Forrest Posted November 24, 2015 Posted November 24, 2015 (edited) Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt? Thanks. Edited November 24, 2015 by Guest
DRW Posted November 24, 2015 Posted November 24, 2015 Is there any way at all to check the material/ground of which a player is standing on? Ie; check if the player is standing on grass, or dirt?Thanks. Well, I think so. Using processLineOfSight and setting it properly will return the name of the material you're standing on. It's pretty easy. Just set the returns like this: addEventHandler ("onClientRender",getRootElement(),function() local x,y,z = getElementPosition (localPlayer) hitX, hitY, hitZ, hitElement, normalX, normalY, normalZ, material = processLineOfSight (x,y,z,x,y,z-4,true,false,false,false,false,false,false,false,nil,true) outputChatBox (material) end) This will output to chatbox the material.
DRW Posted November 24, 2015 Posted November 24, 2015 Beautiful, thanks buddy. No problem man , ah, also, please add a [sOLVED] tag on the post's title, so it could help other people.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now