7up2016 Posted February 16, 2016 Author Share Posted February 16, 2016 (edited) setTimer(function() st = not st setControlState("aim_weapon", true) setControlState("enter_exit", st) end, 250, 0) حبيبي تابل انا اسال عن الـ ped هذا كود لـ localPlayer edit: ارجو من الجميع عدم الاستعجال في التعزيزات حتى تابل ما حل المشكلة الى الان Edited February 16, 2016 by Guest Link to comment
Tete omar Posted February 16, 2016 Share Posted February 16, 2016 setPedControlState بدلها ب فزت التحدي Link to comment
7up2016 Posted February 16, 2016 Author Share Posted February 16, 2016 setPedControlState بدلها بفزت التحدي ههههه برضو الـ ped ما يضرب يالعربي .. البيد ما يتفاعل مع هذي الحركة enter_exit لكن لما احط بدالها fire يتفاعل معها لكن ما يضرب بالحركات حق الفايتينق ستايل Link to comment
Me[Z]oO Posted February 16, 2016 Share Posted February 16, 2016 setPedControlState بدلها بفزت التحدي عناد قال هيك وطلع غلط اشررب سفن اب ورح تعرف الاجابة Link to comment
#HMO--GODA Posted February 16, 2016 Share Posted February 16, 2016 :lol: :lol: نص المنتدي ماعرف يسوي شي ض Link to comment
#DRAGON!FIRE Posted February 16, 2016 Share Posted February 16, 2016 سويت مثال ع السريع وجربته وضبط : addEvent ( "startBoxing", true ) addEventHandler ( "startBoxing", root, function ( ThePed ) setPedControlState ( ThePed, "fire", true ) end ) local x,y,z = getElementPosition ( getRandomPlayer ( ) ) tstped = createPed ( 0, x+2,y+2,z ) addCommandHandler ( "testfi", function ( player ) setPedFightingStyle ( tstped, 6 ) triggerClientEvent ( player, "startBoxing", player, tstped ) end ) Link to comment
Abdul KariM Posted February 16, 2016 Share Posted February 16, 2016 سويت مثال ع السريع وجربته وضبط : addEvent ( "startBoxing", true ) addEventHandler ( "startBoxing", root, function ( ThePed ) setPedControlState ( ThePed, "fire", true ) end ) local x,y,z = getElementPosition ( getRandomPlayer ( ) ) tstped = createPed ( 0, x+2,y+2,z ) addCommandHandler ( "testfi", function ( player ) setPedFightingStyle ( tstped, 6 ) triggerClientEvent ( player, "startBoxing", player, tstped ) end ) انشهد انك مبدع , اهنيك Link to comment
Me[Z]oO Posted February 16, 2016 Share Posted February 16, 2016 سويت مثال ع السريع وجربته وضبط : addEvent ( "startBoxing", true ) addEventHandler ( "startBoxing", root, function ( ThePed ) setPedControlState ( ThePed, "fire", true ) end ) local x,y,z = getElementPosition ( getRandomPlayer ( ) ) tstped = createPed ( 0, x+2,y+2,z ) addCommandHandler ( "testfi", function ( player ) setPedFightingStyle ( tstped, 6 ) triggerClientEvent ( player, "startBoxing", player, tstped ) end ) بصراحة لساني يعجز عن الكلام مبدع وربي Link to comment
ععيونككء اخخر امممأليء ^ Posted February 16, 2016 Share Posted February 16, 2016 هههههههههههههههههههههههههههء ههلحينء يجيكممء بيبسيء ويقولكمء غغلط قالكممء لححدء يستعععججل بالتععزيز ^ Link to comment
#Mr.Rajo~,< Posted February 16, 2016 Share Posted February 16, 2016 هههههههههههههههههههههههههههء ههلحينء يجيكممء بيبسيء ويقولكمء غغلط قالكممء لححدء يستعععججل بالتععزيز ^ سويت مثال ع السريع وجربته وضبط : Link to comment
Mr.AdHaM Posted February 16, 2016 Share Posted February 16, 2016 سويت مثال ع السريع وجربته وضبط : addEvent ( "startBoxing", true ) addEventHandler ( "startBoxing", root, function ( ThePed ) setPedControlState ( ThePed, "fire", true ) end ) local x,y,z = getElementPosition ( getRandomPlayer ( ) ) tstped = createPed ( 0, x+2,y+2,z ) addCommandHandler ( "testfi", function ( player ) setPedFightingStyle ( tstped, 6 ) triggerClientEvent ( player, "startBoxing", player, tstped ) end ) اخي بسسء ايدي الفايت ستايل Boxing هو : 5 مو 6 ياخي Link to comment
7up2016 Posted February 16, 2016 Author Share Posted February 16, 2016 واضح اني قلت فايتينق ستايل ما قلت كيف تخليه يضرب ابيه يضرب بحركات الفايتينق ستايل !!! fire يخليه يضرب المضاربة العادية fire ما لها علاقة بالفايتينق ستايل اتمنى تفهموا التحدي قبل ما تشاركوا والمعززين مستعجلين كالعادة Link to comment
ivor Posted February 16, 2016 Share Posted February 16, 2016 جرب Server : addEventHandler ( 'onPlayerJoin', root, function ( ) setPedFightingStyle ( source, 5 ) end ) مبتدأ انا :"D خلي ال styleID حط 5 تم التعديل Link to comment
7up2016 Posted February 17, 2016 Author Share Posted February 17, 2016 جربServer : addEventHandler ( 'onPlayerJoin', root, function ( ) setPedFightingStyle ( source, 5 ) end ) مبتدأ انا :"D خلي ال styleID حط 5 تم التعديل جوابك بعيد جدا سبق وقلنا ان هذا الكود يعطي المهارة فقط لكن ما يستخدمها Link to comment
ivor Posted February 17, 2016 Share Posted February 17, 2016 جرب انا مبتدأ والله ض local spawnpoint addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) if not isElement(player) then return end if get("spawnreset") == "onSpawn" then spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,SkinID) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 1800, 1, source) end ) شوف هاد مانفع بحاول اجرب اشياء غدآ ان شاء الله Link to comment
7up2016 Posted February 17, 2016 Author Share Posted February 17, 2016 جرب انا مبتدأ والله ض local spawnpoint addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) if not isElement(player) then return end if get("spawnreset") == "onSpawn" then spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,SkinID) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 1800, 1, source) end ) شوف هاد مانفع بحاول اجرب اشياء غدآ ان شاء الله هههههههههههههههه ايش قاعد تخبص انت ههههههههههههههههههه جايب اكواد سباون ومدري وش اهلا بك في عالم الشطحات صف معنا Link to comment
ivor Posted February 17, 2016 Share Posted February 17, 2016 يب بصف نبي شاي وبسكويت الحين Link to comment
shwaeki Posted February 17, 2016 Share Posted February 17, 2016 اي شكله الخاصيه مو مدعومة Link to comment
ALw7sH Posted February 17, 2016 Share Posted February 17, 2016 https://bugs.mtasa.com/view.php?id=5113 Link to comment
#Mr.Rajo~,< Posted February 17, 2016 Share Posted February 17, 2016 https://bugs.mtasa.com/view.php?id=5113 Thump up Link to comment
Me[Z]oO Posted February 17, 2016 Share Posted February 17, 2016 جرب انا مبتدأ والله ض local spawnpoint addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) if not isElement(player) then return end if get("spawnreset") == "onSpawn" then spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,SkinID) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 1800, 1, source) end ) شوف هاد مانفع بحاول اجرب اشياء غدآ ان شاء الله قاعد تنسخ من الفري روم Link to comment
#DRAGON!FIRE Posted February 17, 2016 Share Posted February 17, 2016 ي الغلا ترا جربتها وضبط وصار يضرب بالكونق فو !! Link to comment
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