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مساعدة


jaberxpro

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انا عندي وظيفة منجم

لكن بها مشكلة لما اضغط تاب عشان اكسر الصخور

يعلق حتى لما تختفي الصخرة يبقى يضرب وما يوقف

ممكن مساعدة ؟

jobServer

local minerW = { 31, 24, 27, 28, 34 } 
  
addEvent("TakeJobFashier",true) 
addEventHandler("TakeJobFashier",root, 
function (skin) 
    setElementModel(client,tonumber(skin)) 
    setElementData ( client,'Occupation','Miner-Jop' ) 
    triggerClientEvent(client,"createMinerMarkers",client) 
 end 
) 
  
  
  
  
  
  
addEvent("giveW",true) 
addEventHandler("giveW",root, 
function () 
local r = math.random(200,1000) 
givePlayerMoney(client,r) 
outputChatBox("* You've got "..tonumber(r).."$ from your minnings.",client,0,255,60) 
end 
) 
  
  
addEvent('remveMiner', true) 
addEventHandler('remveMiner', root, 
function ( ) 
    removeElementData(source,'Occupation') 
end 
) 

jobClinet

local minerMarkers = {  
{758.51599121094,753.36242675781,-4.0033869743347},  
{740.45263671875,951.43524169922,-7.4548559188843},  
{719.60821533203,970.32391357422,-7.4544372558594},  
{627.25408935547,1008.5667114258,5.8102149963379},  
{517.28771972656,1000.5893554688,-9.9594945907593},  
{615.06231689453,774.80004882813,-32.110679626465},  
{706.62518310547,792.21044921875,-30.262800216675},  
{530.48461914063,916.84991455078,-42.655982971191},  
{464.3349609375,865.015625,-27.464292526245},  
{477.39825439453,807.1201171875,-18.829044342041},  
{495.00930786133,778.30975341797,-21.634286880493},  
{664.21527099609,719.94189453125,-3.996431350708},  
{764.72650146484,827.23968505859,-7.4562559127808},  
{740.41015625,951.22607421875,-7.4522466659546},  
{687.07775878906,988.03552246094,-12.809737205505},  
{696.51965332031,1005.3439941406,5.8082227706909},  
{609.52349853516,985.73626708984,-7.4645547866821},  
{534.44323730469,774.56799316406,-20.002136230469},  
{510.88034057617,819.73706054688,-23.856391906738},  
{491.29666137695,849.36956787109,-29.565511703491},  
{537.17266845703,969.67395019531,-21.359622955322},  
{498.93463134766,928.39727783203,-29.017789840698},  
{483.15072631836,906.6708984375,-30.92096328735}  
} 
  
Taxi1 = createMarker(602.177734375,868.09375,-42.9609375,"cylinder",2,0,0,0,0) 
skin1 = createPed(27,602.177734375,868.09375,-42.9609375,90) 
blip = createBlip(602.177734375,868.09375,-42.9609375,56) 
setBlipVisibleDistance(blip,400) 
setElementFrozen(skin1,true) 
addEventHandler("onClientPedDamage",root, 
function () 
if source == skin1 then 
    cancelEvent()  
    end 
end) 
local x,y = guiGetScreenSize() 
addEventHandler("onClientMarkerHit",root, 
function (hit) 
  if source == Taxi1 then 
 if ( getElementData( hit, 'Occupation' ) ~= "Miner-Jop" ) and ( getTeamName ( getPlayerTeam ( hit ) ) == "No Team" ) and not isPedInVehicle(hit) then 
  if localPlayer == hit then 
   guiSetVisible(GUIEditor.window[1],true) 
      showCursor(true) 
 end 
 end 
 end 
 end) 
GUIEditor = { 
    gridlist = {}, 
    window = {}, 
    button = {} 
} 
local x = x - 332 
local y = y - 333 
        GUIEditor.window[1] = guiCreateWindow(x/2,y/2,332,333, "Miner Jop", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
        guiSetVisible(GUIEditor.window[1],false) 
        GUIEditor.button[1] = guiCreateButton(9, 272, 94, 41, "Take Job", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
        GUIEditor.button[2] = guiCreateButton(233, 272, 89, 41, "Cancel", false, GUIEditor.window[1]) 
        guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
        Memo1 = guiCreateMemo(13, 30, 318, 70, "قم بالذهاب للصخور، واضغط تاب لبدء \nتكسيرها والحصول على نقود\n \nGo to the rocks, and press tab to\nstart breaking it and get money.", false, GUIEditor.window[1]) 
        guiMemoSetReadOnly(Memo1, true)     
        GUIEditor.gridlist[1] = guiCreateGridList(12, 120, 310, 140, false, GUIEditor.window[1]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Skin Number", 0.3) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Skin Name", 0.3) 
        for i = 1, 3 do 
            guiGridListAddRow(GUIEditor.gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "1", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "27", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 0, 3, "Miner 1", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 1, 1, "2", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 1, 2, "260", false, false) 
        guiGridListSetItemText(GUIEditor.gridlist[1], 1, 3, "Miner 2", false, false) 
addEventHandler("onClientGUIClick",root, 
function () 
  if source == GUIEditor.button[1] then 
   local skin = guiGridListGetItemText( GUIEditor.gridlist[1],guiGridListGetSelectedItem(GUIEditor.gridlist[1]),2) 
     if skin ~= "" then 
      triggerServerEvent("TakeJobFashier",localPlayer,skin) 
      guiSetVisible(GUIEditor.window[1],false) 
      showCursor(false) 
    end 
  elseif source == GUIEditor.button[2] then 
  guiSetVisible(GUIEditor.window[1],false) 
      showCursor(false) 
  end 
 end) 
addEventHandler("onClientRender", getRootElement(),  
function() 
                local x, y, z = getElementPosition(skin1) 
                local x2, y2, z2 = getElementPosition(localPlayer) 
                if(isLineOfSightClear(x, y, z, x2, y2, z2, true, true, false, true)) then 
                    local sx, sy = getScreenFromWorldPosition(x, y, z+1.3) 
                    if(sx) and (sy) then 
                        local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) 
                        if(distance < 30) then 
                            dxDrawText("Miner Job", sx+2, sy+2, sx, sy, tocolor(0,0,0), 2-(distance/20), "arial", "center", "center") 
                            dxDrawText("Miner Job", sx, sy, sx, sy, tocolor(255,255,0), 2-(distance/20), "arial", "center", "center") 
            end 
        end 
    end 
end) 
  
addEvent("createMinerMarkers",true) 
addEventHandler("createMinerMarkers",root, 
function () 
local num = math.random (#minerMarkers) 
local x = minerMarkers [num][1] 
local y = minerMarkers [num][2] 
local z = minerMarkers [num][3] 
minerMark = createMarker(x,y,z,"cylinder",2.0,0,0,0,0) 
minerMarkk = createMarker(x,y,z+2.0,"arrow",1.0,255,0,0,255) 
minerObj = createObject(3931,x,y,z) 
minerBlip = createBlip(x,y,z,41) 
end 
) 
  
local x,y = guiGetScreenSize() 
local x = x - 355 
local y = y - -356 
        window = guiCreateWindow(x/2, y/2, 403, 82, "", false) 
        guiWindowSetSizable(window, false) 
        guiSetVisible(window,false) 
        progressbar = guiCreateProgressBar(14, 31, 372, 36, false, window) 
        label = guiCreateLabel(172, 10, 329, 15, "0%", false, progressbar) 
        guiLabelSetColor(label, 1, 0, 0) 
  
function startJob() 
    setElementFrozen(localPlayer,true) 
    setPedAnimation(localPlayer,"BSKTBALL","BBALL_react_miss") 
    setTimer(setPedAnimation,10000,1,localPlayer,localPlayer) 
    setTimer(setElementFrozen,10000,1,localPlayer,false) 
    showCursor(true) 
    guiSetVisible(window,true) 
    local lol = guiProgressBarGetProgress(progressbar) 
    setTimer( guiProgressBarSetProgress, 1000, 1,progressbar,lol+10 ) 
    setTimer( guiSetText, 1000, 1,label,"10%") 
    setTimer( guiProgressBarSetProgress, 2000, 1,progressbar,lol+20 ) 
    setTimer( guiSetText, 2000, 1,label,"20%") 
    setTimer( guiProgressBarSetProgress, 3000, 1,progressbar,lol+30 ) 
    setTimer( guiSetText, 3000, 1,label,"30%") 
    setTimer( guiProgressBarSetProgress, 4000, 1,progressbar,lol+40 ) 
    setTimer( guiSetText, 4000, 1,label,"40%") 
    setTimer( guiProgressBarSetProgress, 5000, 1,progressbar,lol+50 ) 
    setTimer( guiSetText, 5000, 1,label,"50%") 
    setTimer( guiProgressBarSetProgress, 6000, 1,progressbar,lol+60 ) 
    setTimer( guiSetText, 6000, 1,label,"60%") 
    setTimer( guiProgressBarSetProgress, 7000, 1,progressbar,lol+70 ) 
    setTimer( guiSetText, 7000, 1,label,"70%") 
    setTimer( guiProgressBarSetProgress, 8000, 1,progressbar,lol+80 ) 
    setTimer( guiSetText, 8000, 1,label,"80%") 
    setTimer( guiProgressBarSetProgress, 9000, 1,progressbar,lol+90 ) 
    setTimer( guiSetText, 9000, 1,label,"90%") 
    setTimer( guiProgressBarSetProgress, 10000, 1,progressbar,lol+100 ) 
    setTimer( guiSetText, 10000, 1,label,"100%") 
    timer = setTimer(function ()      
              guiSetVisible(window, false) 
              showCursor(false) 
              guiProgressBarSetProgress(progressbar, 0) 
              unbindKey("tab","down",startN9) 
              local num = math.random (#minerMarkers) 
              local x = minerMarkers [num][1] 
              local y = minerMarkers [num][2] 
              local z = minerMarkers [num][3] 
              setElementPosition(minerMark,x,y,z) 
              setElementPosition(minerMarkk,x,y,z+2.0) 
              setElementPosition(minerBlip,x,y,z) 
              setElementPosition(minerObj,x,y,z) 
              triggerServerEvent("giveW",localPlayer) 
end, 
10000,1) 
end 
  
  
addEventHandler("onClientMarkerHit",root, 
function (hitting) 
if source == minerMark then 
if ( getElementData( hitting, 'Occupation' ) == "Miner-Jop" ) and ( getTeamName ( getPlayerTeam ( hitting ) ) == "No Team" ) and not isPedInVehicle(hitting) then 
bindKey("tab","down",startJob) 
end 
end 
end 
) 
  
addEventHandler("onClientMarkerLeave",root, 
function () 
unbindKey("tab","down",startJob) 
end 
) 
  
fileDelete('jobClient.lua') 
  
  
  
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        window22 = guiCreateWindow(451, 305, 264, 131, "Warning!!", false) 
        guiWindowSetSizable(window22, false) 
        guiSetAlpha(window22 , 1.00) 
        guiSetProperty(window22, "CaptionColour", "FFFE0000") 
        guiSetVisible (window22, false) 
  
        label22 = guiCreateLabel(20, 23, 241, 31, "You sure you want to get out of the job", false, window22) 
        guiSetFont(label22, "default-bold-small") 
        guiLabelSetColor(label22, 254, 0, 255) 
        button11 = guiCreateButton(10, 64, 110, 54, "yes", false, window22) 
        button22 = guiCreateButton(143, 64, 110, 54, "No", false, window22) 
end      
) 
  
  
  
addEventHandler("onClientMarkerHit",root, 
function ( hitElement ) 
    if ( source == Taxi1 ) then 
                if ( hitElement == localPlayer ) then 
                if ( getPlayerTeam ( localPlayer ) ) then 
                if ( getElementData( localPlayer, 'Occupation' ) == "Miner-Jop" ) and ( getTeamName ( getPlayerTeam ( localPlayer ) ) == "No Team" ) and not isPedInVehicle(localPlayer) then 
                guiSetVisible (window22, true) 
                showCursor(true) 
            end 
          end 
       end 
     end 
end 
) 
  
  
  
addEventHandler( "onClientGUIClick", root, 
function() 
if source ==  button11 then 
triggerServerEvent('remveMiner', localPlayer) 
guiSetVisible (window22, false) 
showCursor (false) 
destroyElement ( minerMark ) 
destroyElement ( minerMarkk ) 
destroyElement ( minerBlip ) 
destroyElement ( minerObj ) 
elseif source ==  button22 then 
guiSetVisible (window22, false) 
showCursor (false) 
end 
end 
) 

 

 

Edited by Guest
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30 مشاهدة

0 ردود

ما في اي مساعدة؟

testing : #

function startJob() 
    setElementFrozen(localPlayer,true) 
    setPedAnimation(localPlayer,"BSKTBALL","BBALL_react_miss") 
    setTimer(setPedAnimation,10000,1,localPlayer,false) 
    setTimer(setElementFrozen,10000,1,localPlayer,false) 
    showCursor(true) 
    guiSetVisible(window,true) 
    local lol = guiProgressBarGetProgress(progressbar) 
    setTimer( guiProgressBarSetProgress, 1000, 1,progressbar,lol+10 ) 
    setTimer( guiSetText, 1000, 1,label,"10%") 
    setTimer( guiProgressBarSetProgress, 2000, 1,progressbar,lol+20 ) 
    setTimer( guiSetText, 2000, 1,label,"20%") 
    setTimer( guiProgressBarSetProgress, 3000, 1,progressbar,lol+30 ) 
    setTimer( guiSetText, 3000, 1,label,"30%") 
    setTimer( guiProgressBarSetProgress, 4000, 1,progressbar,lol+40 ) 
    setTimer( guiSetText, 4000, 1,label,"40%") 
    setTimer( guiProgressBarSetProgress, 5000, 1,progressbar,lol+50 ) 
    setTimer( guiSetText, 5000, 1,label,"50%") 
    setTimer( guiProgressBarSetProgress, 6000, 1,progressbar,lol+60 ) 
    setTimer( guiSetText, 6000, 1,label,"60%") 
    setTimer( guiProgressBarSetProgress, 7000, 1,progressbar,lol+70 ) 
    setTimer( guiSetText, 7000, 1,label,"70%") 
    setTimer( guiProgressBarSetProgress, 8000, 1,progressbar,lol+80 ) 
    setTimer( guiSetText, 8000, 1,label,"80%") 
    setTimer( guiProgressBarSetProgress, 9000, 1,progressbar,lol+90 ) 
    setTimer( guiSetText, 9000, 1,label,"90%") 
    setTimer( guiProgressBarSetProgress, 10000, 1,progressbar,lol+100 ) 
    setTimer( guiSetText, 10000, 1,label,"100%") 
    timer = setTimer(function ()     
              guiSetVisible(window, false) 
              showCursor(false) 
              guiProgressBarSetProgress(progressbar, 0) 
              unbindKey("tab","down",startN9) 
              local num = math.random (#minerMarkers) 
              local x = minerMarkers [num][1] 
              local y = minerMarkers [num][2] 
              local z = minerMarkers [num][3] 
              setElementPosition(minerMark,x,y,z) 
              setElementPosition(minerMarkk,x,y,z+2.0) 
              setElementPosition(minerBlip,x,y,z) 
              setElementPosition(minerObj,x,y,z) 
              triggerServerEvent("giveW",localPlayer) 
end, 
10000,1) 
end 

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