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مشكلة في البرمجة


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مشكلة في البرمجة

شباب انا مبرمج مقر وكل شي تمام وفل

اجي افتح حقت السيارات للمقر يفتح لي لوحتين و ينزل سيارتين

وش اسوي ذي تصير معي كل شوي ومافي حل وش اسوي

حط اكوادك

ذا السيرفر

local upgrades = {}

upgrades[560] = {1138,1031,1033,1029,1170,1140}

upgrades[559] = {1162,1072,1068,1066,1173,1161}

upgrades[562] = {1147,1041,1038,1037,1172,1148}

upgrades[575] = {1099,1044,1175,1177}

upgrades[565] = {1050,1052,1054,1046,1153,1151}

upgrades[561] = {1058,1063,1061,1064,1157,1156}

upgrades[558] = {1164,1095,1091,1092,1166,1167}

upgrades[534] = {1124,1127,1185,1180,1125}

upgrades[567] = {1133,1132,1189,1187}

upgrades[536] = {1108,1128,1105,1182,1184}

upgrades[535] = {1121,1116,1114,1117}

upgrades[576] = {1137,1136,1191,1193}

upgrades[576] = {1137,1136,1191,1193,}

MarkerCreateXX = 0

MarkerCreateYY = 6

MxXx1 = createMarker(1019.84698,1258.50269,10, "cylinder", 2, 4,250,10, 255 )

local x,y,z = getElementPosition ( MxXx1 )

MxXx2 = createMarker(1018.66473,1270.15845,10, "cylinder", 2, 4,250,10, 255 )

local x,y,z = getElementPosition ( MxXx2 )

addEventHandler("onMarkerHit", getResourceRootElement(),

function(player)

if( getElementData ( player, "Group" ) == "[FAST]" ) then

if source == MxXx1 or source == MxXx2 or source == MxXx3 or source == MxXx4 or source == MxXx5 or source == MxXx6 or source == MxXx11 or source == MxXx22 or source == MxXx33 or source == MxXx44 or source == MxXx55 or source == MxXx66 then

setTimer(

function(player,source)

local x, y, z = getElementPosition(source)

local xx, yy, zz = getElementPosition(player)

setElementPosition(player, xx, yy, z+0.5)

triggerClientEvent ( player, "OpenWindowsW7h", player)

end,150,1,player,source)

end

end

end)

function upgradeCar ( car )

addVehicleUpgrade ( car, 1010 )

addVehicleUpgrade ( car, 1098 )

local model = getElementModel(car)

if ( upgrades[model] ) then

for id, v in ipairs ( upgrades[model] ) do

addVehicleUpgrade ( car, v )

end

end

end

-----------------------------------

cars = {}

carsTimer = {}

function onExplorerW7h ()

setTimer(

function(car)

if (isElement(car)) then

destroyElement(car)

end

end,5000, 1, source)

end

function onEnterCarW7h(player,seat)

if (seat >= 0 ) and ( getElementData ( player , "Group" ) ~= "[FAST]" ) then

cancelEvent()

outputChatBox("This Only For Group [FAST]",player, 255, 0, 0, true)

end

end

function xxxcrete (carName)

local id = getVehicleModelFromName(carName)

if (id) then

if (isElement(cars[source])) then

destroyElement(cars[source])

end

if ( getVehicleType ( id ) == "Helicopter" ) then

local place = getElementByID( "AirW7h"..tostring(math.random(1,6)) )

local x,y,z = getElementPosition ( place )

local rx,ry,rz = getElementRotation ( place )

cars[source] = createVehicle(id, 1078.87415,1253.58313,13.82813, xz)

else

local x, y, z = getElementPosition(source)

cars[source] = createVehicle(id, x-0,y-5 ,z , 0, 0, 270)

upgradeCar ( cars[source] )

end

setVehicleColor( cars[source], 0,0,255 )

setVehiclePaintjob ( cars[source], 2 )

warpPedIntoVehicle(source, cars[source])

addEventHandler("onVehicleExplode", cars[source], onExplorerW7h )

addEventHandler ("onVehicleStartEnter", cars[source], onEnterCarW7h )

end

end

addEvent("CreateCarW7h", true)

addEventHandler("CreateCarW7h", root, xxxcrete )

function isVehicleEmpty(veh)

local cc = false

local occupants = getVehicleOccupants(veh)

local seats = getVehicleMaxPassengers(veh)

for seat = 0, seats do

if occupants[seat] then cc = true end

end

return

end

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حكاية السيارتين من التريقر غير اسمه في كل مود

شكر طيب الحين انا لما اخذ سيارة ياخذ واحدة بس ياخذ حق القروب الاخر وش اسوي غيرت كل الترقرات و الحين ياخذ حق القروب الثاني وش اسوي

يعني انا لو اخذت سيارة من سيارات قروبي ياخذ سيارة قروب الثاني ولو اغير لونها يضل نفس الشي حق القروب الثاني

حتي بعد تغير كل الترقرات

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