Monsthers Posted November 7, 2015 Posted November 7, 2015 Hello, I have this script which get an error that an event was not added ! but if added , I test this script local windows server and runs perfect, I try linux host and fails triggerClientEvent(player, "onSpawnSuccessful", getRootElement()) else triggerClientEvent(player, "onSpawnError", getRootElement() , "You Dont Have permission To Spawn As " .. skinName .. "") end end addEvent("onPlayerSpawnButton", true) addEventHandler("onPlayerSpawnButton", getRootElement(), playerSpawn) Here the error! http://imgur.com/8nu49ax San Andreas Venezuela Gamers [SAVG] - Dueño Y Desarrollador
Walid Posted November 7, 2015 Posted November 7, 2015 you need to check if the client is ready or not example: client side: addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent( "clientReady", resourceRoot ) end ) server side: addEvent("clientReady", true ) addEventHandler("clientReady",resourceRoot, function() -- your code here end ) Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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