s1mple Posted October 22, 2015 Share Posted October 22, 2015 error [2015-10-22 05:08:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2015-10-22 05:08:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2015-10-22 05:08:10] ERROR: [resources]\Duty\Server.lua:27: attempt to concatenate local 'accName' (a boolean value) [2015-10-22 05:09:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2015-10-22 05:09:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2015-10-22 05:09:10] ERROR: [resources]\Duty\Server.lua:27: attempt to concatenate local 'accName' (a boolean value) [2015-10-22 05:10:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2015-10-22 05:10:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2015-10-22 05:10:10] ERROR: [resources]\Duty\Server.lua:27: attempt to concatenate local 'accName' (a boolean value) [2015-10-22 05:11:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2015-10-22 05:11:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2015-10-22 05:11:10] ERROR: [resources]\Duty\Server.lua:27: attempt to concatenate local 'accName' (a boolean value) [2015-10-22 05:12:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got nil] [2015-10-22 05:12:10] WARNING: [resources]\Duty\Server.lua:26: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean] [2015-10-22 05:12:10] ERROR: [resources]\Duty\Server.lua:27: attempt to concatenate local 'accName' (a boolean value) client addEvent ( "onDuty", true ) function duty() if getElementData(source,"duty") == true then timer = setTimer ( function() setElementData(source,"onDuty",true) local x, y, z = getElementPosition(source ) local playerName = getPlayerName(source ) local theText = dxDraw3DText( "Admin On Duty [NO DM]", x, y, z+1,05,"default",255,0,0,200) setTimer ( function() destroyElement(theText) end, 59, 1) end, 60, 0 ) else if isTimer(timer) then killTimer(timer) end setElementData(source,"duty",true) end end addEventHandler ( "onDuty", root, duty) server function aduty ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then outputChatBox(" Administrator "..getPlayerName(player).." Is Now OnDuty!",getRootElement(),255,0,0) outputChatBox("",getRootElement(),255,0,0) outputServerLog(" Administrator "..getPlayerName(player).." Is Now OnDuty!") setElementData( player, "blood", 99999999999999999999999 ) heal = "9999999999999999999999999999" triggerClientEvent(player,"onDuty",getRootElement()) end end addCommandHandler("duty",aduty) function offaduty ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then outputChatBox(" Administrator "..getPlayerName(player).." Is No Longer OnDuty!",getRootElement(),255,0,0) outputChatBox("",getRootElement(),255,0,0) outputServerLog(" Administrator "..getPlayerName(player).." Is No Longer OnDuty!") setElementData( player, "blood", 12000 ) end end addCommandHandler("offaduty",offduty) function heal_func ( player ) local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then if heal == "an" then setElementData( player, "food", 250 ) setElementData( player, "thirst", 250 ) end end end setTimer(heal_func, 60000, 0) and, can anyone make like now with blood, like godmode, no pain, no brokenbone Link to comment
1LoL1 Posted October 22, 2015 Share Posted October 22, 2015 setElementData( player, "blood", 99999999999999999999999 ) setElementData( player, "bleeding", 0) setElementData( player, "brokenbone", false) Link to comment
s1mple Posted October 22, 2015 Author Share Posted October 22, 2015 He don't give me dxDraw3DText.... Link to comment
Tomas Posted October 22, 2015 Share Posted October 22, 2015 function heal_func () for i, player in ipairs ( getElementsByType("player") ) do local accName = getAccountName(getPlayerAccount(player)) if isObjectInACLGroup ( "user." ..accName, aclGetGroup ( "Admin") ) then -- if heal == "an" then setElementData( player, "food", 250 ) setElementData( player, "thirst", 250 ) end --end end end setTimer(heal_func, 60000, 0) Link to comment
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