Monsthers Posted November 22, 2015 Share Posted November 22, 2015 Hola, tengo un housing para mi server rpg este housing tiene, tienda de autos tienda de botes y tienda de casa, en esta gui podras gurdar tus autos y armas. pero tiene algunos errores. el cual e pedido ayuda a un scripter de facebook y me dijo que el script necesita una base de datos! yo no tengo ni la mas minima idea de que tipo de base necesite y como crearla! No uso mysql Aqui el error [2015-11-21 19:05:45] ERROR: RPGhousing\rpghousing.lua:221: Database query failed: no such table: icon_data [2015-11-21 19:05:45] ERROR: RPGhousing\rpghousing.lua:222: bad argument #1 to 'ipairs' (table expected, got string) Lineas del error local iconsTable = executeSQLSelect("icon_data","houseid,status,x,y,z") for k,v in ipairs(iconsTable) do local id = v.houseid local status = v.status if string.find(id,"safe") then Link to comment
aka Blue Posted November 22, 2015 Share Posted November 22, 2015 Es porque la tabla no está creada. Usa SQLite. Link to comment
Monsthers Posted November 22, 2015 Author Share Posted November 22, 2015 A esto te refieres? local pickup = createPickup(v.x,v.y,v.z,3,1277,1000) buyIcons[pickup] = {pickup,status,id} createBlipAttachedTo(pickup,35,1,255,255,255,100,0,50 ) elseif string.find(id,"marine") then local pickup = createPickup(v.x,v.y,v.z,3,1277,1000) buyIcons[pickup] = {pickup,status,id} createBlipAttachedTo(pickup,9,1,255,255,255,100,0,50 ) elseif string.find(id,"vehicle_trader") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"boat_trader") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"bank") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"gang") or string.find(id,"squad") or string.find(id,"company") then local pickup = createPickup(v.x,v.y,v.z,3,1314,1000) buyIcons[pickup] = {pickup,status,id} Link to comment
starksZ Posted November 23, 2015 Share Posted November 23, 2015 A esto te refieres? local pickup = createPickup(v.x,v.y,v.z,3,1277,1000) buyIcons[pickup] = {pickup,status,id} createBlipAttachedTo(pickup,35,1,255,255,255,100,0,50 ) elseif string.find(id,"marine") then local pickup = createPickup(v.x,v.y,v.z,3,1277,1000) buyIcons[pickup] = {pickup,status,id} createBlipAttachedTo(pickup,9,1,255,255,255,100,0,50 ) elseif string.find(id,"vehicle_trader") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"boat_trader") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"bank") then local pickup = createPickup(v.x,v.y,v.z,3,1274,1000) buyIcons[pickup] = {pickup,status,id} elseif string.find(id,"gang") or string.find(id,"squad") or string.find(id,"company") then local pickup = createPickup(v.x,v.y,v.z,3,1314,1000) buyIcons[pickup] = {pickup,status,id} Eso no es una tabla, son pickups que se crean por tablas. Te dejare un tuto del Tío @venadHD Link to comment
Recommended Posts