Valentin3526 Posted October 24, 2015 Posted October 24, 2015 Just function "isPlayerStunting" for get if player stunting or no Valentin3526 | dfigfjf: Mon Youtube Mon Soundcloud Mon Twitch
John Smith Posted October 24, 2015 Posted October 24, 2015 You can do it by yourself. -- client addEventHandler("onClientPlayerStuntStart",root, function() setElementData(localPlayer,"stunting",true); end ); addEventHandler("onClientPlayerStuntFinish",root, function() setElementData(localPlayer,"stunting",false); end ); -- server or client function isPlayerStunting(player) return getElementData(player,"stunting") or false; end; If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
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