بويكا Posted January 16, 2016 Share Posted January 16, 2016 عندي معرض اعتقد حق Alex ابي تعديل ابي اسم للسياره ما ابي الاسم الاصلي مثلآ احط اسم سياره انا ركبته ما ابي اسامي مواتر اللعبة الكلينت local screenX, screenY = guiGetScreenSize() local width, height = 200, 200 local x = (screenX/2) - (width/2) local y = (screenY/2) - (height/2) local lp = getLocalPlayer() theWindow = guiCreateWindow(x,y,width,height,"Car Features",false) guiWindowSetSizable(theWindow,false) guiSetVisible (theWindow, false) spawnBut = guiCreateButton(0.0604,0.120,0.4,0.2,"Spawn",true,theWindow) engenieBut = guiCreateButton(0.0604,0.420,0.4,0.2,"Engenie",true,theWindow) lockBut = guiCreateButton(0.490,0.420,0.4,0.2,"Lock",true,theWindow) lightsBut = guiCreateButton(0.0604,0.720,0.4,0.2,"Lights",true,theWindow) destroyBut = guiCreateButton(0.490,0.120,0.4,0.2,"Destroy",true,theWindow) function resourceStart () bindKey ("F3", "down", menuShow) end addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) function menuShow () visableornot = guiGetVisible (theWindow) if (visableornot == true) then guiSetVisible (theWindow, false) showCursor (false) end if (visableornot == false) then guiSetVisible (theWindow, true) showCursor (true) end end addEvent ("carSpawn", true) addEvent ("carDestroy", true) function guiClick (button, state, absoluteX, absoluteY) if (source == spawnBut) then triggerServerEvent ("carSpawn", lp) elseif (source == destroyBut) then triggerServerEvent ("carDestroy", lp) elseif (source == engenieBut) then triggerServerEvent ("engenieSwitch", lp) elseif (source == lockBut) then triggerServerEvent ("lockSwitch", lp) elseif (source == lightsBut) then triggerServerEvent ("lightsSwitch", lp) end end addEventHandler ("onClientGUIClick", getRootElement(), guiClick) carshopWindow = guiCreateWindow(500,200,290,440,"Car Shop",false) guiSetVisible (carshopWindow, false) guiSetAlpha(carshopWindow,1) guiWindowSetSizable(carshopWindow,false) selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Select your car",true,carshopWindow) guiSetAlpha(selectLabel,1) guiLabelSetColor(selectLabel,255,255,255) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") carGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,carshopWindow) guiGridListSetSelectionMode(carGridList,0) carColumn = guiGridListAddColumn(carGridList,"Car",0.5) costColumn = guiGridListAddColumn(carGridList,"$",0.3) local cars = {{579,60000},{400,60000},{404,28000},{489,65000},{505,65000},{479,45000},{442,45000},{458,45000},{602,50000},{496,42500},{401,41000},{518,60000},{527,75000},{589,75000},{419,45000},{533,75000},{526,50000},{474,55000},{545,50000},{517,45000},{410,41000},{600,50000},{436,41000},{580,50000},{439,75000},{549,75000},{491,45000},{445,45000},{507,45000},{585,45000},{587,75000},{466,55000},{492,50000},{546,45000},{551,45000},{516,45000},{467,45000},{426,47500},{547,45000},{405,55000},{409,75000},{550,45000},{566,45000},{540,45000},{421,50000},{529,45000},{402,120000},{542,65000},{603,120000},{475,75000},{562,120000},{565,95000},{559,120000},{561,50000},{560,120000},{558,100000},{429,120000},{541,120000},{415,120000},{480,95000},{434,100000},{494,120000},{502,120000},{503,120000},{411,120000},{506,120000},{451,120000},{555,95000},{477,95000},{499,25000},{498,25000},{578,50000},{486,70000},{455,75000},{588,50000},{403,75000},{414,50000},{443,75000},{515,75000},{514,75000},{531,12000},{456,45000},{422,45000},{482,95000},{530,12000},{418,45000},{572,12000},{582,50000},{413,50000},{440,50000},{543,65000},{583,12000},{478,35000},{554,50000},{536,75000},{575,75000},{534,75000},{567,75000},{535,75000},{576,75000},{412,75000},{568,75000},{457,12000},{483,45000},{508,40000},{571,10000},{500,55000},{444,120000},{556,120000},{557,120000},{471,20000},{495,100000},{539,75000},{481,2500},{509,2500},{581,45000},{462,12000},{521,60000},{463,50000},{522,75000},{448,12000},{468,45000},{586,45000},{485,12000},{431,60000},{438,45000},{437,60000},{574,12000},{420,45000},{525,75000},{408,50000},{428,65000}} for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (carGridList) guiGridListSetItemText (carGridList, row, 1, carName, false, true) guiGridListSetItemText (carGridList, row, 2, tostring(v[2]), false, true) end guiSetAlpha(carGridList,1) buyButton = guiCreateButton(0.0476,0.8624,0.7778,0.0963,"Buy it!",true,carshopWindow) guiSetAlpha(buyButton,1) closeButton = guiCreateButton(0.8571,0.8624,0.0899,0.1009,"x",true,carshopWindow) addEvent ("viewGUI", true) function viewGUI () if (getLocalPlayer() == source) then guiSetVisible (carshopWindow, true) showCursor (true) end end addEventHandler ("viewGUI", getRootElement(), viewGUI) function onClientGUIClick (button, state, absoluteX, absoluteYe) if (source == buyButton) then guiSetVisible (carshopWindow, false) showCursor (false) if (guiGridListGetSelectedItem (carGridList)) then local carName = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 1) local carID = getVehicleModelFromName (carName) local carCost = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 2) triggerServerEvent ("carShopCarBuy", getLocalPlayer(), carID, carCost, carName) end elseif (source == closeButton) then guiSetVisible (carshopWindow, false) showCursor (false) end end addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick) السيرفر carShopMarker = createMarker (2133.59,-1149.29, 23.3, "cylinder", 3, 255, 0, 0, 127) carShopMarker2 = createMarker (562, -1270, 16, "cylinder", 2, 255, 0, 0, 127) carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,0,0,127) carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,0,0,127) carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,0,0,127) createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) addEvent ("viewGUI", true) function markerHit (hitPlayer, matchingDimension) if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then triggerClientEvent ("viewGUI", hitPlayer) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) addEvent ("carShopCarBuy", true) addEventHandler ("carShopCarBuy", getRootElement(), function(id, cost, name) if (getPlayerMoney (source) >= tonumber(cost)) then outputChatBox ("Bought a " .. name, source, 255, 0, 0, false) outputChatBox ("ID: " .. id, source, 255, 0, 0, false) outputChatBox ("Cost: " .. cost, source, 255, 0, 0, false) takePlayerMoney (source, tonumber (cost)) setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) else outputChatBox ("You are too poor!", source, 255, 0, 0, false) end end) addEvent ("carSpawn", true) addEvent ("carDestroy", true) function carSpawn () if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then setElementVelocity (getElementData (source, "hisCar"), 0,0,0) local x,y,z = getElementPosition (source) setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0) setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1) outputChatBox ("Car spawned.", source, 255, 0, 0) elseif not (getElementData (source, "hisCar")) then local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") if (accountData) then carID = getAccountData (getPlayerAccount (source), "funmodev2-car") x,y,z = getElementPosition (source) vehicle = createVehicle (carID, x +2, y, z +1) setElementID (vehicle, getAccountName (getPlayerAccount(source))) setElementData (source, "hisCar", vehicle) outputChatBox ("Car spawned.", source, 255, 0, 0) if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then local upgrades = nil local upgrades = {} local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") for i,v in ipairs (upgrades) do addVehicleUpgrade (vehicle, v) end end if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") setVehiclePaintjob (vehicle, paintjob) end if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") setVehicleColor (vehicle, c1,c2,0,0) end else outputChatBox ("You haven't got a car.", source, 255, 0, 0) end else outputChatBox ("You're already in a car!", source, 255, 0, 0) end end end addEventHandler ("carSpawn", getRootElement(), carSpawn) function carDestroy () if not (isGuestAccount (getPlayerAccount (source))) then if (isPedInVehicle (source)) then if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then setElementHealth (getElementData (source, "hisCar"), 0) destroyElement (getPedOccupiedVehicle (source)) removeElementData (source, "hisCar") outputChatBox ("Car Destroyed.", source, 255, 0, 0) else outputChatBox ("This not your car!", source, 255, 0, 0) end elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then car=getElementData(source, "hisCar") destroyElement(car) outputChatBox ("Car Destroyed.", source, 255, 0, 0) removeElementData (source, "hisCar") end end end addEventHandler ("carDestroy", getRootElement(), carDestroy) function engineSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleEngineState (veh) == true) then setVehicleEngineState (veh, false) outputChatBox ("Vehicle shutted down.", source, 255, 0, 0) elseif (getVehicleEngineState (veh) == false) then setVehicleEngineState (veh, true) outputChatBox ("Vehicle started.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("engenieSwitch",true) addEventHandler("engenieSwitch",getRootElement(),engineSwitch) function lightsSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleOverrideLights(veh) ~= 2) then setVehicleOverrideLights(veh, 2) outputChatBox ("Vehicle lights turned on.", source, 255, 0, 0) elseif (getVehicleOverrideLights(veh) ~= 1) then setVehicleOverrideLights(veh, 1) outputChatBox ("Vehicle lights turned off.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lightsSwitch",true) addEventHandler("lightsSwitch",getRootElement(),lightsSwitch) function lockSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if not (isVehicleLocked (veh)) then setVehicleLocked (veh, true) setVehicleDoorsUndamageable (veh, true) setVehicleDoorState (veh, 0, 0) setVehicleDoorState (veh, 1, 0) setVehicleDoorState (veh, 2, 0) setVehicleDoorState (veh, 3, 0) outputChatBox ("Vehicle locked.", source, 255, 0, 0) elseif (isVehicleLocked (veh)) then setVehicleLocked (veh, false) setVehicleDoorsUndamageable (veh, false) outputChatBox ("Vehicle unlocked.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lockSwitch",true) addEventHandler("lockSwitch",getRootElement(),lockSwitch ) addEventHandler ("onVehicleStartEnter", getRootElement(), function(player, seat, jacked, door) if (isVehicleLocked (source) == true) then local mannetjeNaam = getAccountName (getPlayerAccount (player)) local autoNaam = getElementID (source) if (mannetjeNaam == autoNaam) then setVehicleLocked (source, false) outputChatBox ("Vehicle unlocked!", player, 255, 0, 0, false) end end end) addEventHandler ("onVehicleExplode", getRootElement(), function() local theOwner = getAccountName (getPlayerAccount(getPlayerFromName (getElementID (source)))) if (theOwner) then removeElementData (theOwner, "hisCar") end end) addEventHandler ("onPlayerQuit", getRootElement(), function(quitType, reason, responsibleElement) if (getElementData (source, "hisCar")) then blowVehicle (getElementData (source, "hisCar")) removeElementData (source, "hisCar") end end) addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), function () for i,v in ipairs (getElementsByType ("player")) do if (getElementData (v, "hisCar")) then setElementHealth (getElementData (v, "hisCar"), 0) removeElementData (v, "hisCar") end end end ) function destroyOnExplode () setTimer (destroyElement, 2500, 1, source) end addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) Link to comment
بويكا Posted January 16, 2016 Author Share Posted January 16, 2016 وابي وين اللي تعدل للفهم Link to comment
MuhannaDx Posted January 16, 2016 Share Posted January 16, 2016 سوي فالجدول قيمة 3 وحط الاسم مثال : local cars = {{579,60000,"Camry"},{400,60000,"Elentra"}, الخخ وامسح سطر 68 local carName = getVehicleNameFromModel (v[1]) وبدل سطر 70 guiGridListSetItemText (carGridList, row, 1, carName, false, true) بــ guiGridListSetItemText (carGridList, row, 1, (v[3]), false, true) جرب مدري صح او لا Link to comment
بويكا Posted January 16, 2016 Author Share Posted January 16, 2016 ضبط لاكن يوم ابي اشتري كامري يقول Bought a Camry Link to comment
بويكا Posted January 16, 2016 Author Share Posted January 16, 2016 ويوم ابي اشتري النترا بروض نفس الشي Link to comment
Abdul KariM Posted January 16, 2016 Share Posted January 16, 2016 عليكم السلام جرب كلينت local screenX, screenY = guiGetScreenSize() local width, height = 200, 200 local x = (screenX/2) - (width/2) local y = (screenY/2) - (height/2) local lp = getLocalPlayer() theWindow = guiCreateWindow(x,y,width,height,"Car Features",false) guiWindowSetSizable(theWindow,false) guiSetVisible (theWindow, false) spawnBut = guiCreateButton(0.0604,0.120,0.4,0.2,"Spawn",true,theWindow) engenieBut = guiCreateButton(0.0604,0.420,0.4,0.2,"Engenie",true,theWindow) lockBut = guiCreateButton(0.490,0.420,0.4,0.2,"Lock",true,theWindow) lightsBut = guiCreateButton(0.0604,0.720,0.4,0.2,"Lights",true,theWindow) destroyBut = guiCreateButton(0.490,0.120,0.4,0.2,"Destroy",true,theWindow) function resourceStart () bindKey ("F3", "down", menuShow) end addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) function menuShow () visableornot = guiGetVisible (theWindow) if (visableornot == true) then guiSetVisible (theWindow, false) showCursor (false) end if (visableornot == false) then guiSetVisible (theWindow, true) showCursor (true) end end addEvent ("carSpawn", true) addEvent ("carDestroy", true) function guiClick (button, state, absoluteX, absoluteY) if (source == spawnBut) then triggerServerEvent ("carSpawn", lp) elseif (source == destroyBut) then triggerServerEvent ("carDestroy", lp) elseif (source == engenieBut) then triggerServerEvent ("engenieSwitch", lp) elseif (source == lockBut) then triggerServerEvent ("lockSwitch", lp) elseif (source == lightsBut) then triggerServerEvent ("lightsSwitch", lp) end end addEventHandler ("onClientGUIClick", getRootElement(), guiClick) carshopWindow = guiCreateWindow(500,200,290,440,"Car Shop",false) guiSetVisible (carshopWindow, false) guiSetAlpha(carshopWindow,1) guiWindowSetSizable(carshopWindow,false) selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Select your car",true,carshopWindow) guiSetAlpha(selectLabel,1) guiLabelSetColor(selectLabel,255,255,255) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") carGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,carshopWindow) guiGridListSetSelectionMode(carGridList,0) carColumn = guiGridListAddColumn(carGridList,"Car",0.5) costColumn = guiGridListAddColumn(carGridList,"$",0.3) costColumn = guiGridListAddColumn(carGridList,"ID",0.3) local cars = { { 579,60000,"Camry" }, { 400,60000,"Elentra" }, } for i,v in ipairs (cars) do local row = guiGridListAddRow (carGridList) guiGridListSetItemText (carGridList, row, 1, tostring(v[3]), false, true) guiGridListSetItemText (carGridList, row, 2, tostring(v[2]), false, true) guiGridListSetItemText (carGridList, row, 3, tostring(v[1]), false, true) end guiSetAlpha(carGridList,1) buyButton = guiCreateButton(0.0476,0.8624,0.7778,0.0963,"Buy it!",true,carshopWindow) guiSetAlpha(buyButton,1) closeButton = guiCreateButton(0.8571,0.8624,0.0899,0.1009,"x",true,carshopWindow) addEvent ("viewGUI", true) function viewGUI () if (getLocalPlayer() == source) then guiSetVisible (carshopWindow, true) showCursor (true) end end addEventHandler ("viewGUI", getRootElement(), viewGUI) function onClientGUIClick (button, state, absoluteX, absoluteYe) if (source == buyButton) then guiSetVisible (carshopWindow, false) showCursor (false) if (guiGridListGetSelectedItem (carGridList)) then local carName = guiGridListGetItemText ( carGridList, guiGridListGetSelectedItem ( carGridList ), 1 ) local carCost = guiGridListGetItemText ( carGridList, guiGridListGetSelectedItem ( carGridList ), 2 ) local ID = guiGridListGetItemText ( carGridList, guiGridListGetSelectedItem ( carGridList ), 3 ) triggerServerEvent ("carShopCarBuy", getLocalPlayer(),ID , carCost , carName ) end elseif (source == closeButton) then guiSetVisible (carshopWindow, false) showCursor (false) end end addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick) سيرفر carShopMarker = createMarker (2133.59,-1149.29, 23.3, "cylinder", 3, 255, 0, 0, 127) carShopMarker2 = createMarker (562, -1270, 16, "cylinder", 2, 255, 0, 0, 127) carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,0,0,127) carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,0,0,127) carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,0,0,127) createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) addEvent ("viewGUI", true) function markerHit (hitPlayer, matchingDimension) if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then triggerClientEvent ("viewGUI", hitPlayer) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) addEvent ("carShopCarBuy", true) addEventHandler ("carShopCarBuy", getRootElement(), function(id, cost, name) if (getPlayerMoney (source) >= tonumber(cost)) then outputChatBox ("Bought a " .. name, source, 255, 0, 0, false) outputChatBox ("ID: " .. id, source, 255, 0, 0, false) outputChatBox ("Cost: " .. cost, source, 255, 0, 0, false) takePlayerMoney (source, tonumber (cost)) setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) else outputChatBox ("You are too poor!", source, 255, 0, 0, false) end end) addEvent ("carSpawn", true) addEvent ("carDestroy", true) function carSpawn () if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then setElementVelocity (getElementData (source, "hisCar"), 0,0,0) local x,y,z = getElementPosition (source) setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0) setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1) outputChatBox ("Car spawned.", source, 255, 0, 0) elseif not (getElementData (source, "hisCar")) then local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") if (accountData) then carID = getAccountData (getPlayerAccount (source), "funmodev2-car") x,y,z = getElementPosition (source) vehicle = createVehicle (carID, x +2, y, z +1) setElementID (vehicle, getAccountName (getPlayerAccount(source))) setElementData (source, "hisCar", vehicle) outputChatBox ("Car spawned.", source, 255, 0, 0) if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then local upgrades = nil local upgrades = {} local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") for i,v in ipairs (upgrades) do addVehicleUpgrade (vehicle, v) end end if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") setVehiclePaintjob (vehicle, paintjob) end if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") setVehicleColor (vehicle, c1,c2,0,0) end else outputChatBox ("You haven't got a car.", source, 255, 0, 0) end else outputChatBox ("You're already in a car!", source, 255, 0, 0) end end end addEventHandler ("carSpawn", getRootElement(), carSpawn) function carDestroy () if not (isGuestAccount (getPlayerAccount (source))) then if (isPedInVehicle (source)) then if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then setElementHealth (getElementData (source, "hisCar"), 0) destroyElement (getPedOccupiedVehicle (source)) removeElementData (source, "hisCar") outputChatBox ("Car Destroyed.", source, 255, 0, 0) else outputChatBox ("This not your car!", source, 255, 0, 0) end elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then car=getElementData(source, "hisCar") destroyElement(car) outputChatBox ("Car Destroyed.", source, 255, 0, 0) removeElementData (source, "hisCar") end end end addEventHandler ("carDestroy", getRootElement(), carDestroy) function engineSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleEngineState (veh) == true) then setVehicleEngineState (veh, false) outputChatBox ("Vehicle shutted down.", source, 255, 0, 0) elseif (getVehicleEngineState (veh) == false) then setVehicleEngineState (veh, true) outputChatBox ("Vehicle started.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("engenieSwitch",true) addEventHandler("engenieSwitch",getRootElement(),engineSwitch) function lightsSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleOverrideLights(veh) ~= 2) then setVehicleOverrideLights(veh, 2) outputChatBox ("Vehicle lights turned on.", source, 255, 0, 0) elseif (getVehicleOverrideLights(veh) ~= 1) then setVehicleOverrideLights(veh, 1) outputChatBox ("Vehicle lights turned off.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lightsSwitch",true) addEventHandler("lightsSwitch",getRootElement(),lightsSwitch) function lockSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if not (isVehicleLocked (veh)) then setVehicleLocked (veh, true) setVehicleDoorsUndamageable (veh, true) setVehicleDoorState (veh, 0, 0) setVehicleDoorState (veh, 1, 0) setVehicleDoorState (veh, 2, 0) setVehicleDoorState (veh, 3, 0) outputChatBox ("Vehicle locked.", source, 255, 0, 0) elseif (isVehicleLocked (veh)) then setVehicleLocked (veh, false) setVehicleDoorsUndamageable (veh, false) outputChatBox ("Vehicle unlocked.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lockSwitch",true) addEventHandler("lockSwitch",getRootElement(),lockSwitch ) addEventHandler ("onVehicleStartEnter", getRootElement(), function(player, seat, jacked, door) if (isVehicleLocked (source) == true) then local mannetjeNaam = getAccountName (getPlayerAccount (player)) local autoNaam = getElementID (source) if (mannetjeNaam == autoNaam) then setVehicleLocked (source, false) outputChatBox ("Vehicle unlocked!", player, 255, 0, 0, false) end end end) addEventHandler ("onVehicleExplode", getRootElement(), function() local theOwner = getAccountName (getPlayerAccount(getPlayerFromName (getElementID (source)))) if (theOwner) then removeElementData (theOwner, "hisCar") end end) addEventHandler ("onPlayerQuit", getRootElement(), function(quitType, reason, responsibleElement) if (getElementData (source, "hisCar")) then blowVehicle (getElementData (source, "hisCar")) removeElementData (source, "hisCar") end end) addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), function () for i,v in ipairs (getElementsByType ("player")) do if (getElementData (v, "hisCar")) then setElementHealth (getElementData (v, "hisCar"), 0) removeElementData (v, "hisCar") end end end ) function destroyOnExplode () setTimer (destroyElement, 2500, 1, source) end addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) جرب وردلي خبر Link to comment
MuhannaDx Posted January 16, 2016 Share Posted January 16, 2016 هات الاكواد اضبطه لك بداتا Link to comment
Abdul KariM Posted January 16, 2016 Share Posted January 16, 2016 هات الاكواد اضبطه لك بداتا ؟ هو الحين ب السكل ؟ شوف زين الله يهديك Link to comment
MuhannaDx Posted January 16, 2016 Share Posted January 16, 2016 هات الاكواد اضبطه لك بداتا ؟ هو الحين ب السكل ؟ شوف زين الله يهديك مادام م فهمت وش بسوي لا تحكم ع فكري كنت بسوي للصف داتا بإسم السيارة ويوم يشتريها يجيب داتا الصف وياخذ اسمها ويكمل ع الكود Link to comment
Abdul KariM Posted January 16, 2016 Share Posted January 16, 2016 هات الاكواد اضبطه لك بداتا ؟ هو الحين ب السكل ؟ شوف زين الله يهديك مادام م فهمت وش بسوي لا تحكم ع فكري كنت بسوي للصف داتا بإسم السيارة ويوم يشتريها يجيب داتا الصف وياخذ اسمها ويكمل ع الكود طيب شفت ردي ؟ جربت الاكواد ؟ Link to comment
MuhannaDx Posted January 16, 2016 Share Posted January 16, 2016 طيب شفت ردي ؟ جربت الاكواد ؟ يحب انا م اتهمتك ف كوداتك انها عطلانه لاكن انت اتهمتني إني بسوي حفظ لسيارات بداتا لاتغير الموضوع Link to comment
Abdul KariM Posted January 16, 2016 Share Posted January 16, 2016 طيب شفت ردي ؟ جربت الاكواد ؟ يحب انا م اتهمتك ف كوداتك انها عطلانه لاكن انت اتهمتني إني بسوي حفظ لسيارات بداتا لاتغير الموضوع انا توني فهمتك لاكن جرب اكوادي قبل لاترد Link to comment
بويكا Posted January 17, 2016 Author Share Posted January 17, 2016 فوق طرحتهـأ ولا عدلت فيهـأ اي شي جايه من صاحب المود نفسه Link to comment
iMr.SFA7 Posted January 17, 2016 Share Posted January 17, 2016 لم تتم التجربة !! -- # Client Side local screenX, screenY = guiGetScreenSize() local width, height = 200, 200 local x = (screenX/2) - (width/2) local y = (screenY/2) - (height/2) local lp = getLocalPlayer() theWindow = guiCreateWindow(x,y,width,height,"Car Features",false) guiWindowSetSizable(theWindow,false) guiSetVisible (theWindow, false) spawnBut = guiCreateButton(0.0604,0.120,0.4,0.2,"Spawn",true,theWindow) engenieBut = guiCreateButton(0.0604,0.420,0.4,0.2,"Engenie",true,theWindow) lockBut = guiCreateButton(0.490,0.420,0.4,0.2,"Lock",true,theWindow) lightsBut = guiCreateButton(0.0604,0.720,0.4,0.2,"Lights",true,theWindow) destroyBut = guiCreateButton(0.490,0.120,0.4,0.2,"Destroy",true,theWindow) function resourceStart () bindKey ("F3", "down", menuShow) end addEventHandler ("onClientResourceStart", getResourceRootElement ( getThisResource () ), resourceStart) function menuShow () visableornot = guiGetVisible (theWindow) if (visableornot == true) then guiSetVisible (theWindow, false) showCursor (false) end if (visableornot == false) then guiSetVisible (theWindow, true) showCursor (true) end end addEvent ("carSpawn", true) addEvent ("carDestroy", true) function guiClick (button, state, absoluteX, absoluteY) if (source == spawnBut) then triggerServerEvent ("carSpawn", lp) elseif (source == destroyBut) then triggerServerEvent ("carDestroy", lp) elseif (source == engenieBut) then triggerServerEvent ("engenieSwitch", lp) elseif (source == lockBut) then triggerServerEvent ("lockSwitch", lp) elseif (source == lightsBut) then triggerServerEvent ("lightsSwitch",lp) end end addEventHandler ("onClientGUIClick", getRootElement(), guiClick) carshopWindow = guiCreateWindow(500,200,290,440,"Car Shop",false) guiSetVisible (carshopWindow, false) guiSetAlpha(carshopWindow,1) guiWindowSetSizable(carshopWindow,false) selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Select your car",true,carshopWindow) guiSetAlpha(selectLabel,1) guiLabelSetColor(selectLabel,255,255,255) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") carGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,carshopWindow) guiGridListSetSelectionMode(carGridList,0) carColumn = guiGridListAddColumn(carGridList,"Car",0.5) carColumn = guiGridListAddColumn(carGridList,"ID",0.4) costColumn = guiGridListAddColumn(carGridList,"$",0.3) local cars = { {"Name",489,65000}, {"Name",505,65000}, {"Name",479,45000}, {"Name",442,45000} } for i,v in ipairs (cars) do local row = guiGridListAddRow (carGridList) guiGridListSetItemText (carGridList, row, 1, v[1], false, true) guiGridListSetItemText (carGridList, row, 2, tostring(v[2]), false, true) guiGridListSetItemText (carGridList, row, 3, tostring(v[3]), false, true) end guiSetAlpha(carGridList,1) buyButton = guiCreateButton(0.0476,0.8624,0.7778,0.0963,"Buy it!",true,carshopWindow) guiSetAlpha(buyButton,1) closeButton = guiCreateButton(0.8571,0.8624,0.0899,0.1009,"x",true,carshopWindow) addEvent ("viewGUI", true) function viewGUI () if (getLocalPlayer() == source) then guiSetVisible (carshopWindow, true) showCursor (true) end end addEventHandler ("viewGUI", getRootElement(), viewGUI) function onClientGUIClick (button, state, absoluteX, absoluteYe) if (source == buyButton) then guiSetVisible (carshopWindow, false) showCursor (false) if (guiGridListGetSelectedItem (carGridList)) then local NameCar = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 1) local carID = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 2) local carCost = guiGridListGetItemText (carGridList, guiGridListGetSelectedItem (carGridList), 3) triggerServerEvent ("carShopCarBuy", getLocalPlayer(), carID, carCost,NameCar ) end elseif (source == closeButton) then guiSetVisible (carshopWindow, false) showCursor (false) end end addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick) -- # Server Side carShopMarker = createMarker (2133.59,-1149.29, 23.3, "cylinder", 3, 255, 0, 0, 127) carShopMarker2 = createMarker (562, -1270, 16, "cylinder", 2, 255, 0, 0, 127) carShopMarker3 = createMarker (-1954,299,34,"cylinder",2,255,0,0,127) carShopMarker4 = createMarker (-1663,1208,6,"cylinder",2,255,0,0,127) carShopMarker5 = createMarker (1946,2068,10,"cylinder",2,255,0,0,127) createBlipAttachedTo(carShopMarker,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker2,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker3,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker4,55,2,0,255,0,0,0,200) createBlipAttachedTo(carShopMarker5,55,2,0,255,0,0,0,200) addEvent ("viewGUI", true) function markerHit (hitPlayer, matchingDimension) if (source == carShopMarker) or (source == carShopMarker2) or (source == carShopMarker3) or (source == carShopMarker4) or (source == carShopMarker5) then triggerClientEvent ("viewGUI", hitPlayer) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) addEvent ("carShopCarBuy", true) addEventHandler ("carShopCarBuy", getRootElement(), function(id, cost,name) if (getPlayerMoney (source) >= tonumber(cost)) then outputChatBox ("Bought a " .. name, source, 255, 0, 0, false) outputChatBox ("ID: " .. id, source, 255, 0, 0, false) outputChatBox ("Cost: " .. cost, source, 255, 0, 0, false) takePlayerMoney (source, tonumber (cost)) setAccountData (getPlayerAccount (source), "funmodev2-car", tonumber(id)) setAccountData (getPlayerAccount (source), "funmodev2-paintjob", 3) setAccountData (getPlayerAccount (source), "funmodev2-carupg", 0) else outputChatBox ("You are too poor!", source, 255, 0, 0, false) end end) addEvent ("carSpawn", true) addEvent ("carDestroy", true) function carSpawn () if not (isGuestAccount (getPlayerAccount (source))) and not (isPedInVehicle(source)) then if (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) and (getElementType(getElementData (source, "hisCar")) == "vehicle") then setElementVelocity (getElementData (source, "hisCar"), 0,0,0) local x,y,z = getElementPosition (source) setVehicleRotation (getElementData (source, "hisCar"), 0, 0, 0) setElementPosition (getElementData (source, "hisCar"), x+2,y,z +1) outputChatBox ("Car spawned.", source, 255, 0, 0) elseif not (getElementData (source, "hisCar")) then local accountData = getAccountData (getPlayerAccount (source), "funmodev2-car") if (accountData) then carID = getAccountData (getPlayerAccount (source), "funmodev2-car") x,y,z = getElementPosition (source) vehicle = createVehicle (carID, x +2, y, z +1) setElementID (vehicle, getAccountName (getPlayerAccount(source))) setElementData (source, "hisCar", vehicle) outputChatBox ("Car spawned.", source, 255, 0, 0) if (getAccountData (getPlayerAccount(source), "funmodev2-carupg")) then local upgrades = nil local upgrades = {} local upgrades = getAccountData (getPlayerAccount(source), "funmodev2-carupg") for i,v in ipairs (upgrades) do addVehicleUpgrade (vehicle, v) end end if (getAccountData (getPlayerAccount(source), "funmodev2-paintjob")) then local paintjob = getAccountData (getPlayerAccount(source), "funmodev2-paintjob") setVehiclePaintjob (vehicle, paintjob) end if (getAccountData (getPlayerAccount(source), "funmodev2-carcolor1")) and (getAccountData (getPlayerAccount(source), "funmodev2-carcolor2")) then local c1 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor1") local c2 = getAccountData (getPlayerAccount(source), "funmodev2-carcolor2") setVehicleColor (vehicle, c1,c2,0,0) end else outputChatBox ("You haven't got a car.", source, 255, 0, 0) end else outputChatBox ("You're already in a car!", source, 255, 0, 0) end end end addEventHandler ("carSpawn", getRootElement(), carSpawn) function carDestroy () if not (isGuestAccount (getPlayerAccount (source))) then if (isPedInVehicle (source)) then if (getElementID(getPedOccupiedVehicle(source)) == getAccountName (getPlayerAccount(source))) then setElementHealth (getElementData (source, "hisCar"), 0) destroyElement (getPedOccupiedVehicle (source)) removeElementData (source, "hisCar") outputChatBox ("Car Destroyed.", source, 255, 0, 0) else outputChatBox ("This not your car!", source, 255, 0, 0) end elseif (not (isPedInVehicle (source))) and (getElementData (source, "hisCar")) and (getElementData (source, "hisCar") ~= nil) then car=getElementData(source, "hisCar") destroyElement(car) outputChatBox ("Car Destroyed.", source, 255, 0, 0) removeElementData (source, "hisCar") end end end addEventHandler ("carDestroy", getRootElement(), carDestroy) function engineSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleEngineState (veh) == true) then setVehicleEngineState (veh, false) outputChatBox ("Vehicle shutted down.", source, 255, 0, 0) elseif (getVehicleEngineState (veh) == false) then setVehicleEngineState (veh, true) outputChatBox ("Vehicle started.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("engenieSwitch",true) addEventHandler("engenieSwitch",getRootElement(),engineSwitch) function lightsSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if (getVehicleOverrideLights(veh) ~= 2) then setVehicleOverrideLights(veh, 2) outputChatBox ("Vehicle lights turned on.", source, 255, 0, 0) elseif (getVehicleOverrideLights(veh) ~= 1) then setVehicleOverrideLights(veh, 1) outputChatBox ("Vehicle lights turned off.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lightsSwitch",true) addEventHandler("lightsSwitch",getRootElement(),lightsSwitch) function lockSwitch () if (isPedInVehicle (source)) then local veh = getPedOccupiedVehicle (source) if not (isVehicleLocked (veh)) then setVehicleLocked (veh, true) setVehicleDoorsUndamageable (veh, true) setVehicleDoorState (veh, 0, 0) setVehicleDoorState (veh, 1, 0) setVehicleDoorState (veh, 2, 0) setVehicleDoorState (veh, 3, 0) outputChatBox ("Vehicle locked.", source, 255, 0, 0) elseif (isVehicleLocked (veh)) then setVehicleLocked (veh, false) setVehicleDoorsUndamageable (veh, false) outputChatBox ("Vehicle unlocked.", source, 255, 0, 0) end else outputChatBox ("You aren't in a vehicle!", source, 255, 0, 0) end end addEvent("lockSwitch",true) addEventHandler("lockSwitch",getRootElement(),lockSwitch ) addEventHandler ("onVehicleStartEnter", getRootElement(), function(player, seat, jacked, door) if (isVehicleLocked (source) == true) then local mannetjeNaam = getAccountName (getPlayerAccount (player)) local autoNaam = getElementID (source) if (mannetjeNaam == autoNaam) then setVehicleLocked (source, false) outputChatBox ("Vehicle unlocked!", player, 255, 0, 0, false) end end end) addEventHandler ("onVehicleExplode", getRootElement(), function() local theOwner = getAccountName (getPlayerAccount(getPlayerFromName (getElementID (source)))) if (theOwner) then removeElementData (theOwner, "hisCar") end end) addEventHandler ("onPlayerQuit", getRootElement(), function(quitType, reason, responsibleElement) if (getElementData (source, "hisCar")) then blowVehicle (getElementData (source, "hisCar")) removeElementData (source, "hisCar") end end) addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ), function () for i,v in ipairs (getElementsByType ("player")) do if (getElementData (v, "hisCar")) then setElementHealth (getElementData (v, "hisCar"), 0) removeElementData (v, "hisCar") end end end ) function destroyOnExplode () setTimer (destroyElement, 2500, 1, source) end addEventHandler ("onVehicleExplode", getRootElement(), destroyOnExplode) عدل ع الجدول وبدل الاسامي والايدي والسعر الي تبيهم local cars = { {"Name",489,65000}, {"Name",505,65000}, {"Name",479,45000}, {"Name",442,45000} } Link to comment
Abdul KariM Posted January 17, 2016 Share Posted January 17, 2016 كودي شغال ومجربه اطرحه الميتا وياليت لو تقول لنا وش الي يطلع لك بالدي بوق ؟ Link to comment
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