☠ RaZeR ☠ Posted February 6, 2016 Posted February 6, 2016 didn't want to kick me client ! addEventHandler ("onClientGUIClick",guiRoot, function ( ) if ( source == butoon1) then triggerServerEvent ( "kick", resourceRoot ) end end) server ! function fox () kickPlayer(source) end addEvent( "kick", true ) addEventHandler( "kick", resourceRoot, fox ) debug | expected player argument
sheenidgs Posted February 6, 2016 Posted February 6, 2016 didn't want to kick me client ! addEventHandler ("onClientGUIClick",guiRoot, function ( ) if ( source == butoon1) then triggerServerEvent ( "kick", resourceRoot ) end end) server ! function fox () kickPlayer(source) end addEvent( "kick", true ) addEventHandler( "kick", resourceRoot, fox ) debug | expected player argument CLIENT triggerServerEvent ( "kick", resourceRoot, abc ) SERVER function fox ( player ) kickPlayer( player ) end In abc, make sure that's a player who you want to kick OR you can do this solution CLIENT triggerServerEvent ( "kick", targetPlayer ) SERVER function fox () kickPlayer( source ) end targetPlayer = the player that you want kick
☠ RaZeR ☠ Posted February 6, 2016 Author Posted February 6, 2016 didn't want to kick me client ! addEventHandler ("onClientGUIClick",guiRoot, function ( ) if ( source == butoon1) then triggerServerEvent ( "kick", resourceRoot ) end end) server ! function fox () kickPlayer(source) end addEvent( "kick", true ) addEventHandler( "kick", resourceRoot, fox ) debug | expected player argument CLIENT triggerServerEvent ( "kick", resourceRoot, abc ) SERVER function fox ( player ) kickPlayer( player ) end In abc, make sure that's a player who you want to kick OR you can do this solution CLIENT triggerServerEvent ( "kick", targetPlayer ) SERVER function fox () kickPlayer( source ) end targetPlayer = the player that you want kick Z??
Tomas Posted February 6, 2016 Posted February 6, 2016 No need to define another variable function fox () kickPlayer(client) end addEvent( "kick", true ) addEventHandler( "kick", resourceRoot, fox )
☠ RaZeR ☠ Posted February 6, 2016 Author Posted February 6, 2016 No need to define another variable function fox () kickPlayer(client) end addEvent( "kick", true ) addEventHandler( "kick", resourceRoot, fox ) thanks Pro Works !
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