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Bad Argument


Best-Killer

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[b]isPedInVehicle[/b] 
[b]Note:[/b] Client side IsPedInVehicle can be unreliable. Solution is to use: not getPedOccupiedVehicle(ped) 

Try this;

    if getPedOccupiedVehicle(localPlayer) then 
        vehicle = getPedOccupiedVehicle(localPlayer) 
        health = math.ceil ( getElementHealth ( vehicle ) / 

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