Aurelijus Posted September 27, 2015 Author Share Posted September 27, 2015 and without spawnplayer in server side i get correct skin but i spawn somewhere below the ground in village with coordinates 0.0000,0.0000,0.0000 Link to comment
TAPL Posted September 27, 2015 Share Posted September 27, 2015 function onRegisterKlink () local username = guiGetText(register_edit_user) local password = guiGetText(register_edit_pass) local skin = guiRadioButtonGetSelected(lytis_male) and 287 or 93 if username ~= "" and password ~= "" then triggerServerEvent("register", localPlayer, username, password, skin) stopmusic() guiSetVisible(fondo, false) guiSetVisible(gui_register, false) showCursor(false) end end addEventHandler("onClientGUIClick", register_boton_crear, onRegisterKlink, false) function register_func(username, password, skin) local acc = addAccount(username, password) if acc then logIn(client, acc, password) --REGISTRO EXITOSO triggerClientEvent(client, "closeRegister", client) -- This needed? what it do. spawnPlayer(client, 2585.6975, 41.7010, 27.2649, 0, skin) fadeCamera(client, true, 2.0) setCameraTarget(client) outputChatBox("#AFAFAF[sERVER]#FFFFFF You have successfully registered", client, 0, 125, 0, true) else -- REGISTRO ERROR CUENTA EXISTENTE triggerClientEvent(client, "errorRegistro", client) end end addEvent("register", true) addEventHandler("register", root, register_func) Link to comment
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