stefutz101 Posted January 6, 2016 Share Posted January 6, 2016 grenadesConfig = { -- ["The weapon's name"] = {grenadeName = "Name grenades"}, ["M4"] = { grenadeName = "Grenade" }, ["AK-47"] = { grenadeName = "Grenade" }, } So i have this . How i can test if current gun is in that list ? I tried like this if ( getElementData ( localPlayer, grenadesConfig[weapon].grenadeName ) or 0 ) > 0 then . But works at all weapons ... . Link to comment
ViRuZGamiing Posted January 6, 2016 Share Posted January 6, 2016 You show us a table and Getelementdata. 2 different things. You might wanna explain the thing you're trying to create. Link to comment
Moderators IIYAMA Posted January 6, 2016 Moderators Share Posted January 6, 2016 if grenadesConfig[weapon] then outputChatBox("yes") else outputChatBox("no") end Link to comment
stefutz101 Posted January 7, 2016 Author Share Posted January 7, 2016 ok , ty i will try And i will post result Link to comment
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