Matevsz Posted December 4, 2015 Share Posted December 4, 2015 Hi there, how do to watch movies in their place (x, y, z) of the object (16000)? It is set object at Fort Carson, and I made my interior and how to move the x, y, z? The script is: https://community.multitheftauto.com/in ... s&id=11851 Link to comment
Captain Cody Posted December 4, 2015 Share Posted December 4, 2015 line 61-64 in client function webBrowserRender() local x, y = 110.7, 1024.15 <--- Set to location you want, very right of screen I'm assuming. dxDrawMaterialLine3D(x, y, TopZ, x, y, BottomZ,webBrowser, 18.2, tocolor(255, 255, 255, 255), x, y+1, 19) end Link to comment
Matevsz Posted December 5, 2015 Author Share Posted December 5, 2015 function webBrowserRender() local x, y = 110.7, 1024.15 <--- Set to location you want, very right of screen I'm assuming. dxDrawMaterialLine3D(x, y, TopZ, x, y, BottomZ,webBrowser, 18.2, tocolor(255, 255, 255, 255), x, y+1, 19) end There is only X and Y position my screen has x, y, z, and where now enter a "z"? Screen: Just add "z"? function webBrowserRender() local x, y, z = 1069.2900390625, -1110.424804875, 1995 dxDrawMaterialLine3D(x, y, z, TopZ, x, y, BottomZ,webBrowser, 18.2, tocolor(255, 255, 255, 255), x, y+1, z, 19) end And so I do not work.. Link to comment
Captain Cody Posted December 5, 2015 Share Posted December 5, 2015 BottomZ == Put the number you want for bottom Z TopZ == Put number you want for top Z Link to comment
Dealman Posted December 5, 2015 Share Posted December 5, 2015 Or better yet, simply do this and it will be automatic; function getPositionFromElementOffset(element, offX, offY, offZ) local m = getElementMatrix(element) local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1] local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2] + m[4][2] local z = offX * m[1][3] + offY * m[2][3] + offZ * m[3][3] + m[4][3] return x, y, z end function webBrowserRender() -- This will fetch the top middle point of the drive-in screen (Remember to replace the INSERTSCREENELEMENTHERE variable with your object pointer) local screenPosX, screenPosY, screenPosZ = getPositionFromElementOffset(INSERTSCREENELEMENTHERE, 0, 0.04, 10.6) dxDrawMaterialLine3D(screenPosX, screenPosY, screenPosZ, screenPosX, screenPosY, screenPosZ-8.5, webBrowser, 18, tocolor(255, 255, 255, 255), screenPosX, screenPosY+1, screenPosZ) end This way you can put the screen object pretty much wherever you please as the position is relative to the object and not worldspace. You can also easily adapt this for more than 1 screen if you so desire. Link to comment
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