cuervox123 Posted December 16, 2015 Posted December 16, 2015 Hola,alguien sabe por que al seleccionar otro jugador la municion sale como 9999 o 1 no me dice exactamente la municion que tiene pero la mia si,aqui el codigo. function verararmas() for index=0,12 do if guiGridListGetSelectedItem(gridlistap) ~= -1 then do local player = getPlayerFromName(guiGridListGetItemText(gridlistap, guiGridListGetSelectedItem(gridlistap), 1)) if player then guiSetText(LabelPlayer, getPlayerName(player)) local pla = guiGetText(LabelPlayer) local wea = guiGridListAddRow(armagrid) local id = getPedWeapon( player, index ) guiGridListSetItemText(armagrid, wea, ammo, getPedTotalAmmo ( player, index ), false, false) guiGridListSetItemText(armagrid, wea, weapon, getWeaponNameFromID ( id ), false, false) end end end end end addEventHandler("onClientGUIClick", quitararma, verararmas)
cuervox123 Posted December 16, 2015 Author Posted December 16, 2015 te digo que al seleccionar a otro jugador me sale todo correctamente lo unico que falla es la cantidad de municion
Tomas Posted December 17, 2015 Posted December 17, 2015 guiGridListSetItemText(armagrid, wea, ammo, getPedTotalAmmo ( player, getSlotFromWeapon(id)), false, false)
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