Destroyer.- Posted January 18, 2016 Share Posted January 18, 2016 Hi, I have a problem with markers when the marker passes the timer and leave out, to avoid passing through the sky, the program goes but I strip warning on this line addEventHandler( "onClientMarkerHit", segundo, segundogolpe ) argument 2 got nil function getNewLocation ( player, seat ) progreso = 0 local vehicle = getPedOccupiedVehicle ( player ) local id = getElementModel ( vehicle ) if (getElementModel(vehicle) == 519 ) and ( progreso == 0 ) then if (player == localPlayer) then inicial = createMarker(-1674.396484375,-181.70758056641,13.1484375, "checkpoint", 4, 255, 255, 0, 150) blip = createBlipAttachedTo ( inicial, 41 ) progreso = 1 addEventHandler( "onClientMarkerHit", inicial, function ( hitElement ) vehiculo = getPedOccupiedVehicle (hitElement) if not vehiculo then return end if ( hitElement and getElementType ( hitElement ) == "player" and hitElement == localPlayer and getElementModel(vehiculo) == 519 ) then theTime[hitElement] = setTimer(function () destroyElement ( inicial ) destroyElement ( blip ) segundo = createMarker(1935.3822021484,-2550.5134277344,13.546875, "checkpoint", 4, 255, 255, 0, 150) blip2 = createBlipAttachedTo ( segundo, 41 ) setElementData(segundo,"pilotomarker",true) end,3000,1, true) addEventHandler( "onClientMarkerHit", segundo, segundogolpe ) end end ) addEventHandler( "onClientMarkerLeave", inicial, function ( hitElement ) if isTimer(theTime[hitElement]) and isElement(inicial) then killTimer(theTime[hitElement]) end end ) end end end addEventHandler ( "onClientVehicleEnter", root, getNewLocation) function segundogolpe(hitElement, matchingDimension) local vehiculo = getPedOccupiedVehicle (hitElement) if hitElement == localPlayer and getElementModel(vehiculo) == 519 then for i,v in ipairs (getElementsByType("marker") ) do if getElementData(v,"pilotomarker") == true then setElementData(hitElement,"puedepiloto",1) destroyElement(v) end end triggerServerEvent("pilotoevent",localPlayer,"pagaPiloto") destroyElement(blip2) progreso = 0 end end Link to comment
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