Noki Posted October 5, 2015 Posted October 5, 2015 function Player:test() outputDebugString(self:getName()) end How would I go about exporting something like this? There is another thread that mentions using loadstring, but that really only works if I want to import the class. However, since I'm using the existing player class (containing a table with all the player functions) how would I go about running this function from another resource?
xeon17 Posted October 11, 2015 Posted October 11, 2015 You could do something like this, function playerTest () return Player:test() end This gives you the possibility to export it. But i'm pretty sure this isn't that what you exactly want A unique GangWar gamemode waiting for you!Click here for more information.
RenanPG Posted October 11, 2015 Posted October 11, 2015 You could do something like this, function playerTest () return Player:test() end This gives you the possibility to export it. But i'm pretty sure this isn't that what you exactly want function playerTest (p) return p:test() end
Banex Posted October 11, 2015 Posted October 11, 2015 Example: function Player:getName() return self.name end function execute(fc,p) for k, v in pairs(Player) do if k == fc then return v(p) end end end local playerName = exports.playerClass:execute("getName",thePlayer) outputDebugString(playerName) Not worry about the future. Very soon it will come.
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