Jump to content

[Help] Auto Destroy Vehicle


raynner

Recommended Posts

Posted

hello friends again come to enlist the help of you good I created a simple script to auto destroir servants vehicles trough a panel however came across the lack of a emportante party and to cancel this event when the player returns to the vehicle porediriam you help me or correct ?

function destroyVehicle(vehicle) 
    local check=false 
    for i,player in ipairs(getElementsByType("player")) do 
        if getPlayerOccupiedVehicle(player)==vehicle then 
            check=true 
        end 
    end 
    if check==false then 
        destroyElement(vehicle[source]) 
    end 
end 
  
function exitVehicle(vehicle) 
    if isElement(vehicle[source]) then 
       setTimer(destroyElement(vehicle[source]),30000,1,vehicle) 
    end 
end 
addEventHandler("onPlayerVehicleExit",getRootElement(),exitVehicle) 

don´t is necessari

Posted
hello friends again come to enlist the help of you good I created a simple script to auto destroir servants vehicles trough a panel however came across the lack of a emportante party and to cancel this event when the player returns to the vehicle porediriam you help me or correct ?
function destroyVehicle(vehicle) 
    local check=false 
    for i,player in ipairs(getElementsByType("player")) do 
        if getPlayerOccupiedVehicle(player)==vehicle then 
            check=true 
        end 
    end 
    if check==false then 
        destroyElement(vehicle[source]) 
    end 
end 
  
function exitVehicle(vehicle) 
    if isElement(vehicle[source]) then 
       setTimer(destroyElement(vehicle[source]),30000,1,vehicle) 
    end 
end 
addEventHandler("onPlayerVehicleExit",getRootElement(),exitVehicle) 

I am sorry to say, most of your script doesn't make sense, watch what other people do and you will know how to script

  • 2 weeks later...
Posted
hello friends again come to enlist the help of you good I created a simple script to auto destroir servants vehicles trough a panel however came across the lack of a emportante party and to cancel this event when the player returns to the vehicle porediriam you help me or correct ?
function destroyVehicle(vehicle) 
    local check=false 
    for i,player in ipairs(getElementsByType("player")) do 
        if getPlayerOccupiedVehicle(player)==vehicle then 
            check=true 
        end 
    end 
    if check==false then 
        destroyElement(vehicle[source]) 
    end 
end 
  
function exitVehicle(vehicle) 
    if isElement(vehicle[source]) then 
       setTimer(destroyElement(vehicle[source]),30000,1,vehicle) 
    end 
end 
addEventHandler("onPlayerVehicleExit",getRootElement(),exitVehicle) 

I am sorry to say, most of your script doesn't make sense, watch what other people do and you will know how to script

Oks, thank you

don´t is necessari

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...