Gravestone Posted February 20, 2016 Posted February 20, 2016 I replaced car models but they are not exactly like I want. They are appearing kinda white. TXD and DFF, both are loaded and working, no problems with the script but the skin is coming a bit white. function replaceModel() txd = engineLoadTXD("feltzer.txd", 415 ) engineImportTXD(dff, 415) dff = engineLoadDFF("feltzer.dff", 415 ) engineReplaceModel(dff, 415) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "refreshmodels", replaceModel )
Dimos7 Posted February 20, 2016 Posted February 20, 2016 function replaceModel() txd = engineLoadTXD("feltzer.txd", 415 ) engineImportTXD(txd, 415) dff = engineLoadDFF("feltzer.dff", 415 ) engineReplaceModel(dff, 415) end addEventHandler ( "onClientResourceStart", resourceRoot, replaceModel) addCommandHandler ( "refreshmodels", replaceModel )
Gravestone Posted February 20, 2016 Author Posted February 20, 2016 Nothing affected. The car is same like before.
tosfera Posted February 20, 2016 Posted February 20, 2016 Is your file located in a subfolder? Did you add the file as a client sided file in your xml? <file src="feltzer.txd" type="client" /> I didn't read the first post, my bad. If you're replacing a car that isn't working or turns out different than you thought, it might be the file that has been corrupted due to downloading/uploading/exporting. Try to use another model since this isn't really MTA related, more like.. the designer's fault. Another thing that designers love to do is modify their game with a sh*tload of shaders to make them look better, while you don't have these shaders on your game and it turns out as pretty cheap plastic.
Gravestone Posted February 26, 2016 Author Posted February 26, 2016 Downloaded a brand new mod, still, appearing white.
bundiiE Posted February 26, 2016 Posted February 26, 2016 Use modloader, ( changeme folder it will be named ) and then draw into "vehicles" folder the new car models. Thats all. Car.txd will be added to meta automatically.
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