[PXG]Blue Posted September 26, 2015 Share Posted September 26, 2015 Now Included in the MTA:DayZ Gamemode! Heya! This is a Resource, wich basicly removes the Lights and "Shines" That streetlamps make, Here some screenies: OFF: ON: As you can see, the Street lights get completely disabled, and this doesnt even affect Lights such as car lights! Download: GitHub Community 1 Link to comment
UserToDelete Posted September 26, 2015 Share Posted September 26, 2015 Looks good, simple and efficient script! Link to comment
Ren_712 Posted September 29, 2015 Share Posted September 29, 2015 This affects vehicle coronas as well. Too bad it can't be restricted only to world objects. Link to comment
[PXG]Blue Posted September 30, 2015 Author Share Posted September 30, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. Link to comment
Ren_712 Posted October 1, 2015 Share Posted October 1, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. You can't exclude the effect from vehicles in any way. I tried that with my night_mod for dynamic_lighting. Well. But still i think you did a good job for DAYZ community. Link to comment
rain_gloom Posted November 25, 2015 Share Posted November 25, 2015 This affects vehicle coronas as well. 50/50 Cars have their own Coronas, but they are using the Texture i am using too, so you would have to replace the Vehicle Corona to get the old Corona Back. You can't exclude the effect from vehicles in any way. I tried that with my night_mod for dynamic_lighting. Well. But still i think you did a good job for DAYZ community. You can use something like the dynamic vehicle lights resource to re-add them. Link to comment
[PXG]Blue Posted November 27, 2015 Author Share Posted November 27, 2015 You can use something like the dynamic vehicle lights resource to re-add them. The shine on the Road doesnt get removed, but vehicles use 2 Coronas, 1 Corona thats used globally and 1 Corona thats for cars Specific, for some reason, so car lights dont get affected that much, but they are still not as bright anymore Link to comment
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