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للاعبين المتواجدين


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انا عندي كود للاعبين متواجدين الان في الشات

بس عايز اخليه مايكون في شات يظهر .. يظهر في TopBarChat

هذا هو كود للاعبين متواجدين

--[[ 
 * By Mr.SAUD * 
 * Skyep:MR_SAUD8 * 
--]] 
  
  
function max() 
outputChatBox(".:[ ".. getPlayerCount() .."/".. getMaxPlayers() .." ]:. : الزوار المتواجدين الأن  ]:.",getRootElement(), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ),true )  
end 
setTimer (max, 90000,0) 
  

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عشان كدا طرحت مشكلة ذا كود توب بار شات اللي عندي

------------------------------------------------------------------------------------ 
-- PROJECT: TopChat 
-- VERSION: 1.0.0 
-- DATE: 2014 
-- DEVELOPERS: JR10 , Edited By =x=|DoN|=x= 
-- RIGHTS: All rights reserved by developers 
-- Client.lua 
------------------------------------------------------------------------------------ 
  
local x, y = guiGetScreenSize() 
local dxMessages = {} 
local dxMessagesY = {-25, -25, -25, -25} 
local dxMessagesTick = {} 
  
local isMoving = false 
  
function drawMessages() 
    for index, Message in pairs(dxMessages) do 
        dxDrawRectangle (( x / 800 ) * 200, ( y / 900 ) * dxMessagesY[index], ( x / 1440 ) * 760, ( y / 900 ) * 25, tocolor(0, 0, 0, 180)) 
        dxDrawText  ( Message[1], ( x / 800 ) * 265, ( y / 900 ) * ( dxMessagesY[index] * 2 ), ( x / 1440 ) * 1000, ( y / 900 ) * 25, tocolor(Message[2], Message[3], Message[4], 255), (x / 1440) * 1.5, "default-bold", "center", "center", true, false, false, true ) 
    end 
end 
addEventHandler("onClientRender", root, drawMessages) 
  
  
function sendClientMessage(message, r, g, b) 
    if dxGetTextWidth(message, (x / 1440) * 1, "default-bold") > 750 then sendClientMessage("Invalid Length", 255, 0, 0) return end 
    r, g, b = r or 255, g or 255, b or 255 
    if #dxMessages == 4 or isMoving then setTimer(sendClientMessage, 1000, 1, message, r, g, b) return end 
    table.insert(dxMessages, {message, r, g, b}) 
    dxMessagesTick[#dxMessages] = getTickCount() 
    addEventHandler("onClientRender", root, addMessage) 
    isMoving = true 
end 
addEvent("DoN.sendClientMessage", true) 
addEventHandler("DoN.sendClientMessage", root, sendClientMessage) 
  
function addMessage() 
    local index = #dxMessages 
    local difference = (y / 900) * 1.5 
    dxMessagesY[index] = dxMessagesY[index] + difference 
    if dxMessagesY[index] >= (index - 1) * 25 then 
        dxMessagesY[index] = (index - 1) * 25 
        if #dxMessages == 4 then 
            isMoving = true 
            addEventHandler("onClientRender", root, removeMessage) 
            removeEventHandler("onClientRender", root, addMessage) 
        else 
            isMoving = false 
            removeEventHandler("onClientRender", root, addMessage) 
        end 
    end 
end 
  
function removeMessage() 
    local difference = (y / 900) * 1.5 
    for index = 1, #dxMessages do 
        dxMessagesY[index] = dxMessagesY[index] - difference 
    end 
    if dxMessagesY[1] <= -25 then 
        for index = 1, #dxMessages do 
            dxMessages[index] = dxMessages[index + 1] 
            dxMessagesTick[index] = dxMessagesTick[index + 1] 
            dxMessagesY[index] = (index - 1) * 25 
        end 
        isMoving = false 
        removeEventHandler("onClientRender", root, removeMessage) 
        for index = 1, #dxMessagesY do 
            if not dxMessages[index] then dxMessagesY[index] = -25 end 
        end 
    end 
end 
  
function removeReadMessages() 
    for index, message in pairs(dxMessages) do 
        local currentTick = getTickCount() 
        if currentTick - dxMessagesTick[index] >= 10000 then 
            removeMessage() 
        end 
    end 
end 
addEventHandler("onClientRender", root, removeReadMessages) 
  
  
-- JoinQuit. 
addEventHandler('onClientPlayerJoin', root, 
function() 
    sendClientMessage ("#FFFF00( " .. #getElementsByType( "player" ) .. "/24 ) [ #FFFF00" .. getPlayerName(source) .. "#FFFF00 ] Has Joined To ProGamer #ffffff:)", 255, 100, 100,true) 
end 
) 
  
addEventHandler('onClientPlayerChangeNick', root, 
function(oldNick, newNick) 
    sendClientMessage ("#0000FF[ #00FFFF" .. oldNick .. "#0000FF ] Has Change His Nick To [ #0000FF" .. newNick .. "#00FFFF ] !", 255, 100, 100,true) 
end 
) 
  
addEventHandler('onClientPlayerQuit', root, 
function(reason) 
    sendClientMessage ("#FF7300[ #FF0000" .. getPlayerName(source) .. "#FF7300 ] Has Left The ProGamer #ffffff:( #FF7300[" .. reason .. "] !", 255, 100, 100,true) 
end 
) 

------------------------------------------------------------------------------------ 
-- PROJECT: TopChat 
-- VERSION: 1.0.0 
-- DATE: 2014 
-- DEVELOPERS: JR10 , Edited By =x=|DoN|=x= 
-- RIGHTS: All rights reserved by developers 
-- Server.lua 
------------------------------------------------------------------------------------ 
  
function sendClientMessage(message,player, r, g, b) 
    if (isElement(player)) then 
        triggerClientEvent(player, "DoN.sendClientMessage", player, message, r, g, b) 
    end 
end 
  
addEventHandler("onPlayerLogin", getRootElement(), 
function() 
    sendClientMessage("#ffffff[ #ffffff" .. getPlayerName(source) .. "#ffffff ] Has successfully logged in ProGamer", root,0,255,0,true) 
end 
) 
--[[ 
addEventHandler("onPlayerLogout", getRootElement(), 
function() 
    sendClientMessage("#FF5A00[ #FF5A00" .. getPlayerName(source) .. "#FF5A00 ] Has Successfully Logout", root,250,0,0,true) 
end 
) 
--]] 

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ضيف هاذا الكود بـ ملف السيرفر حق التوب بار شات

function max() 
sendClientMessage(".:[ ".. getPlayerCount() .."/".. getMaxPlayers() .." ]:. : الزوار المتواجدين الأن  ]:.",getRootElement(), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 )) 
end 
setTimer (max, 90000,0) 

Link to comment
ضيف هاذا الكود بـ ملف السيرفر حق التوب بار شات
function max() 
sendClientMessage(".:[ ".. getPlayerCount() .."/".. getMaxPlayers() .." ]:. : الزوار المتواجدين الأن  ]:.",getRootElement(), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 )) 
end 
setTimer (max, 90000,0) 

او تقدر تخليه فسكربتك

كدا

function max() 
exports["TopBarChat"]:sendClientMessage(".:[ ".. getPlayerCount() .."/".. getMaxPlayers() .." ]:. : الزوار المتواجدين الأن  ]:.",getRootElement(), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 )) 
end 
setTimer (max, 90000,0) 
Link to comment
انا عندي كود للاعبين متواجدين الان في الشات

بس عايز اخليه مايكون في شات يظهر .. يظهر في TopBarChat

هذا هو كود للاعبين متواجدين

--[[ 
 * By Mr.SAUD * 
 * Skyep:MR_SAUD8 * 
--]] 
  
  
function max() 
outputChatBox(".:[ ".. getPlayerCount() .."/".. getMaxPlayers() .." ]:. : الزوار المتواجدين الأن  ]:.",getRootElement(), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ),true )  
end 
setTimer (max, 90000,0) 
  

local Min = 3 -- عدد الدقائق 
  
setTimer(function() 
    exports['TopBarChat']:sendClientMessage('.:[ '..getPlayerCount()..'/'..getMaxPlayers()..' ]:. : الزوار المتواجدين الأن  ]:.',root,255,255,0) 
end,60000 * Min,0) 

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