Black2 Posted December 11, 2015 Share Posted December 11, 2015 addEventHandler ( "onClientPlayerDamage", root, function ( _, weapon ) if ( weapon and weapon ~= 38 and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Civilians" ) then cancelEvent(); end end ); this script was for civilian team not taking damage with minigun,why don't work ? Link to comment
Castillo Posted December 11, 2015 Share Posted December 11, 2015 weapon ~= 38 ~= means different to, it doesn't mean equal to. Change it to: weapon == 38 Link to comment
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