[PXG]Blue Posted September 26, 2015 Posted September 26, 2015 Now Included in the MTA:DayZ Gamemode! Heya! This is a Resource, wich basicly removes the Lights and "Shines" That streetlamps make, Here some screenies: OFF: ON: As you can see, the Street lights get completely disabled, and this doesnt even affect Lights such as car lights! Download: GitHub Community 1 ( Renamed from BeaTzZ to [PXG]Blue ) Looking for a Scripter that can make you free / Paid Scripts with a negotiable price? Look no further! add me on skype: phoenix_beatzz My GitHub
UserToDelete Posted September 26, 2015 Posted September 26, 2015 Looks good, simple and efficient script!
Ren_712 Posted September 29, 2015 Posted September 29, 2015 This affects vehicle coronas as well. Too bad it can't be restricted only to world objects. I make shaders .. mainly. My community resources I'll do some custom stuff, I'm open for cooperation.
[PXG]Blue Posted September 30, 2015 Author Posted September 30, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. ( Renamed from BeaTzZ to [PXG]Blue ) Looking for a Scripter that can make you free / Paid Scripts with a negotiable price? Look no further! add me on skype: phoenix_beatzz My GitHub
Ren_712 Posted October 1, 2015 Posted October 1, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. You can't exclude the effect from vehicles in any way. I tried that with my night_mod for dynamic_lighting. Well. But still i think you did a good job for DAYZ community. I make shaders .. mainly. My community resources I'll do some custom stuff, I'm open for cooperation.
#StrOnG_,) Posted October 4, 2015 Posted October 4, 2015 Good Work Quote "I ain't saying I'm the best, but I should be in the top ten; give me a list of names, I'ma top them, I'm just playing with ya. I don't care where the top is, Leave me at the bottom, let me work for it." _________________________________________________________________________________________________________________ ACM W_#9661
rain_gloom Posted November 25, 2015 Posted November 25, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. You can't exclude the effect from vehicles in any way. I tried that with my night_mod for dynamic_lighting. Well. But still i think you did a good job for DAYZ community. You can use something like the dynamic vehicle lights resource to re-add them. My GitHub function brain() return nil end
[PXG]Blue Posted November 27, 2015 Author Posted November 27, 2015 You can use something like the dynamic vehicle lights resource to re-add them. The shine on the Road doesnt get removed, but vehicles use 2 Coronas, 1 Corona thats used globally and 1 Corona thats for cars Specific, for some reason, so car lights dont get affected that much, but they are still not as bright anymore ( Renamed from BeaTzZ to [PXG]Blue ) Looking for a Scripter that can make you free / Paid Scripts with a negotiable price? Look no further! add me on skype: phoenix_beatzz My GitHub
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