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تصحيح كود


Mhmd.z

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Posted

السلام عليكم ورحمة الله وبركاته

ابي تصححيح لذا الكود انه يعطي الاعب داتا بشكل عشوائي من ذول الداتا , يعني او بعطيه داتا 1 او داتا 2......

local Data = math.random ( data1, data2, data3, data4, data5 ) 
setElementData(player, Data, (getElementData(player, Data) or 0) + 1) 

Posted

local Data = { "Data1", "Data2", "Data3" } 
  
local RandomData = Data[math.random ( #Data )] 
outputChatBox(RandomData) 
setElementData(player, RandomData, (getElementData(player, RandomData) or 0) + 1) 
Posted
local Url = "name.png" --- اسسم الصورة هنا 
local zUP = 4 ---- ارتفأع الصورة 
      
addEventHandler( "onClientRender", root, function (  ) 
   local x, y, z = getElementPosition( marker ) 
   local Mx, My, Mz = getCameraMatrix(   ) 
   if ( getDistanceBetweenPoints3D( x, y, z, Mx, My, Mz ) <= 15 ) then 
      local WorldPositionX, WorldPositionY = getScreenFromWorldPosition( x, y, z + zUP, 0.07 ) 
     if ( WorldPositionX and WorldPositionY ) then 
        dxDrawImage( WorldPositionX, WorldPositionY, WorldPositionX, WorldPositionY, Url ) 
    end 
  end 
end ) 

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