Xeonmeister Posted February 25, 2016 Share Posted February 25, 2016 Hello everyone! I have two simple questions: 1. How can i give the sniper rifle recoil? 2. Can i set a player's stream in/draw distance? If yes how? Link to comment
Bonus Posted February 25, 2016 Share Posted February 25, 2016 (edited) 1. You can create your own system with onClientPlayerWeaponFire, onClientPlayerWeaponSwitch, toggleControl to deactivate it, bindKey and toggleControl together to activate it, getTickCount() to get the time past till the last shot. 2. Don't think so, not sure Edited February 26, 2016 by Guest Link to comment
Noki Posted February 26, 2016 Share Posted February 26, 2016 1. Bonus did a good job of explaining a possible way to do that. 2. setFarClipDistance setFogDistance Link to comment
Xeonmeister Posted February 29, 2016 Author Share Posted February 29, 2016 Thx for the help but i think you don t understand my second question. I want to set the draw distance of other players. Right now it's so low that if i and an other player stand on the top of the big garage in lv and we are on the opposite sides we can't see each other. It's like ~150 meters. I'd like to change it to something like ~300-400 meters, but engineSetModelLODDistance doesn't seem to work with skin models. Link to comment
Noki Posted February 29, 2016 Share Posted February 29, 2016 My bad. I thought you meant a player's draw distance. I don't think you're able to do that. Though I think if you have your draw distance set to maximum in your MTA settings, you might see the player from further off. Link to comment
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