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Is it possible to check if i hit an object that...?


Xeonmeister

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Hitting something without a collision is impossible without any workaround. You can add a colshape around it and attach some default data to it, you can also just create your own collision files in 3Ds max or something like that.

If you want to go for a cheap solution; add an object with a collision on the same location and make it's opacity/alpha 0. This'll hide the object, yet still fix the collision thing. If you're rendering in the faaaaaar distance, hitting it would be harder but not impossible.

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