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Remove original weapon model


Xeonmeister

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Yep, that was my first idea but txd workshop says "Floating point division by zero" when i try to add a transparent texture.

Edit: I managed to add a transparent texture, but it's just black.

Edit2: It was quite tricky but i managed to do it. For people who are intrested in the solution:

You need to click on the properties of the texture and untick compressed. After that instert a transparent image (replace every single texture with a transparent image). Then you need to make a picture (i'm not sure if it must be the same size but i used the same size) which is black. Then you click on the properties of each texture again and check "alpha is used" and write there a name. Write the same name to every texture. After this you name your black picture the same and insert it next to the other textures. If u did it right you won't see anything. If u did it wrong you'll see a white object.

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