ) > 0 then local glar = guiGridListAddRow (g1) local glat = getElementData ( localPlayer, "GLA" ) guiGridListSetItemText ( g1 , glar, 1,"Luncher", false, false ) guiGridListSetItemText ( g1 , glar, 2,""..tonumber(glat).."", false, false ) end end end ) ذا القريدليست الاول Link to comment
MuhannaDx Posted March 17, 2016 Share Posted March 17, 2016 (edited) ترى عندك أخطاء واجد بنهاية شوف امثله الويكي للقريدليست + اسف على الي تحت النت كان مو كويس وارسل كم مرة Edited March 17, 2016 by Guest Link to comment
Ja[B]er[X]Pro Posted March 17, 2016 Author Share Posted March 17, 2016 مساعدة عندك أخطاء كثيرة الخطاء الاول شوف مثال الويكي bool guiGridListSetItemText ( element gridList, int rowIndex, int columnIndex, string text, bool section, bool number ) انت محطي بدال الرو كولمن وبدل الكولمن رو شوف حقتك local glar = guiGridListAddRow (g1) guiGridListSetItemText (g1 ,Item, glar,"Luncher", false, false ) محطي الكولمن قبل الرو واساسا الكولمن مب معرفة guiGridListAddColumn ( g1, "Item", 0.5 ) الخطا الثاني bindKey("F7","dwon", function() الخطا > dwon || down < الصح عرفت الخطا ؟ محطي الكلمة غلط الخطا الثالث if getElementData(localPlayer,"Weed") > 0 then طيب واحد ماعنده داتا بلاساس بيكون الناتج حق الداتا [ false ] يصير التححقق حقك زي كذا if false > 0 then ويروح الدي بق يرسلك attempt to comare number with boolean الترجمة : محاولة للمقارنه بين عدد و منطقي ~> Google التصحيح : if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then الكود كامل مع التصحيح local x, y = guiGetScreenSize () addEventHandler ( "onClientResourceStart", resourceRoot, function () -- sellsystem = guiCreateWindow ( ( x - 730 ) / 2 , ( y - 400 ) / 2, 730, 400, ".:[sell System]:.", false ) guiWindowSetSizable ( sellsystem, false ) guiSetAlpha ( sellsystem, 0.85 ) guiSetVisible ( sellsystem, false ) -- closeb = guiCreateButton ( 638, 21, 76, 27, "Close", false, sellsystem ) guiSetProperty ( closeb, "NormalTextColour", "FFFFFFFF" ) -- refreshb = guiCreateButton ( 552, 21, 76, 27, "Refresh", false, sellsystem ) guiSetProperty ( refreshb, "NormalTextColour", "FFFFFFFF" ) -- lbl1 = guiCreateLabel ( 10, 29, 158, 19, "Put an item up for sale", false, sellsystem ) -- g1 = guiCreateGridList ( 10, 58, 219, 179, false, sellsystem ) guiGridListAddColumn ( g1, "Item", 0.5 ) guiGridListAddColumn ( g1, "Amount", 0.5 ) -- lbl2 = guiCreateLabel ( 13, 259, 96, 15, "Amount :", false, sellsystem ) -- amounte = guiCreateEdit ( 9, 278, 155, 35, "", false, sellsystem ) guiEditSetMasked ( amounte, true ) -- lbl3 = guiCreateLabel ( 13, 323, 96, 15, "Cost per unit :", false, sellsystem ) -- pricee = guiCreateEdit ( 9, 342, 155, 35, "", false, sellsystem ) -- progressbar1 = guiCreateProgressBar ( 247, 23, 15, 366, false, sellsystem ) -- lbl4 = guiCreateLabel ( 136, 242, 103, 15, "", false, sellsystem ) -- g2 = guiCreateGridList ( 269, 53, 449, 294, false, sellsystem ) guiGridListAddColumn ( g2, "Item", 0.3 ) guiGridListAddColumn ( g2, "Price $", 0.3 ) guiGridListAddColumn ( g2, "Player", 0.3 ) -- lbl5 = guiCreateLabel ( 272, 351, 138, 15, "Amount of Select Item :", false, sellsystem ) -- amountbuy = guiCreateEdit ( 421, 362, 101, 27, "", false, sellsystem ) -- Buyb = guiCreateButton ( 532, 361, 76, 27, "Buy", false, sellsystem ) guiSetProperty ( Buyb, "NormalTextColour", "FF3CD87A" ) -- sellb = guiCreateButton ( 166, 314, 71, 28, "Sell", false, sellsystem ) guiSetFont ( sellb, "default-bold-small" ) guiSetProperty ( sellb, "NormalTextColour", "FFFFFFFF" ) -- end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if source == closeb then guiSetVisible ( sellsystem, false ) showCursor ( false ) end end ) bindKey ( "F7", "down", function () -- guiSetVisible ( sellsystem, not guiGetVisible ( sellsystem ) ) showCursor ( guiGetVisible ( sellsystem ) ) -- if guiGetVisible ( sellsystem ) == true then guiGridListClear ( g1 ) if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then local Coins = guiGridListAddRow ( g1 ) local Coins1 = getElementData ( localPlayer,"Coins" ) guiGridListSetItemText ( g1 , Coins, 1,"Coins", false, false ) guiGridListSetItemText ( g1 , Coins, 2,""..tonumber(Coins1).."", false, false ) end if getElementData ( localPlayer, "Heroin" ) ~= false and getElementData ( localPlayer, "Heroin" ) > 0 then local Heroin = guiGridListAddRow (g1) local Heroin1 = getElementData ( localPlayer, "Heroin" ) guiGridListSetItemText (g1 , Heroin, 1,"Drug Heroin", false, false ) guiGridListSetItemText (g1 , Heroin, 2,""..tonumber ( Heroin1 ) .."", false, false ) end if getElementData ( localPlayer, "Steroids" ) ~= false and getElementData ( localPlayer, "Steroids" ) > 0 then local Steroids = guiGridListAddRow (g1) local Steroids2 = getElementData ( localPlayer, "Steroids" ) guiGridListSetItemText (g1 , Steroids, 1,"Drug Steroids", false, false ) guiGridListSetItemText (g1 , Steroids, 2,""..tonumber(Steroids2).."", false, false ) end if getElementData ( localPlayer, "LSD" ) ~= false and getElementData ( localPlayer, "LSD" ) > 0 then local LSD = guiGridListAddRow (g1) local LSD1 = getElementData ( localPlayer, "LSD" ) guiGridListSetItemText ( g1 , LSD, 1,"Drug LSD", false, false ) guiGridListSetItemText ( g1 , LSD, 2,""..tonumber(LSD1).."", false, false ) end if getElementData ( localPlayer, "Speed" ) ~= false and getElementData ( localPlayer, "Speed" ) > 0 then local Speed = guiGridListAddRow (g1) local Speed2 = getElementData ( localPlayer, "Speed" ) guiGridListSetItemText ( g1 , Speed, 1,"Drug Speed", false, false ) guiGridListSetItemText ( g1 , Speed, 2,""..tonumber(Speed2).."", false, false ) end if getElementData ( localPlayer, "God" ) ~= false and getElementData ( localPlayer, "God" ) > 0 then local God1 = guiGridListAddRow (g1) local God2 = getElementData ( localPlayer, "God" ) guiGridListSetItemText ( g1 , God1, 1,"Drug God", false, false ) guiGridListSetItemText ( g1 , God1, 2,""..tonumber(God2).."", false, false ) end if getElementData ( localPlayer, "Weed" ) ~= false and getElementData ( localPlayer, "Weed" ) > 0 then local weed1 = guiGridListAddRow (g1) local weed2 = getElementData ( localPlayer, "Weed" ) guiGridListSetItemText ( g1 , weed1, 1,"Drug Weed", false, false ) guiGridListSetItemText ( g1 , weed1, 2,""..tonumber(weed2).."", false, false ) end if getElementData ( localPlayer, "GLA" ) ~= false and getElementData ( localPlayer, "GLA" ) > 0 then local glar = guiGridListAddRow (g1) local glat = getElementData ( localPlayer, "GLA" ) guiGridListSetItemText ( g1 , glar, 1,"Luncher", false, false ) guiGridListSetItemText ( g1 , glar, 2,""..tonumber(glat).."", false, false ) end end end ) ذا القريدليست الاول شكراً لك على التصحيح لان دي اول مرة استخدم القريد ليست شكراً لك افدتني Link to comment
Ja[B]er[X]Pro Posted April 7, 2016 Author Share Posted April 7, 2016 مشكلة عند الضغط على زر البيع ما يصير شيئ local x, y = guiGetScreenSize () addEventHandler ( "onClientResourceStart", resourceRoot, function () -- sellsystem = guiCreateWindow ( ( x - 730 ) / 2 , ( y - 400 ) / 2, 730, 400, ".:[sell System]:.", false ) guiWindowSetSizable ( sellsystem, false ) guiSetAlpha ( sellsystem, 0.85 ) guiSetVisible ( sellsystem, false ) -- closeb = guiCreateButton ( 638, 21, 76, 27, "Close", false, sellsystem ) guiSetProperty ( closeb, "NormalTextColour", "FFFFFFFF" ) -- refreshb = guiCreateButton ( 552, 21, 76, 27, "Refresh", false, sellsystem ) guiSetProperty ( refreshb, "NormalTextColour", "FFFFFFFF" ) -- lbl1 = guiCreateLabel ( 10, 29, 158, 19, "Put an item up for sale", false, sellsystem ) -- g1 = guiCreateGridList ( 10, 58, 219, 179, false, sellsystem ) guiGridListAddColumn ( g1, "Item", 0.5 ) guiGridListAddColumn ( g1, "Amount", 0.5 ) -- lbl2 = guiCreateLabel ( 13, 259, 96, 15, "Amount :", false, sellsystem ) -- amounte = guiCreateEdit ( 9, 278, 155, 35, "", false, sellsystem ) -- lbl3 = guiCreateLabel ( 13, 323, 96, 15, "Cost per unit :", false, sellsystem ) -- pricee = guiCreateEdit ( 9, 342, 155, 35, "", false, sellsystem ) -- progressbar1 = guiCreateProgressBar ( 247, 23, 15, 366, false, sellsystem ) -- lbl4 = guiCreateLabel ( 136, 242, 103, 15, "", false, sellsystem ) -- g2 = guiCreateGridList ( 269, 53, 449, 294, false, sellsystem ) guiGridListAddColumn ( g2, "Item", 0.3 ) guiGridListAddColumn ( g2, "Price $", 0.3 ) guiGridListAddColumn ( g2, "Player", 0.3 ) -- lbl5 = guiCreateLabel ( 272, 351, 138, 15, "Amount of Select Item :", false, sellsystem ) -- amountbuy = guiCreateEdit ( 421, 362, 101, 27, "", false, sellsystem ) -- Buyb = guiCreateButton ( 532, 361, 76, 27, "Buy", false, sellsystem ) guiSetProperty ( Buyb, "NormalTextColour", "FF3CD87A" ) -- sellb = guiCreateButton ( 166, 314, 71, 28, "Sell", false, sellsystem ) guiSetFont ( sellb, "default-bold-small" ) guiSetProperty ( sellb, "NormalTextColour", "FFFFFFFF" ) -- end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if source == closeb then guiSetVisible ( sellsystem, false ) showCursor ( false ) end end ) bindKey ( "F7", "down", function () -- guiSetVisible ( sellsystem, not guiGetVisible ( sellsystem ) ) showCursor ( guiGetVisible ( sellsystem ) ) -- if guiGetVisible ( sellsystem ) == true then guiGridListClear ( g1 ) if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then local Coins = guiGridListAddRow ( g1 ) local Coins1 = getElementData ( localPlayer,"Coins" ) guiGridListSetItemText ( g1 , Coins, 1,"Coins", false, false ) guiGridListSetItemText ( g1 , Coins, 2,""..tonumber(Coins1).."", false, false ) end if getElementData ( localPlayer, "Heroin" ) ~= false and getElementData ( localPlayer, "Heroin" ) > 0 then local Heroin = guiGridListAddRow (g1) local Heroin1 = getElementData ( localPlayer, "Heroin" ) guiGridListSetItemText (g1 , Heroin, 1,"Drug Heroin", false, false ) guiGridListSetItemText (g1 , Heroin, 2,""..tonumber ( Heroin1 ) .."", false, false ) end if getElementData ( localPlayer, "Steroids" ) ~= false and getElementData ( localPlayer, "Steroids" ) > 0 then local Steroids = guiGridListAddRow (g1) local Steroids2 = getElementData ( localPlayer, "Steroids" ) guiGridListSetItemText (g1 , Steroids, 1,"Drug Steroids", false, false ) guiGridListSetItemText (g1 , Steroids, 2,""..tonumber(Steroids2).."", false, false ) end if getElementData ( localPlayer, "LSD" ) ~= false and getElementData ( localPlayer, "LSD" ) > 0 then local LSD = guiGridListAddRow (g1) local LSD1 = getElementData ( localPlayer, "LSD" ) guiGridListSetItemText ( g1 , LSD, 1,"Drug LSD", false, false ) guiGridListSetItemText ( g1 , LSD, 2,""..tonumber(LSD1).."", false, false ) end if getElementData ( localPlayer, "Speed" ) ~= false and getElementData ( localPlayer, "Speed" ) > 0 then local Speed = guiGridListAddRow (g1) local Speed2 = getElementData ( localPlayer, "Speed" ) guiGridListSetItemText ( g1 , Speed, 1,"Drug Speed", false, false ) guiGridListSetItemText ( g1 , Speed, 2,""..tonumber(Speed2).."", false, false ) end if getElementData ( localPlayer, "God" ) ~= false and getElementData ( localPlayer, "God" ) > 0 then local God1 = guiGridListAddRow (g1) local God2 = getElementData ( localPlayer, "God" ) guiGridListSetItemText ( g1 , God1, 1,"Drug God", false, false ) guiGridListSetItemText ( g1 , God1, 2,""..tonumber(God2).."", false, false ) end if getElementData ( localPlayer, "Weed" ) ~= false and getElementData ( localPlayer, "Weed" ) > 0 then local weed1 = guiGridListAddRow (g1) local weed2 = getElementData ( localPlayer, "Weed" ) guiGridListSetItemText ( g1 , weed1, 1,"Drug Weed", false, false ) guiGridListSetItemText ( g1 , weed1, 2,""..tonumber(weed2).."", false, false ) end if getElementData ( localPlayer, "GLA" ) ~= false and getElementData ( localPlayer, "GLA" ) > 0 then local glar = guiGridListAddRow (g1) local glat = getElementData ( localPlayer, "GLA" ) guiGridListSetItemText ( g1 , glar, 1,"Luncher", false, false ) guiGridListSetItemText ( g1 , glar, 2,""..tonumber(glat).."", false, false ) end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Luncher" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"GLA") or guiGetText(amounte) == getElementData(source,"GLA") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg,1,"Luncher",false,false) guiGridListSetItemText(g2,gg,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Weed" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Weed") or guiGetText(amounte) == getElementData(source,"Weed") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg1 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg1,1,"Weed",false,false) guiGridListSetItemText(g2,gg1,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg1,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "God" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"God") or guiGetText(amounte) == getElementData(source,"God") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg2 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg2,1,"God",false,false) guiGridListSetItemText(g2,gg2,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg2,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Speed" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Speed") or guiGetText(amounte) == getElementData(source,"Speed") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg3 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg3,1,"Speed",false,false) guiGridListSetItemText(g2,gg3,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg3,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "LSD" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"LSD") or guiGetText(amounte) == getElementData(source,"LSD") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg4 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg4,1,"LSD",false,false) guiGridListSetItemText(g2,gg4,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg4,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Steroids" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Steroids") or guiGetText(amounte) == getElementData(source,"Steroids") then Link to comment
Ja[B]er[X]Pro Posted April 7, 2016 Author Share Posted April 7, 2016 مشكلة عند الضغط على زر البيع ما يصير شيئ local x, y = guiGetScreenSize () addEventHandler ( "onClientResourceStart", resourceRoot, function () -- sellsystem = guiCreateWindow ( ( x - 730 ) / 2 , ( y - 400 ) / 2, 730, 400, ".:[sell System]:.", false ) guiWindowSetSizable ( sellsystem, false ) guiSetAlpha ( sellsystem, 0.85 ) guiSetVisible ( sellsystem, false ) -- closeb = guiCreateButton ( 638, 21, 76, 27, "Close", false, sellsystem ) guiSetProperty ( closeb, "NormalTextColour", "FFFFFFFF" ) -- refreshb = guiCreateButton ( 552, 21, 76, 27, "Refresh", false, sellsystem ) guiSetProperty ( refreshb, "NormalTextColour", "FFFFFFFF" ) -- lbl1 = guiCreateLabel ( 10, 29, 158, 19, "Put an item up for sale", false, sellsystem ) -- g1 = guiCreateGridList ( 10, 58, 219, 179, false, sellsystem ) guiGridListAddColumn ( g1, "Item", 0.5 ) guiGridListAddColumn ( g1, "Amount", 0.5 ) -- lbl2 = guiCreateLabel ( 13, 259, 96, 15, "Amount :", false, sellsystem ) -- amounte = guiCreateEdit ( 9, 278, 155, 35, "", false, sellsystem ) -- lbl3 = guiCreateLabel ( 13, 323, 96, 15, "Cost per unit :", false, sellsystem ) -- pricee = guiCreateEdit ( 9, 342, 155, 35, "", false, sellsystem ) -- progressbar1 = guiCreateProgressBar ( 247, 23, 15, 366, false, sellsystem ) -- lbl4 = guiCreateLabel ( 136, 242, 103, 15, "", false, sellsystem ) -- g2 = guiCreateGridList ( 269, 53, 449, 294, false, sellsystem ) guiGridListAddColumn ( g2, "Item", 0.3 ) guiGridListAddColumn ( g2, "Price $", 0.3 ) guiGridListAddColumn ( g2, "Player", 0.3 ) -- lbl5 = guiCreateLabel ( 272, 351, 138, 15, "Amount of Select Item :", false, sellsystem ) -- amountbuy = guiCreateEdit ( 421, 362, 101, 27, "", false, sellsystem ) -- Buyb = guiCreateButton ( 532, 361, 76, 27, "Buy", false, sellsystem ) guiSetProperty ( Buyb, "NormalTextColour", "FF3CD87A" ) -- sellb = guiCreateButton ( 166, 314, 71, 28, "Sell", false, sellsystem ) guiSetFont ( sellb, "default-bold-small" ) guiSetProperty ( sellb, "NormalTextColour", "FFFFFFFF" ) -- end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if source == closeb then guiSetVisible ( sellsystem, false ) showCursor ( false ) end end ) bindKey ( "F7", "down", function () -- guiSetVisible ( sellsystem, not guiGetVisible ( sellsystem ) ) showCursor ( guiGetVisible ( sellsystem ) ) -- if guiGetVisible ( sellsystem ) == true then guiGridListClear ( g1 ) if getElementData ( localPlayer, "Coins" ) ~= false and getElementData ( localPlayer, "Coins" ) > 0 then local Coins = guiGridListAddRow ( g1 ) local Coins1 = getElementData ( localPlayer,"Coins" ) guiGridListSetItemText ( g1 , Coins, 1,"Coins", false, false ) guiGridListSetItemText ( g1 , Coins, 2,""..tonumber(Coins1).."", false, false ) end if getElementData ( localPlayer, "Heroin" ) ~= false and getElementData ( localPlayer, "Heroin" ) > 0 then local Heroin = guiGridListAddRow (g1) local Heroin1 = getElementData ( localPlayer, "Heroin" ) guiGridListSetItemText (g1 , Heroin, 1,"Drug Heroin", false, false ) guiGridListSetItemText (g1 , Heroin, 2,""..tonumber ( Heroin1 ) .."", false, false ) end if getElementData ( localPlayer, "Steroids" ) ~= false and getElementData ( localPlayer, "Steroids" ) > 0 then local Steroids = guiGridListAddRow (g1) local Steroids2 = getElementData ( localPlayer, "Steroids" ) guiGridListSetItemText (g1 , Steroids, 1,"Drug Steroids", false, false ) guiGridListSetItemText (g1 , Steroids, 2,""..tonumber(Steroids2).."", false, false ) end if getElementData ( localPlayer, "LSD" ) ~= false and getElementData ( localPlayer, "LSD" ) > 0 then local LSD = guiGridListAddRow (g1) local LSD1 = getElementData ( localPlayer, "LSD" ) guiGridListSetItemText ( g1 , LSD, 1,"Drug LSD", false, false ) guiGridListSetItemText ( g1 , LSD, 2,""..tonumber(LSD1).."", false, false ) end if getElementData ( localPlayer, "Speed" ) ~= false and getElementData ( localPlayer, "Speed" ) > 0 then local Speed = guiGridListAddRow (g1) local Speed2 = getElementData ( localPlayer, "Speed" ) guiGridListSetItemText ( g1 , Speed, 1,"Drug Speed", false, false ) guiGridListSetItemText ( g1 , Speed, 2,""..tonumber(Speed2).."", false, false ) end if getElementData ( localPlayer, "God" ) ~= false and getElementData ( localPlayer, "God" ) > 0 then local God1 = guiGridListAddRow (g1) local God2 = getElementData ( localPlayer, "God" ) guiGridListSetItemText ( g1 , God1, 1,"Drug God", false, false ) guiGridListSetItemText ( g1 , God1, 2,""..tonumber(God2).."", false, false ) end if getElementData ( localPlayer, "Weed" ) ~= false and getElementData ( localPlayer, "Weed" ) > 0 then local weed1 = guiGridListAddRow (g1) local weed2 = getElementData ( localPlayer, "Weed" ) guiGridListSetItemText ( g1 , weed1, 1,"Drug Weed", false, false ) guiGridListSetItemText ( g1 , weed1, 2,""..tonumber(weed2).."", false, false ) end if getElementData ( localPlayer, "GLA" ) ~= false and getElementData ( localPlayer, "GLA" ) > 0 then local glar = guiGridListAddRow (g1) local glat = getElementData ( localPlayer, "GLA" ) guiGridListSetItemText ( g1 , glar, 1,"Luncher", false, false ) guiGridListSetItemText ( g1 , glar, 2,""..tonumber(glat).."", false, false ) end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Luncher" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"GLA") or guiGetText(amounte) == getElementData(source,"GLA") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg,1,"Luncher",false,false) guiGridListSetItemText(g2,gg,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Weed" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Weed") or guiGetText(amounte) == getElementData(source,"Weed") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg1 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg1,1,"Weed",false,false) guiGridListSetItemText(g2,gg1,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg1,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "God" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"God") or guiGetText(amounte) == getElementData(source,"God") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg2 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg2,1,"God",false,false) guiGridListSetItemText(g2,gg2,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg2,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Speed" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Speed") or guiGetText(amounte) == getElementData(source,"Speed") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg3 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg3,1,"Speed",false,false) guiGridListSetItemText(g2,gg3,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg3,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "LSD" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"LSD") or guiGetText(amounte) == getElementData(source,"LSD") then guiGridListRemoveRow (g1,1) guiGridListRemoveRow (g1,2) gg4 = guiGridListAddRow(g2) guiGridListSetItemText(g2,gg4,1,"LSD",false,false) guiGridListSetItemText(g2,gg4,2,tonumber(pricee),false,false) guiGridListSetItemText(g2,gg4,3,getPlayerName(localPlayer),false,false) end end end end end ) addEventHandler("onClientGUIClick",root, function() if (source == sellb) then local sel = guiGridListGetSelectedItem (g1) if sel ~= -1 then if guiGridListGetItemText(g1,sel,1) == "Steroids" then s1 = guiGetText(pricee) s2 = guiGetText(amounte) if guiGetText(amounte) < getElementData(source,"Steroids") or guiGetText(amounte) == getElementData(source,"Steroids") then Link to comment
N3xT Posted April 7, 2016 Share Posted April 7, 2016 /; بتسوي مود كأنك تاجر مخدرات إذا م تدري Link to comment
N3xT Posted April 7, 2016 Share Posted April 7, 2016 /; بتسوي مود كأنك تاجر مخدرات إذا م تدري Link to comment
iMr.WiFi..! Posted April 7, 2016 Share Posted April 7, 2016 جابر اتمنى ما تسوي تعليقات مثل هذي حركات عليها مخالفه .. او مشاركتين مزدوجة يعني مع بعض .. Link to comment
iMr.WiFi..! Posted April 7, 2016 Share Posted April 7, 2016 جابر اتمنى ما تسوي تعليقات مثل هذي حركات عليها مخالفه .. او مشاركتين مزدوجة يعني مع بعض .. Link to comment
Jupi Posted April 7, 2016 Share Posted April 7, 2016 جابر اتمنى ما تسوي تعليقات مثل هذي حركات عليها مخالفه .. او مشاركتين مزدوجة يعني مع بعض .. هذا bump up يرفعون الموضوع فوق مشان ما ينسوه ض Link to comment
Jupi Posted April 7, 2016 Share Posted April 7, 2016 جابر اتمنى ما تسوي تعليقات مثل هذي حركات عليها مخالفه .. او مشاركتين مزدوجة يعني مع بعض .. هذا bump up يرفعون الموضوع فوق مشان ما ينسوه ض Link to comment
Ja[B]er[X]Pro Posted April 8, 2016 Author Share Posted April 8, 2016 الوو مساعدة الكود بالصفحة الاولى Link to comment
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