Drakath Posted December 20, 2015 Share Posted December 20, 2015 Is isObjectInACLGroup() function resource hungry? Would it be more efficient to make a table of players who are in a specific ACL group instead of calling this function every time? (About 8 times per second) Link to comment
Callum Posted December 22, 2015 Share Posted December 22, 2015 I would have thought this is how isObjectInACLGroup works anyway. It won't re-read the XML file every time you use the function, it will use cache. Link to comment
Dealman Posted December 22, 2015 Share Posted December 22, 2015 Why on earth would need to check if they're in the group 8 times a second to begin wtih Link to comment
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