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مشكله # 2


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السلام عليكم

يا شباب واجهتني مشكله جديده

عندي مود اول ما لاعب يسجل تطلعله لوحه

الحين المود يشتغل وعملت كاميرا ماتركس

المهم المشكله هي بس احط على اول بوتون بل مود النافذه تطفي ابي انا كذا النافذه تطفي وكل شيئ

انا عندي بل بوتون الثاني بس اضغط عليه تروح الكاميرا ماتركس بس النافذه تظل وانا ابي مثل البوتون الاول كل شيئ يروح

حاولت ما ظبطط وش المشكله يطلعلي بدي بوق كذا

ERROT:Client(HH) triggered serverside event onPlayerLogin, but event is not marked as remotly triggerable

الاكواد

انا ابي بس اضغط على البوتونان النافذه تغلق هي والكميرا الماتركس

البوتون الاول شغال

اما الثاني ما يشتغل فقط بيروح الكاميرا ابي كل شيئ مثل البوتون الاول

الاكواد

كلنت

  
GUIEditor = { 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        warpcj = guiCreateButton(483, 514, 200, 84, "", false) 
        guiSetAlpha(warpcj, 0.00) 
  
  
        warparmy = guiCreateButton(797, 514, 200, 84, "", false) 
        guiSetAlpha(warparmy, 0.00)     
    end 
) 
  
local sx,sy = guiGetScreenSize()  
    function Dx() 
        dxDrawRectangle(0, 411, 232, 35, tocolor(0, 0, 0, 180), false) 
        dxDrawLine(1039, 179 - 1, 439 - 1, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(439 - 1, 612, 1039, 612, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1039, 612, 1039, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(439, 179, 600, 433, tocolor(24, 13, 169, 135), false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 - 1, 1039 - 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 - 1, 1039 + 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 + 1, 1039 - 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 + 1, 1039 + 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437, 179, 1039, 221, tocolor(17, 236, 166, 135), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawLine(436, 230, 1039, 230, tocolor(177, 6, 6, 135), 5, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 - 1, 973 - 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 - 1, 973 + 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 + 1, 973 - 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 + 1, 973 + 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509, 239, 973, 269, tocolor(24, 13, 169, 135), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawImage(464, 306, 252, 193, "10.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawImage(777, 305, 238, 195, "11.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawLine(480 - 1, 515 - 1, 480 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 515 - 1, 480 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(480 - 1, 598, 683, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 598, 683, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(480, 515, 203, 83, tocolor(90, 163, 18, 255), false) 
        dxDrawLine(797 - 1, 515 - 1, 797 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 515 - 1, 797 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(797 - 1, 598, 1000, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 598, 1000, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(797, 515, 203, 83, tocolor(215, 240, 4, 255), false) 
        dxDrawText("Warp", 478 - 1, 514 - 1, 683 - 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 - 1, 683 + 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 - 1, 514 + 1, 683 - 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 + 1, 683 + 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478, 514, 683, 598, tocolor(225, 18, 18, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 795, 514, 1000, 598, tocolor(73, 22, 220, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
    end 
---------------------------------------------- 
addEventHandler ( "onClientGUIClick", root, 
function (  ) 
  if source == warpcj then 
   triggerServerEvent("warpcj",getLocalPlayer()) 
        end 
  end 
) 
---------- 
addEventHandler ( "onClientGUIClick", root, 
function (  ) 
  if source == warparmy then 
   triggerServerEvent("warparmy",getLocalPlayer()) 
        end 
  end 
) 
-------------- 
addEvent("open1", true) 
addEventHandler("open1", root, 
function (  ) 
if removeEventHandler("onClientRender",root,Dx)  then   
removeEventHandler("onClientRender",root,Dx) --- removeEventHandler يستخدم لاخفاء الدى اكس  
guiSetVisible(warparmy,false) 
guiSetVisible(warpcj,false) 
triggerServerEvent("camera",getLocalPlayer()) 
showCursor(false)  
end 
end) 
-------------- 
addEvent("open2", true) 
addEventHandler("open2", root, 
function (  ) 
if removeEventHandler("onClientRender",root,Dx)  then   
removeEventHandler("onClientRender",root,Dx) --- removeEventHandler يستخدم لاخفاء الدى اكس  
guiSetVisible(warparmy,false) 
guiSetVisible(warpcj,false) 
triggerServerEvent("camera",getLocalPlayer()) 
showCursor(false)  
end 
end) 
----------------------- 
addEventHandler ( "onClientGUIClick", root, 
function (  ) 
triggerServerEvent("onPlayerLogin",getLocalPlayer()) 
end 
) 
---------------------- 
addEvent("open3", true) 
addEventHandler("open3", root, 
function ()  
if removeEventHandler("onClientRender",root,Dx)  then   
removeEventHandler("onClientRender",root,Dx) --- removeEventHandler يستخدم لاخفاء الدى اكس  
guiSetVisible(warparmy,false) 
guiSetVisible(warpcj,false) 
triggerServerEvent("camera",getLocalPlayer()) 
showCursor(false)   
else  
addEventHandler("onClientRender",root,Dx) --- addEventHandler يستخدم لاظهار الدى اكس  
guiSetVisible(warparmy,true) 
guiSetVisible(warpcj,true) 
showCursor(true)  
end  
end)  
  

سيرفر

addEvent("warpcj", true) 
addEventHandler("warpcj", root, 
function (  ) 
spawnPlayer (source , 2507.10767, -1655.78577, 13.59375) 
triggerClientEvent(client,"open1",client) 
end) 
-------------------------- 
addEvent("warparmy", true) 
addEventHandler("warparmy", root, 
function (  ) 
spawnPlayer (source , 204.26118, 1867.35828, 13.14063) 
triggerClientEvent(client,"open2",client) 
end) 
-------------------------- 
addEventHandler("onPlayerLogin", root, 
function() 
setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) 
triggerClientEvent(source,"open3",source) 
end ) 
---------------------- 
addEvent("camera", true) 
addEventHandler("camera", root, 
function (  ) 
fadeCamera(source, true) 
setCameraTarget(source, source) 
end 
) 
---------------------- 
  
Link to comment

جرب و شوف اذا ناقص شي عشين عدلت عليه

سيرفر

addEvent("spawnPlayer", true) 
addEventHandler("spawnPlayer", root, 
function ( X, Y, Z ) 
    spawnPlayer (source , X, Y, Z ) 
end) 
  
addEventHandler("onPlayerLogin", root, 
function() 
setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) 
triggerClientEvent(source,"open3",source) 
end ) 

كلنت

  
GUIEditor = { 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        warpcj = guiCreateButton(483, 514, 200, 84, "", false) 
        guiSetAlpha(warpcj, 0.00) 
  
  
        warparmy = guiCreateButton(797, 514, 200, 84, "", false) 
        guiSetAlpha(warparmy, 0.00)     
    end 
) 
  
local sx,sy = guiGetScreenSize() 
    function Dx() 
        dxDrawRectangle(0, 411, 232, 35, tocolor(0, 0, 0, 180), false) 
        dxDrawLine(1039, 179 - 1, 439 - 1, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(439 - 1, 612, 1039, 612, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1039, 612, 1039, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(439, 179, 600, 433, tocolor(24, 13, 169, 135), false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 - 1, 1039 - 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 - 1, 1039 + 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 + 1, 1039 - 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 + 1, 1039 + 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437, 179, 1039, 221, tocolor(17, 236, 166, 135), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawLine(436, 230, 1039, 230, tocolor(177, 6, 6, 135), 5, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 - 1, 973 - 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 - 1, 973 + 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 + 1, 973 - 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 + 1, 973 + 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509, 239, 973, 269, tocolor(24, 13, 169, 135), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawImage(464, 306, 252, 193, "10.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawImage(777, 305, 238, 195, "11.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawLine(480 - 1, 515 - 1, 480 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 515 - 1, 480 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(480 - 1, 598, 683, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 598, 683, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(480, 515, 203, 83, tocolor(90, 163, 18, 255), false) 
        dxDrawLine(797 - 1, 515 - 1, 797 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 515 - 1, 797 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(797 - 1, 598, 1000, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 598, 1000, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(797, 515, 203, 83, tocolor(215, 240, 4, 255), false) 
        dxDrawText("Warp", 478 - 1, 514 - 1, 683 - 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 - 1, 683 + 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 - 1, 514 + 1, 683 - 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 + 1, 683 + 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478, 514, 683, 598, tocolor(225, 18, 18, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 795, 514, 1000, 598, tocolor(73, 22, 220, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
    end 
---------------------------------------------- 
addEventHandler ( "onClientGUIClick", root, 
function (  ) 
  if source == warpcj then 
        triggerServerEvent("spawnPlayer", localPlayer , 2507, -1655.8, 13.6 ) 
        Close (  ) 
    elseif source == warparmy then 
        triggerServerEvent("spawnPlayer", localPlayer , 204.3, 1867.3, 13.2) 
        Close (  ) 
    end 
end ) 
  
function Close (  ) 
    removeEventHandler("onClientRender",root,Dx)  
    guiSetVisible(warparmy,false) 
    guiSetVisible(warpcj,false) 
    setCameraTarget( localPlayer ) 
    fadeCamera( true ) 
    showCursor(false) 
end 
  
addEvent("open3", true) 
addEventHandler("open3", root, 
function () 
    addEventHandler("onClientRender",root,Dx) 
    guiSetVisible(warparmy,true) 
    guiSetVisible(warpcj,true) 
    showCursor(true) 
end) 
  
Link to comment
جرب و شوف اذا ناقص شي عشين عدلت عليه

سيرفر

addEvent("spawnPlayer", true) 
addEventHandler("spawnPlayer", root, 
function ( X, Y, Z ) 
    spawnPlayer (source , X, Y, Z ) 
end) 
  
addEventHandler("onPlayerLogin", root, 
function() 
setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) 
triggerClientEvent(source,"open3",source) 
end ) 

تم الافاده شكرا لك

كلنت

  
GUIEditor = { 
    button = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        warpcj = guiCreateButton(483, 514, 200, 84, "", false) 
        guiSetAlpha(warpcj, 0.00) 
  
  
        warparmy = guiCreateButton(797, 514, 200, 84, "", false) 
        guiSetAlpha(warparmy, 0.00)     
    end 
) 
  
local sx,sy = guiGetScreenSize() 
    function Dx() 
        dxDrawRectangle(0, 411, 232, 35, tocolor(0, 0, 0, 180), false) 
        dxDrawLine(1039, 179 - 1, 439 - 1, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(439 - 1, 612, 1039, 612, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1039, 612, 1039, 179 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(439, 179, 600, 433, tocolor(24, 13, 169, 135), false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 - 1, 1039 - 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 - 1, 1039 + 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 + 1, 1039 - 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 + 1, 1039 + 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437, 179, 1039, 221, tocolor(17, 236, 166, 135), 2.50, "default-bold", "center", "center", true, true, false, true, false) 
        dxDrawLine(436, 230, 1039, 230, tocolor(177, 6, 6, 135), 5, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 - 1, 973 - 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 - 1, 973 + 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 - 1, 239 + 1, 973 - 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509 + 1, 239 + 1, 973 + 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText(" _ _ For Player _ _", 509, 239, 973, 269, tocolor(24, 13, 169, 135), 2.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawImage(464, 306, 252, 193, "10.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawImage(777, 305, 238, 195, "11.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        dxDrawLine(480 - 1, 515 - 1, 480 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 515 - 1, 480 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(480 - 1, 598, 683, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(683, 598, 683, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(480, 515, 203, 83, tocolor(90, 163, 18, 255), false) 
        dxDrawLine(797 - 1, 515 - 1, 797 - 1, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 515 - 1, 797 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(797 - 1, 598, 1000, 598, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawLine(1000, 598, 1000, 515 - 1, tocolor(0, 0, 0, 255), 1, false) 
        dxDrawRectangle(797, 515, 203, 83, tocolor(215, 240, 4, 255), false) 
        dxDrawText("Warp", 478 - 1, 514 - 1, 683 - 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 - 1, 683 + 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 - 1, 514 + 1, 683 - 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478 + 1, 514 + 1, 683 + 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 478, 514, 683, 598, tocolor(225, 18, 18, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
        dxDrawText("Warp", 795, 514, 1000, 598, tocolor(73, 22, 220, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) 
    end 
---------------------------------------------- 
addEventHandler ( "onClientGUIClick", root, 
function (  ) 
  if source == warpcj then 
        triggerServerEvent("spawnPlayer", localPlayer , 2507, -1655.8, 13.6 ) 
        Close (  ) 
    elseif source == warparmy then 
        triggerServerEvent("spawnPlayer", localPlayer , 204.3, 1867.3, 13.2) 
        Close (  ) 
    end 
end ) 
  
function Close (  ) 
    removeEventHandler("onClientRender",root,Dx)  
    guiSetVisible(warparmy,false) 
    guiSetVisible(warpcj,false) 
    setCameraTarget( localPlayer ) 
    fadeCamera( true ) 
    showCursor(false) 
end 
  
addEvent("open3", true) 
addEventHandler("open3", root, 
function () 
    addEventHandler("onClientRender",root,Dx) 
    guiSetVisible(warparmy,true) 
    guiSetVisible(warpcj,true) 
    showCursor(true) 
end) 
  
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