Chris!i! Posted January 24, 2016 Share Posted January 24, 2016 function checkLagger( bombIndex, duration ) local bombIndex = tonumber( bombIndex ) or nil local duration = tonumber( duration ) or nil if ( bombIndex ) and ( duration ) then local found = false for index,projectile in ipairs( getElementsByType( "projectile" ) ) do if ( index == bombIndex ) then setProjectileCounter( projectile, duration * 50 ) found = true break if ( not found ) then outputChatBox( "Projectile with index " .. bombIndex .. " was not found.", 255, 0, 0, false ) end end end end end addEventHandler( "onClientResourceStart", getRootElement(), checkLagger ) function name doesnt matter. I need this to be fixed.., whats wrong?? The grenade still bomb at the default MTA timer.. Link to comment
Chris!i! Posted January 24, 2016 Author Share Posted January 24, 2016 function checkLagger( duration ) for index,projectile in ipairs( getElementsByType( "projectile" ) ) do setProjectileCounter( projectile, duration * 3243254 ) end end addEventHandler( "onClientResourceStart", getRootElement(), checkLagger ) Tried this too, didnt work what is wrong? Link to comment
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