DarkByte Posted October 25, 2015 Share Posted October 25, 2015 Hi. What functions i should use to change a zone name? Like Restricted area to War zone. Or add a custom location Link to comment
Dealman Posted October 25, 2015 Share Posted October 25, 2015 You can hide the default area names by using the function setPlayerHudComponentVisible. You can use getZoneName to get the current name. And dxDrawText to draw the text. Simply put, create your own resource that checks the player's current zone. Make an if statement that checks if the zone name is equal to "Restricted Area", if true, draw "War Zone" instead. Link to comment
DarkByte Posted October 25, 2015 Author Share Posted October 25, 2015 Can u give me an example? Link to comment
Noki Posted October 25, 2015 Share Posted October 25, 2015 I've seen you do this a few times. We do not code for you. We either help fix your existing code, or give you pointers in the right direction. Link to comment
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