FelipeMallmann Posted October 31, 2015 Share Posted October 31, 2015 (edited) Eai galera, estou com uma duvida de como posso fazer para verificar se o player está dentro de uma area. Minha ideia é quando ele morrer, pegar todos os players do server, verificar se eles estao dentro de uma area. addEventHandler ( "onPlayerWasted", root, function( player ) if turfElement[source] and source == turfElement[source][1] then local turf,area,id = unpack( turfElement[source] ) local players1 = getElementsByType ( "player" ) for theKey,thePlayer in ipairs(players1) do if ( --[[player está dentro da area--]] ) then --... --... end end end end ) a variavel da area é essa local turf,area,id = unpack( turfElement[source] ) Obrigado Edited November 4, 2015 by Guest Link to comment
n3wage Posted October 31, 2015 Share Posted October 31, 2015 Com area você quer dizer uma radararea ? Se sim basta usar isInsideRadarArea. for theKey,thePlayer in ipairs(players1) do local posX, posY = getElementPosition( thePlayer ) if ( isInsideRadarArea ( variavel_da_area, posX, posY ) ) then --... --... end end Link to comment
FelipeMallmann Posted November 4, 2015 Author Share Posted November 4, 2015 Sim, muito Obrigado! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now