#RooTs Posted December 9, 2015 Share Posted December 9, 2015 Olá pessoal, queria saber se tem como zerar uma Handling, vou explicar. aquelas Handling's desagradáveis que, quando você está parado em um lugar e de repente chega um cara e te joga pra bem longe. quero saber se tem como setar uma Handling com o valor 0 ao entrar na área verde. pelomenos algum exemplo já me ajuda esse é uma parte do meu código addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchingDimension) if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("", hitElement, 255, 0, 0, true) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "sprint", true) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) end if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then setElementVelocity (hitElement, 0, 0, 0) setElementPosition (hitElement, 2018.33, 1534.77, 12.37) setVehicleRotation (hitElement, 0,0,270) if (getVehicleOccupant (hitElement, 0)) then outputChatBox ("", getVehicleOccupant (hitElement, 0), 255, 0, 0, false) end end end) addEventHandler ("onColShapeLeave", getRootElement(), function(leaveElement, matchingDimension) if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("", leaveElement, 255, 0, 0, false) toggleControl (leaveElement, "fire", true) toggleControl (leaveElement, "next_weapon", true) toggleControl (leaveElement, "previous_weapon", true) toggleControl (leaveElement, "sprint", true) toggleControl (leaveElement, "aim_weapon", true) toggleControl (leaveElement, "vehicle_fire", true) showPlayerHudComponent (leaveElement, "ammo", false) showPlayerHudComponent (leaveElement, "weapon", false) triggerClientEvent (leaveElement, "disableGodMode", leaveElement) end end) Link to comment
Banex Posted December 9, 2015 Share Posted December 9, 2015 getOriginalHandling setVehicleHandling setElementVelocity Link to comment
#RooTs Posted December 11, 2015 Author Share Posted December 11, 2015 getOriginalHandling setVehicleHandling setElementVelocity Obrigado Brother, só nao tentendi muito o getOriginalHandling Link to comment
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